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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #21  
Old 02-03-2012, 09:29 AM
Pluto Pluto is offline
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Originally Posted by csThor View Post
I don't think you'll ever hear anything about release dates from MG again, unless of course they're about to release something (the next day or so) and know it'll be this date. They got burned by missing previously published dates quite often so they now prefer to say not more than absolutely necessary.
... I fear you are right, ...
  #22  
Old 02-03-2012, 09:31 AM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by BlackSix View Post
Ilya is added at the last moment))
So can we take from the new data on fps that you guys are now in a closed beta stage of the new patch?
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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  #23  
Old 02-03-2012, 09:33 AM
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Feathered_IV Feathered_IV is offline
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Benchmarks for the beta sound encouraging. Wasn't there plans to release the beta for public testing?
  #24  
Old 02-03-2012, 09:47 AM
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Good results on the optimising the graphic engine of the game. Well done team. The PC used for testing is even a bit slower than mine. Nice. Any info on the fixing memory leak and the fix for slowdowns (drop of FPS) when effects are near (dust, fire etc.)?

Last edited by Tvrdi; 02-03-2012 at 11:01 AM.
  #25  
Old 02-03-2012, 09:50 AM
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NaBkin NaBkin is offline
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Great work an thx B6!
You can show us ANYTHING next time and be sure it's unexpected because nobody expects anything at all ^^ just kidding, I'd be stoked to see new features.
  #26  
Old 02-03-2012, 10:03 AM
Dano Dano is offline
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Excellent, thank you for the update all.

Ref reflections, they are very visible on exposed metal on well worn planes, just not at all visible on paint.

Impressive fps increase too, well over the 50%! can only echo the post that I hope stutter is eliminated and that it still looks the same as previously stated
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  #27  
Old 02-03-2012, 10:15 AM
LoBiSoMeM LoBiSoMeM is offline
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Quote:
Originally Posted by BlackSix View Post
Oh, completely forgot a tiny detail.
Benchmarks on the BETA version of the new graphics.
Testing FPS on the first British campaign mission. Max details.
Old graphics – 74 FPS average. New graphics – 134 FPS average.
i7-870, 4Gb RAM, GeForce GTX 570

This is VERY USEFUL info and update!

Thanks!
  #28  
Old 02-03-2012, 10:17 AM
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BlackSix, I'll post something more detailed tomorrow but regarding bomber 6DOF the problem is that you can currently swivel your head but not move it in actual 6DOF as in x- and y-axes. The target gets hidden behind cockpit features (e.g. panels framing the canopy glass) on the final approach and you can't look around them to see it. Nothing to do with the sight view.

As I said, will post something more detailed tomorrow.

Nice update, thanks. Especially the last bit!
  #29  
Old 02-03-2012, 10:19 AM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by Dano View Post
Excellent, thank you for the update all.

Ref reflections, they are very visible on exposed metal on well worn planes, just not at all visible on paint.

Impressive fps increase too, well over the 50%! can only echo the post that I hope stutter is eliminated and that it still looks the same as previously stated
You can't see a reflection on matte but it didn't stop it shinning that's what's missing/needs work
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Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
  #30  
Old 02-03-2012, 10:26 AM
tumu tumu is offline
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thx for info.

Good news about fps im sure some of actually problems will be solved on next patch.

Only one question , i can understand work its very hard and needs too much time ( last update ) , this its the question.

¿ its programated turn some actually non-flyables planes to flyable?? like Defiant, gladiator, beaufighter...

Its posible this question be posted in other post, but i no read nothing about this on last Update post and its posible developers remade agenda.

)
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