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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 03-26-2008, 05:22 PM
x__CRASH__x x__CRASH__x is offline
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Join Date: Feb 2008
Location: California
Posts: 55
Default A mod approval thought for 4.09 for the 1C team

I'm not sure if civil mod talk is taboo, but I wanted to air out a thought I had on the subject. I haven't downloaded or used any of the mods. But I don't disagree with them. I do worry about them going out of control and cheating will follow. So I had a thought.

From what I know, there have been some very good gains made with mods. They've put cockpits in some of the AI planes that would be fun to fly. They "corrected" a few things the modders believed to be wrong with the sim. They've upgraded the cockpit graphics of a few airplanes. And they've improved the sounds, from what I am told.

So, since the work is essentially done for these modifications, would it not be pretty easy for the 1C team to review the mods, evaluate their merits, incorporate them into a patch, and lock the game back up so no "nefarious", "questionsable" or downright "cheating" modifications make it into the game?

I essence, modders do the work and submit it to 1C who approves/disapproves it. Incorporates it in a patch, and releases it to the community. The community could even get involved voting on what mods they want included or left out.

What's the downside side? I only see positives. Improvements are made to an already fantastic, long standing game. 1C doesn't have to take much time away from their work on other projects. 1C keeps the IL-2 series locked up and hack free. The community is happy, and has new toys to play with.

Is there a downside?
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