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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#21
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assuming a bullte travels 400 meters in the first second of its flight, it will only have dropped 5 meters, not the kind of stuff you will easely see. its has mor eor less the smae bullet drop as in il2, but since tracers are hardeer to follow in this game, you wont be noticing it that easely. EDIT: http://www.youtube.com/user/wwwDOTda...1CBC682E928D2A checkthsi video, when the spitti is right behind the DO, you can see tracers curving down in the distance Last edited by pupo162; 06-04-2011 at 07:32 PM. |
#22
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It's hard to tell.. Anyone seen any CoD tracers at night videos?
Shouldn't the tracers cross over when they reach the the centre of the gunsight? |
#23
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I think the mgs are more effective now because its much easier to see where your rounds are going. The 20mm were put in so as to out gun the six and eight gun Huracan and Spitfire but at the moment I fear they just shake the plane mess up your aim. A high explosive 20mm shell would be nice but isn't available in COD at this time.
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#24
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Both bullet drop and rounds crossing over is modeled. I adjusted my cannon convergence specifically for this reason, since i wanted to use the cannons as a "final blow" after softening them up with the MGs but they were always shooting too high at the close ranges i fired from.
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#25
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Marseille was King of snapshots!
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