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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #11  
Old 03-26-2011, 09:50 PM
123-Wulf-123 123-Wulf-123 is offline
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Where you read about Hurripedo can't fly???

Close this book forever!!!!
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  #12  
Old 03-26-2011, 09:56 PM
Feuerfalke Feuerfalke is offline
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Originally Posted by SG1_Gunkan View Post
It's so amazing!! we need more videos like this!! 1c, you have my money and my full support!
Looks fantastic.
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  #13  
Old 03-26-2011, 10:00 PM
Plt Off JRB Meaker's Avatar
Plt Off JRB Meaker Plt Off JRB Meaker is offline
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Nah,that's not a bug it's Britain's answer to the V1 threat.
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  #14  
Old 03-26-2011, 10:02 PM
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150GCT_Veltro 150GCT_Veltro is offline
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Originally Posted by SG1_Gunkan View Post


It's so amazing!! we need more videos like this!! 1c, you have my money and my full support!
It's enough to confirm again my order.

Thank for this, is wonderfull.
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  #15  
Old 03-26-2011, 10:34 PM
MikkOwl MikkOwl is offline
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I'm always most impressed by the way the camera moves in response to g-forces (you know, turbulence, rolling, diving, pulling stick back, etc). It adds a huge amount of immersion for me. I first saw this amazing feature in the leaked spitfire video way back. When landing, (roughly) I expected the head to bounce more than it did in this video however.

The ground rendering, uses bump mapping skillfully to make fields, roads and ditches appear to be 3D. It looks amazing when you reach above 100 meters of altitude.

The popup of stuff is harsh and eye-catching (not so much in this video, but others I saw over crowded areas). The best effect to lessen this is probably to load the new 'pop-up' terrain features before displaying them, then fade them in over 1-3 seconds. That way, the eye will not be so attracted to sudden changes in the landscape. The fading in method I have seen in sims and games since at least "Apache vs Havoc". Fallout: New Vegas, that uses the "Gamebryo" engine that I play now skillfully uses the fade system to good effect.

The sound - what is that sound in the beginning when the plane is still without the engine on? It sounds a lot like as if it is rolling over a grass field. Is it appropriate?
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  #16  
Old 03-26-2011, 10:40 PM
Chivas Chivas is offline
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The first video is great and the wingless Hurri bug will get a few laughs in the Maddox games offices. Luthier said the project had even funnier stuff happen during the development. They obviously have a sense of humor and will need it, if they read these forums.
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  #17  
Old 03-26-2011, 10:43 PM
Feuerfalke Feuerfalke is offline
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Scene I love most is when he throttles back on approach and fuel is ignited in the exhaust pipes. Gorgeous little details.
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  #18  
Old 03-26-2011, 11:05 PM
Zorin Zorin is offline
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Originally Posted by Chivas View Post
The first video is great and the wingless Hurri bug will get a few laughs in the Maddox games offices. Luthier said the project had even funnier stuff happen during the development. They obviously have a sense of humor and will need it, if they read these forums.
So what did their beta testers actually do? No one can honestly believe that something as obvious as this can be overlooked... Lets all pray that no game tester has yet recieved a copy or they can stop pressing copies right away cause the reviews will be devastating.
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  #19  
Old 03-26-2011, 11:10 PM
jimbop jimbop is offline
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Quote:
Originally Posted by Plt Off JRB Meaker View Post
Nah,that's not a bug it's Britain's answer to the V1 threat.
+1 lol!
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  #20  
Old 03-26-2011, 11:31 PM
Chivas Chivas is offline
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Quote:
Originally Posted by Zorin View Post
So what did their beta testers actually do? No one can honestly believe that something as obvious as this can be overlooked... Lets all pray that no game tester has yet recieved a copy or they can stop pressing copies right away cause the reviews will be devastating.
I'm sure their will be enough great points in the sim to avoid devastating reviews. The reviewer should no the history of the developer to support his products. I'm not overly worried about that. Any software this complex will have a multitude of bugs especially as it appears the sim was forced out the door early.
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