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#31
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![]() Also, in 1940, there were no digicams. The film had to be advanced (which takes a few seconds) and you didn't have capacity for thousands of photos - more on the order of 10-30. The time needed to stay in the hot zone would balance itself out, imo. But yeah, I'd love to zip around at treetop level and having an eye on the enemy! That would definately be one of my favourite jobs! |
#32
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Track-IR working in first-person view when you bail out would be nice.
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#33
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Not sure if searchlights are present - they dont show up in my game - for example bombing run over London. Searchlights would add great ambience and light up the flack / clouds and blind pilot briefly.
If they in the game it would be nice to see more of them or to add them in the editor. |
#34
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#35
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4x M134 under each wing of the british planes with a freight container on each wing full of ammo with a tactical nuke warhead in each bullet... and arnold schwarzenegger`s face as a stock pilot face replacement
Or just a dynamic campaign generator.... Last edited by TeeJay82; 04-23-2011 at 07:29 PM. |
#36
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Geolods to trees!!
Atm we can strafe each tree without any cause. Imho not acceptable for the future. Nevertheless atm not that high on prio. |
#37
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Ability to customise the map size (at map open),
so that you can press 'm' to open the map, (previously set to open at a decent size), look at the map, then just press 'm' again to close it - without having to fiddle with the corner of the map to stretch it. BobTuck. |
#38
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Could we have some other blokes as German pilots than Adolf Galant or fat Göring uh Meyer?
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#39
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Dynamic campaign
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#40
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In order to increase the number of players in full real servers and train the next generation of pilots enable an option to allow players to opt to turn on icons, off complex engine mgmt, or temp effects. Adjust scoring so that those that take those options score less points for each option taken. If they take these options halo them so other players know who they are.
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