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#271
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If there will be no contradiction to the tracks play - then yes. It is working now partially.
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#272
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About hardware i don't tell currently anything. I'm worring if I will give some incorrect suggestion, then we may change something.... |
#273
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And if you cross it or inside it - you will it. |
#274
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The Options of: system, texture on different thinks like: planes, ground, range vision, objects, weather and resolutions, will be in Storm Of War machine for all series the same? or every Series can be modify the options in different ways?
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Core2Quad 9400 2.66Ghz 45nm - 4x2gb ddr2 800 Kingston = 8GBRAM - XFX Radeon HD 5850 Black Edition 1Gb DDR5 765Mhz/1440steam/ 4.5Gbps- 1/2 Terabyte Wn D 32mb - Mother Assus P5QLE - P&C Silencer 750W - Sentey RJA246 LCD 4 coolers - DVD/RW 20x LG - LCD Samsung P2350n 23" - Edifier C2 2.1+1 waiting for: Il-2: Armée de l’Air; Continuation War; Battle for Moscow; Stalingrad; El Alamein; Sicily; The West Air Campaign; Berlin ZakKandrachoff
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#275
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(moved from another thread)
Hi Oleg - can you please confirm in SoW the gunsight won't be "always on"? I've read various accounts from RAF pilots recounting that they turned their sights on before entering combat, i.e. not during scramble, climb or cruise, and it would be *very* immersive to flick the thing on, have the bulb warm up and appear slowly on the reflector. Presumably there were bulb wear concerns back in the day (and maybe gyros? these may have been caged when the sight was off?). Having it 'always on' in the hanger or on the runway is one of those niggling detail things that always bugged me, and I've noticed it in every interior screenshot to date. Quote:
Spinner Last edited by AWL_Spinner; 12-06-2009 at 09:11 PM. |
#276
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ciao Oleg Maddox i loock the ship explosion and dammage is very good and i was fascinated by the model of pilots good very good.
Oleg Maddox in il-2 sturmovik when the ship is attaked from airplanes is possible destroy it whit bomb or torpedo but if you use the cannon or machine gun ship not destroyed and not dammage the realty is different. When airplane use the gun create the dammage to ship and kill the marines man and dammage the structure is possible create this in BOB? another question remember my post for the PIAGGIO p108 http://forum.1cpublishing.eu/showthr...t=6909&page=25 the BOB is battle of brittain and if you developed this PIAGGIO p108 is included in the hystory of BOB remember BOB not mediterrain or battle of atlantic or pacific scenary you developed only BOB and you create all SHIP AIRPLANE and OBJECT stay in hisotry or BOB after you if you want create expansion mediterrain or pacific or other ecc.ec.after i put another photo piaggio p108. OLEG MADDOX i loock the pilot modelling is very very good fantastic GERMAN PILOT & ENGLAND PILOT and ITALIAN PILOT? ok i put this photo of italian pilot in battle of brittain. Italian Cr.42 pilot captured during the Battle of Britain. http://surfcity.kund.dalnet.se/falco_bob.htm ![]() ![]() ![]() a i remember the pilots not bare hands but use gloves. Last edited by Xilon_x; 12-07-2009 at 09:10 AM. |
#277
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Hello! Trying to find some discussion about engine startup in the forum, but i could not find it! You guys known about it? If anyone could redirect me to it i would appreciate!
Engine startup in SoW ll be like IL2 or we can expect more complex management, an engine checklist for example? Like Black Shark! |
#278
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#279
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Well, i ll use it and a bunch of enthusiasts too. Look realistic p-39 start up:
When i saw movies and manuals like that i think that sims can add much more realistic features. Last edited by Ernst; 12-07-2009 at 05:57 PM. |
#280
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If you enjoy sequences, try: http://www.amazon.com/Microsoft-Flig...0236281&sr=1-1 If, like the rest of us, you prefer combat to checklists, then hush. |
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