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IL-2 Sturmovik The famous combat flight simulator.

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  #251  
Old 10-23-2010, 05:15 AM
albx albx is offline
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Quote:
Originally Posted by purewophcet View Post
wow Oleg the detail in the cockpit is truly mind-blowing i cant believe someone from eastern Europe made this
this is a very stupid statement...
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  #252  
Old 10-23-2010, 05:50 AM
JtD JtD is offline
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Quote:
Originally Posted by Freycinet View Post
Can anybody confirm that there is an error here?

And should it be "lean" instead of "weak"?
The Hurricane pilot manual can. British terminology is "weak" and "rich".
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  #253  
Old 10-23-2010, 05:56 AM
JtD JtD is offline
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Quote:
Originally Posted by Skoshi Tiger View Post
Those throttle quadrants didn't have RPM leavers- Hmmm early fixed pich props maybe????????
The pitch control for the airscrew is the round thing mounted on the side of the cockpit right above the throttle / mixture control.
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  #254  
Old 10-23-2010, 06:05 AM
Skoshi Tiger Skoshi Tiger is offline
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Quote:
Originally Posted by JtD View Post
The pitch control for the airscrew is the round thing mounted on the side of the cockpit right above the throttle / mixture control.
Thanks JtD,
Had to zoom in before I noticed the leaver. I was expecting it to be down near the throttle quadrant like the later model Spits.

Cheers!
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  #255  
Old 10-23-2010, 08:00 AM
Ltbear Ltbear is offline
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As one who have been away from these forums and the game series for a few years its a big task to look for all the answers there must be from the last few years...

So please point me the right way if my qustions all ready are answered...

1. Will refuel /arming be posible in coops/dogfight mode. One thing i dislikes with the IL2 series is that the two combat choises kinda works against them selfs.

Dogfight, new plane, but static battle (nothing moves only shoots "ground sea air")

Coop, no new plane, but a dynamic moving world..

Will there be a choise for having both dynamic world and new plane/rearm,fuel??

Im a campaign player since 1998 (CFS series) and realy like that part of the a experience. For the online campaign players, the choise of having both modes in one would be awsome...

Im impressed by how the game looks, but....

You se werry hot womans, but if they have no brain it will be a "one ride only" just for bragging rights.....I hope mr maddox have chosen brains for this "looker"....

again im not mad, complaining etc...just werry hard to find information...maby im just doing something wrong and end up looking like a shitzaaa face...lol
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  #256  
Old 10-23-2010, 08:08 AM
mazex's Avatar
mazex mazex is offline
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Quote:
Originally Posted by Oleg Maddox View Post
Just to show that the work over lighting tuning is still there... and due this tuning was changing textures.

So finally you all will get really close to photorealistic picture.
I really dislike over use of capitalization but...

NOW WE TALK OLEG!
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  #257  
Old 10-23-2010, 08:26 AM
Sutts Sutts is offline
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Quote:
Originally Posted by albx View Post
this is a very stupid statement...
Indeed, I think they are the ONLY people capable of showing the vision, dedication and expertise to produce such a work of art in this capitalist age where profit trumps everything else.

Thank goodness we have guys like Oleg. Any western company would have rushed this out and ruined it by now. And how many western companies would have full time experienced aerospace engineers on the team?
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  #258  
Old 10-23-2010, 08:32 AM
Kozi Kozi is offline
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Oleg,

thank you for the weekly updates and your interaction with the community. I appreciate it very much.

These cockpits are truly superb! Such fine details and dynamic lighting make them so life like.
You and your team are setting a new standard in flight sims.

There is a small mistake with the Hurricane cockpit.

The reflection on the Artificial Horizon gauge is not showing a true 'mirror image' reflection.

To be correct the semi transparent 'reflection graphic' that is overlayed on the gauge should be flipped horizontally.

This is a (rough) edited version showing the reflection around the right way...

Cheers
Attached Images
File Type: jpg Kozi.jpg (89.3 KB, 33 views)

Last edited by Kozi; 10-23-2010 at 08:25 PM.
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  #259  
Old 10-23-2010, 08:43 AM
Sutts Sutts is offline
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Just look at the rendering of that chain from the trim wheel in shot 4 with the glistening links. I really am speechless.
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  #260  
Old 10-23-2010, 08:54 AM
Sutts Sutts is offline
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Regarding the reflections, I do agree that with a flat glass gauge mounted vertically, you wouldn't see your face reflected in it from your normal seated position...you'd probably see your lower chest/stomach region.

I don't agree that there would be no reflections due to the lower cockpit being dark....it can be very bright up there above the clouds and if your stomach area and the back of the cockpit is in sunlight then that is what you'll clearly see in the gauges.

But hey, the reflections look great and really add to the feeling of being in a real cockpit. A nice touch for sure.
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