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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #21  
Old 08-05-2011, 12:35 AM
Thee_oddball Thee_oddball is offline
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Quote:
Originally Posted by SYN_Bliss View Post
From my gross understanding of the network connections from fooling around with the DOS server box, I think 255 players online in a single server is actually possible. Our server definitely has the hardware to pull it off. We just got upgraded to from a 1gps to a 10gbps up/down connection as well. (Who could ever possibly use that much lol?) Hopefully, we'll get there one day. Once the servers can start using more than one core (even the load), and fixing the other errors/bugs, I think COD online will massively take off.

As far as the WoP, it's strange as they were advertising (at least initially) as a massive online experience, that it would fall really short. Either way, if the beta is free it's definitely worth trying out. I have my doubts, but you never know.
your server and connection can handle it but the players will also have to have a STOUT rig/connection as 256 players is ALOT of information for a PC to process .

S!
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  #22  
Old 08-05-2011, 02:16 AM
ATAG_Bliss ATAG_Bliss is offline
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Well yeah (in the future me hopes!)

But I don't think they need an overly stout connection though. It seems to me, at least in my testing, that the maximum upload/download connection at any given time regardless of the number of players is always less than 70kb to the client. The server with 30 people on it, is only streaming around 1.5 to 2mb of upload as well (with download a bit lower than that)..
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  #23  
Old 08-05-2011, 02:41 AM
Targ Targ is offline
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If it is as fun as world of tanks* than this could be really interesting.

















* I have never played world of tanks, your milage may vary.

Last edited by Targ; 08-05-2011 at 02:42 AM. Reason: mis spelled "if"
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