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Crossworlds Campaigns Questions, strategies, hints and other info about campaigns in KB: Crossworlds. |
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#21
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Sure if you cast two teleports in two rounds (or burn a double cast), you will have enough rage to convert to more mana. Stone Walls have two rounds of rest periods, so this is annoyingingly long to setup. If you burn Awaken Dragon to set it up, that seems like a fairly expensive way to suck up rage, although with a weaker army, this is the expected strategy. Inquisitors are going to run out of Holy Anger, although with two of them, you got quite a stock pile. And I suppose the Demonologists get buffed everytime you cast teleport and you get another 10 rage. I don't see how this is really out of control if they do not Aggro the Stone Wall. e.g. if your Dragon of Chaos was garbage, they could simply annihilate it, and they will proceed to break down the wall. Even against bosses, they jack up Rage generation by killing their summons for insane rage, so you can convert to mana. So the idea of unlimited mana doesn't seem too nutty, not to mention it takes a while to build up. Tactically, this doesn't seem much different than casting target on any ol flying tank. As for mana restoration, with transmute and mana accelerator, in most conventional battles with a Mage, I can end up with nearly full mana, or full mana anyways, even after using it on Ancient Phoenix AND Dragon of Chaos and possibly at a much faster pace. And, while I do like the Wanderer's Gloves, I like wearing other things ![]() ![]() Last edited by ckdamascus; 12-27-2010 at 01:48 PM. |
#22
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This tactics helps you to level up your Pet Dragon and max out his vital abilities , without doing anymore then few battles and without investing any rune in Rage Control - Training - Anger skills from Might Tree. (For a Mage it's a pretty good deal ) .
Inquisitor are there for the initial Rage you need in the first 2 rounds of the battle. You open the battle without casting any spell until you get the Rage for building the first wall. After that you cast Awaken Dragon - Summon Fire Dragon or Phoenix . Second round you complete the blockade and start kitting . The enemy will always go for the summon since the other troops are blocked behind the walls and because of summon's higher speed they will never catch him . When you consider the Pet Dragon has got enough experience or when you get bored ,you can start using spells to finish the battle . (Trap spell does wonder ) And since you can't run out of mana , that shouldn't be a problem . |
#23
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From my experience, my pet dragon skills always as i need it to be.
I mean, if your pet dragon skill is too high you won't be able to use it anyway (because you don't have sufficient rage). This is especially for mage, because mage has the lowest amount of rage. Mage doesn't need training, but she need rage, and rage need 1 lv of training. Just defeat 1 green dragon at rusty anchor or scarlet wind + 1 lv of training = +40% bonus experience to pet dragon, that should suffice, unless you play warrior class. And i don't see any reason why i should lv my pet dragon skills beyond my capabilities to use it. And i hate long long battle, more than 20 turn is a no. |
#24
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From my experience with mage class , i never have the opportunity to use him more then 1 or 2 times per battle and because of that i never gain enough exp with Pet Dragon. So in latest battles when i wanted to use Ball of Lightning to soften the huge stacks i never had the skill maxed.
You said : And i don't see any reason why i should lv my pet dragon skills beyond my capabilities to use it. It's 35 Rage beyond any mage capabilities ? Come on ! |
#25
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Besides, it depends on playstyles. If you don't do map kiting, your pet dragon is always enough for you, and using your technique will result in rage requirement is beyond the mage capabilitie, that is especially true in early game, that is what i mean by beyond the mage capabilities. Early game is the hardest part of the game, and you have about 25 rage when you're at rusty anchor as a mage. My setting is blind games (no scanner used), no loss at impossible, always aim for 7 days run (though not always succeed in doing so), no map kiting. I don't do high lv run, but i follow unicornxp island route (sometimes i modify it according to circumtances since i play blind game). Using that setting, my pet dragon always outleveled me by 2 or 4 lv higher, the rage requirements always reach my limit, untill i arrive at dersu or elon (verona->montero->verona->elon/dersu->elon/dersu). Using that route, at elon i already have sufficient rage to use the 25 rage ball of light, to me that is already sufficient. And usually by the time i finish the game, my pet dragon already reach lv 54, that is already pretty high and enough for mage. That's why for my playstyles i don't see any reason to maxing pet dragon skills early. Last edited by atlatea; 12-28-2010 at 10:44 AM. |
#26
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![]() The Gladiator Sword actually spawned for me early on (in Bolo), so that helped a lot. Not sure if a lot of people are aware of it, but raising your MAX Rage will INCREASE your Rage Generation rate as well. I still needed Anger later on though. As for how I increase Rage? I'm a summoner mage, so rage comes fairly easily. With the Ancient Phoenix, I do triple hits (RAGE!), and I burn triple times (MORE RAGE!). The Dragon of Chaos does double hit (RAGE!!!) (or triple, more RAGE!), and always burns the enemy (RAAAAAGGE!) ![]() Oh yeah, add in oil mist so you can do more Rage-a-licious damage. Because the summons are so strong, I can afford to use Crushing Blow instead of Ball of Lightning, which is probably the most efficient method of gaining XP, since it can be used every round. You will level MUCH MUCH faster if you use Crushing Blow instead of Ball of Lightning. I only really used Mana Accelerator to help me pay off the stupid Guardian Angel spamming (I like having a lot of mana at the end of battles). Throw in the Dragon Slayer medal and you should be cruising by the time you really need a high level Ball of Lightning. Even though Ball of Lightning gets really strong once you add in the +1 Rest, it makes it horrible for XP due to the rest. Dragon Dive is also good, but I don't gain Rage fast enough (sniffles) since I only have 2 dragon stacks, and 2 rune mage stacks, (so, dealing with a partial army). Although in the early game, my Pet Dragon was lower level than me. Once I got Anger Level 1, strong enough summons, my Pet Dragon has been out levelling me as usual. Typically my Mages have lower level Pet Dragons than me. ![]() |
#27
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It 's still remains a mistake from programmers part. They removed Gift spell, Inquisitor's Holy Anger ability was changed from Reload to Charges and some other tweaks just to stop the "abuses" but with all that they didn't noticed this combo that makes even the toughest battles, easy wins .
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#28
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I mean, with this method, as long as I have a single rune mage and there is only one weak ranged unit, I can restore everything. Wait, that isn't a bad thing! ![]() |
#29
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Still, not all players like long battle, i for myself don't like such a battle.
I agree that this can turn toughest battle to easy win, but the sacrifice for easy win is long battle, which some players tend to avoid. Last edited by atlatea; 12-28-2010 at 06:07 PM. |
#30
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![]() With my Warrior, 6 rounds for Ktahu no losses... <heart> ![]() ![]() A shame Mages take a long time to beat Bosses. I guess I could use Black Knights in more of the battles to speed up some of it, but I don't like that type of battle either if I can avoid it. |
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