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IL-2 Sturmovik The famous combat flight simulator.

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  #301  
Old 10-23-2010, 10:11 PM
Foo'bar Foo'bar is offline
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Is is because of the resolution or do I read "Luftschrauba" here? It should be "Luftschraube" instead.
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  #302  
Old 10-23-2010, 11:08 PM
Insuber Insuber is offline
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Quote:
Originally Posted by Flanker35M View Post
S!

I remember the Whaa-Whaa when discussing the option of it being clickable. Oleg stated it would be and discussion faded. Now the bandwagon is oohh aaah..Go figure Oleg for sure has put thought to this and not made an half arsed implementation as you can see.
You're right, and I was wrong. Clickable cockpits look very nice.

Cheers,
Insuber
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  #303  
Old 10-23-2010, 11:12 PM
Insuber Insuber is offline
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Originally Posted by Foo'bar View Post
Is is because of the resolution or do I read "Luftschrauba" here? It should be "Luftschraube" instead.

On my screen is "e", not "a".

Ins
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  #304  
Old 10-23-2010, 11:22 PM
dflion dflion is offline
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Thumbs up Olegs Team - Dedicated Aviation Professionals

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Originally Posted by Sutts View Post
Indeed, I think they are the ONLY people capable of showing the vision, dedication and expertise to produce such a work of art in this capitalist age where profit trumps everything else.

Thank goodness we have guys like Oleg. Any western company would have rushed this out and ruined it by now. And how many western companies would have full time experienced aerospace engineers on the team?
Following Foo'bars 'Amen' another 'Amen'
DFLion
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  #305  
Old 10-23-2010, 11:22 PM
Blackdog_kt Blackdog_kt is offline
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Originally Posted by Skoshi Tiger View Post
AFAIK the position of the mixture control will be set to get the most efficiency. I've never flown a plane with a CSU or super charging, but I think once your plane is set up at a given RPM/throttle you would alter the mixture to get the correct Exhaust Gas Temperature.

In emergency/combat with full throttle and high RPM's to avoid the possiblity of pre-ignition and detonation, I think you'ld be using full rich mixture most of the time. (less efficient but safer - of course when we're up at 20,000 feet that may be different).

In a light plane it's easy, once you've settled into your cruise you reduce your mixture from rich until you you obtain the highest RMP (indicating the most efficient Fuel/Air mixture) then bump the mixture in a bit so your not running to lean.

[EDIT]
Those throttle quadrants didn't have RPM leavers- Hmmm early fixed pich props maybe????????
[\EDIT



Did you mean shooting down a plane with a Bazooka? or was there another equally impressive scene I missed?
Actually i think they are wondering if the mixture lever operated "backwards". In most planes lever forward=rich. However, i've seen a freeware FSX tiger moth add-on and it too had it backwards (lever back=full rich, while in most cases the full back position is the fuel cut-off). Even more so, if you pulled the throttle back in the Moth it would pull the mixture lever back along with it.

Essentially, it was a crude "auto-mixture" method to ensure that the engine was running rich when at low throttle settings.

As for how mixture is set, it's just like you said. If you have a fixed pitch prop you can do it by leaning for maximum RPM at the given throttle setting. If you have a constant speed prop however the RPMs will be constant. In some cases you can still observe a small jump in the RPM needles until the governor system stabilizes under the new forces.

When this is not possible leaning in general aviation aircraft is done with the help of cokcpit instruments, either a fuel flow/power gauge or an exhaust gas temperature (EGT) gauge. It usually involves leaning for magimum EGT, then enriching just a touch to make sure the engine doesn't run too hot (too lean a mixture can cause somewhat of an overheat).

However, i have absolutely no idea how they did it back then in planes with constant speed props (that don't exhibit enough of an RPM difference to indicate the proper leaning point) but no EGT gauges. It's ok doing it in a civilian aircraft, but when people are shooting at you i guess it's a bit harmful keeping your head inside the cockpit for long periods of time, looking to catch a glimpse of a tiny jump of the RPM needle before it stabilizes again due to the pitch governor. I guess it's one of the reasons that mixture was automated to a large extent early on in many designs, either completely in the German ones, or partially like in the US designs (cut off, full rich, plus two automatic settings, one for auto lean for economy during cruise and one for auto rich to keep temps a bit cooler during climb out and combat).

Maybe it was also done "by ear", listening for changes in the engine's sound? Would be interesting to know.

As for running full rich without taking altitude into account, it won't kill the engine (in fact engines run cooler with richer mixture) but it's generally not advisable if you want to develop any kind of serious power. Restored warbirds run richer than specified in the manuals to preserve their old engines, but back in the day they were more concerned with delivering peak power during combat.
I doubt they would ever go to full rich over 8000 feet or so, unless the engine was starved of fuel/stalling due to battle damage and they tried to keep it running no matter what, at the cost of optimum power.



Quote:
Originally Posted by Flanker35M View Post
S!

