Quote:
Originally Posted by Heliocon
Yes, you are right. I would of had no issue at all with this if the devs had not implied dx11 would be in for release. They should of clarified what will be and will not be in the game at an earlier date. There is a scarcity of information on the game, in fact there is nearly nothing which leads to speculation or wrong assumptions.
Also it conflicts with their claim on the "lifetime" of the new engine...
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How does it conflict with the "lifetime" of the new engine. The engine is capable of doing dx11 and probably beyond, they just have to work out the bugs of the DX11 features they have now.
The developers have kept us informed, because they want our feedback. I'm sure they had every intention of the initial release having dx11 aspects, but you can't predict how many bugs will develop, and how long it will take to fix them.
Its a double edge sword keeping the customer in the loop. You get some good feedback, but trashed if something doesn't make the initial release.