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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 03-26-2011, 11:31 PM
Chivas Chivas is offline
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Originally Posted by Zorin View Post
So what did their beta testers actually do? No one can honestly believe that something as obvious as this can be overlooked... Lets all pray that no game tester has yet recieved a copy or they can stop pressing copies right away cause the reviews will be devastating.
I'm sure their will be enough great points in the sim to avoid devastating reviews. The reviewer should no the history of the developer to support his products. I'm not overly worried about that. Any software this complex will have a multitude of bugs especially as it appears the sim was forced out the door early.
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Old 03-26-2011, 11:40 PM
machoo
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Do people still read reviews these days? I don't. I figured with forums , youtube , this is the best review you can get.
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  #3  
Old 03-27-2011, 05:13 AM
Space Communist Space Communist is offline
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Originally Posted by Tanner View Post
Not to be a complete tool, but I just went back to rewatch some of my game recordings from Wings of Prey from the end of 2009 and I can't believe how amazing the game looks especially given my crappy, obsolete-when-it-was-bought PC. And this is only with the texture settings on high which is the third setting below maximum settings.

How is it that a game studio I had never heard of at the time created such an awesome-looking game, but a game studio that I have been aware of for the past ten years can't seem to produce a compelling visual experience or even a functional game?

Not my videos but still frigging amazing:

Notice no weird texture or object pop-ins. You can see buildings for miles and miles.

Wellllllll the thing is there that you have a game with minuscule maps for a flight sim, oh and also a 2001 flight model and no damage model at all to speak of. There are just going to be way, way more resources to put towards the graphics.

Don't get me wrong those guys put some nice visuals in that game, though they are more cinematic than realistic.

Anyway look at pictures of IL-2 in 2001 and then load it up and look at it now. Give CloD some time and some Moore's Law action and things will get nuts. Heh of course we will see the graphics improve slowly over time so it will never drop our jaws, until we look at 3 year old screenshots.
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Old 03-27-2011, 05:28 AM
lbuchele lbuchele is offline
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Originally Posted by Tanner View Post
Not to be a complete tool, but I just went back to rewatch some of my game recordings from Wings of Prey from the end of 2009 and I can't believe how amazing the game looks especially given my crappy, obsolete-when-it-was-bought PC. And this is only with the texture settings on high which is the third setting below maximum settings.

How is it that a game studio I had never heard of at the time created such an awesome-looking game, but a game studio that I have been aware of for the past ten years can't seem to produce a compelling visual experience or even a functional game?

Notice no weird texture or object pop-ins. You can see buildings for miles and miles.
You can always play WoP or Hawx.If is your cup of tea,exchange realism for graphics, is a matter of taste,I respect your choice.
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  #5  
Old 03-27-2011, 05:34 AM
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Windturbin Windturbin is offline
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Default Will the real CoD please stand up?

This video looks good.



I don't see any buildings popping in and out.
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