I remember the Whaa-Whaa when discussing the option of it being clickable. Oleg stated it would be and discussion faded. Now the bandwagon is oohh aaah..Go figure Oleg for sure has put thought to this and not made an half arsed implementation as you can see.
Yeah, i remember that too, almost nobody wanted it
Just as i was saying at the time, it might not the best interface but it's the easiest one if you want to do in-depth modelling of aircraft systems as we'd be out of available shortcuts (or don't remember them) if we had to map everything to keyboard and HOTAS.
So, it was a question between optionally using the mouse for some controls (i doubt people will be clicking the gun triggers or other vital stuff, things like that will stay on the joystick) in exchange for extra realism, or not using the mouse and not modelling the extra stuff because we lack the controllers for it. The correct answer is of course obvious
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  #306  
Old 10-24-2010, 12:10 AM
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major_setback major_setback is offline
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Quote:
Originally Posted by Splitter View Post
If they implement it like they did in X-Plane, it's just a left click on the mouse to switch between the two modes.

Splitter
I thought you had to hold the spacebar down at the same time as moving the mouse, to look around. I never found a way around that. It meant you needed 3 hands!!
(it's been over a year since I played it - my memory might be bad).

Any tips are welcome.
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  #307  
Old 10-24-2010, 12:25 AM
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major_setback major_setback is offline
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Originally Posted by Foo'bar View Post
Is is because of the resolution or do I read "Luftschrauba" here? It should be "Luftschraube" instead.
You can see it better on another screenshot:

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  #308  
Old 10-24-2010, 12:40 AM
Skoshi Tiger Skoshi Tiger is offline
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Originally Posted by Blackdog_kt View Post
Actually i think they are wondering if the mixture lever operated "backwards". In most planes lever forward=rich. However, i've seen a freeware FSX tiger moth add-on and it too had it backwards (lever back=full rich, while in most cases the full back position is the fuel cut-off). Even more so, if you pulled the throttle back in the Moth it would pull the mixture lever back along with it.

....
However, i have absolutely no idea how they did it back then in planes with constant speed props (that don't exhibit enough of an RPM difference to indicate the proper leaning point) but no EGT gauges. It's ok doing it in a civilian aircraft, but when people are shooting at you i guess it's a bit harmful keeping your head inside the cockpit for long periods of time, looking to catch a glimpse of a tiny jump of the RPM needle before it stabilizes again due to the pitch governor. I guess it's one of the reasons that mixture was automated to a large extent early on in many designs, either completely in the German ones, or partially like in the US designs (cut off, full rich, plus two automatic settings, one for auto lean for economy during cruise and one for auto rich to keep temps a bit cooler during climb out and combat).

Maybe it was also done "by ear", listening for changes in the engine's sound? Would be interesting to know.

As for running full rich without taking altitude into account, it won't kill the engine (in fact engines run cooler with richer mixture) but it's generally not advisable if you want to develop any kind of serious power. Restored warbirds run richer than specified in the manuals to preserve their old engines, but back in the day they were more concerned with delivering peak power during combat.
I doubt they would ever go to full rich over 8000 feet or so, unless the engine was starved of fuel/stalling due to battle damage and they tried to keep it running no matter what, at the cost of optimum power.
...
I found a copy of the MKII Spitfire pilots notes on Zeno's war birds (close as I could find to a MK I)

There is very little said about adjusting mixture except for the pre-start (Mixture Control -RICH), engine test(test cruse power (WEAK mixture) followed by maximum boost (RICH)), and pre-takeoff (Mixture Control - RICH) checklist. Then two paragraphs use WEAK mixture for maximum range and endurance.

The description of the control is as follows
--------------
14 .
Throttle and mixture controls - The throttle and mixture
levers (10 and 11) are fitted in a quadrant on the port
side of the cockpit . A gate is provided for the throttle
lever in the take- off position and an interlocking device
between the levers prevents the engine from being run on
an unsuitable mixture .
Friction adjusters ( 8 ) for the
control s are provided on t he side o f the quadrant.
----------------

I guess the pilots had enough on their plates as it was.

I was never quite happy with the mixture in IL-2 which was basically wait for the brown smoke to start coming out and then drop the mixture one step.

Cheers!
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  #309  
Old 10-24-2010, 12:42 AM
Splitter Splitter is offline
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Quote:
Originally Posted by major_setback View Post
I thought you had to hold the spacebar down at the same time as moving the mouse, to look around. I never found a way around that. It meant you needed 3 hands!!
(it's been over a year since I played it - my memory might be bad).

Any tips are welcome.
Maybe we just have different key assignments?

Splitter
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  #310  
Old 10-24-2010, 01:03 AM
Zorin Zorin is offline
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Quote:
Originally Posted by major_setback View Post
You can see it better on another screenshot:

Ok, but underneath it reads "Stetlungsanzeige", but it should be "Stellungsanzeige". Duoble l.
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