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IL-2 Sturmovik The famous combat flight simulator.

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  #271  
Old 12-04-2009, 09:46 AM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by DD_crash View Post
Will there be a weapon view ? That is a view from the bomb, rocket or torpedo. (I did a quick search but couldnt find any reference)
If there will be no contradiction to the tracks play - then yes. It is working now partially.
  #272  
Old 12-04-2009, 09:49 AM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by zakkandrachoff View Post
BOP¨

The Birds of prey graphics are very amazing compare to Il-2 forgotten battles. But I think ( and hope) Storm of War will be THE best.

Now that I have your attention. I need buy a videocard, I have a Quad 9400, a OCZ P&Cool 750W and a Samsung P2350 23" and I was compared GTX 285 or 295 whit ATI 5870… the thing is that Ati 5870 work with DirectX11 (AND THE pice is more low).
What do you think and recomend???
for another way, GTX 275 and ati 4890 are in low pices compared to July 2009, but are ald for the """INCOMINGG 2010"""
Don't worry. It is already better here in every detail.

About hardware i don't tell currently anything. I'm worring if I will give some incorrect suggestion, then we may change something....
  #273  
Old 12-04-2009, 01:53 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by Perrenegger View Post
Hello Oleg,

is the first time that i posted in this section, and considering my experience in flying formation, or in a simulate combat, trying to shoot from the six o clock, i have to remember u about the weak turbulence.

When u are maneubrering behind any aircraft, u have to imagine that is like a comet, but invisible for u eyes. If u going throw the "stela", u cant make any acurate shoot, instead, u can go on inverted roll, or event worst...

With this, i dont know if anybody has nmention it before, but i would like to consider it for the SoW.

This is something that the real pilot know whell, and never had been modelled in any simulator before, military or civilian.

Just imagine flying across the fly line of a big bomber formation, and trying to shoot from the rear positon of them... just to be care...

Thanks a lot for ur excelent work in progress.

Perre!
We will have turbulence behind the aircaft.
And if you cross it or inside it - you will it.
  #274  
Old 12-04-2009, 03:56 PM
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zakkandrachoff zakkandrachoff is offline
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Quote:
Originally Posted by zakkandrachoff View Post
BOP¨

The Birds of prey graphics are very amazing compare to Il-2 forgotten battles. But I think ( and hope) Storm of War will be THE best.

Now that I have your attention. I need buy a videocard, I have a Quad 9400, a OCZ P&Cool 750W and a Samsung P2350 23" and I was compared GTX 285 or 295 whit ATI 5870… the thing is that Ati 5870 work with DirectX11 (AND THE pice is more low).
What do you think and recomend???
for another way, GTX 275 and ati 4890 are in low pices compared to July 2009, but are ald for the """INCOMINGG 2010"""


Quote:
Originally Posted by Oleg Maddox View Post
Don't worry. It is already better here in every detail.

About hardware i don't tell currently anything. I'm worring if I will give some incorrect suggestion, then we may change something....
Okey, but i need take this decision this month or January. I think Battle of Britain serie will work only fine, not excellent, with the 5850 or the 5870, but will gonna sacrifice some resolution for better texture. Anyway, Battle of Britain or The Flying Tigers will work fine, then in Stalingrad, Mediterranean, Pacific Theater or any big combat whit big movement of troops, land vehicles, ships, and big raids and complex and air combat operations, I will need sacrifice more than resolution and texture. So, This is my question:
The Options of: system, texture on different thinks like: planes, ground, range vision, objects, weather and resolutions, will be in Storm Of War machine for all series the same? or every Series can be modify the options in different ways?
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my best: Bf-109; He 162; Hellcat; Schwalbe
Core2Quad 9400 2.66Ghz 45nm - 4x2gb ddr2 800 Kingston = 8GBRAM - XFX Radeon HD 5850 Black Edition 1Gb DDR5 765Mhz/1440steam/ 4.5Gbps- 1/2 Terabyte Wn D 32mb - Mother Assus P5QLE - P&C Silencer 750W - Sentey RJA246 LCD 4 coolers - DVD/RW 20x LG - LCD Samsung P2350n 23" - Edifier C2 2.1+1


waiting for: Il-2: Armée de l’Air; Continuation War; Battle for Moscow; Stalingrad; El Alamein; Sicily; The West Air Campaign; Berlin
ZakKandrachoff
  #275  
Old 12-04-2009, 06:41 PM
AWL_Spinner AWL_Spinner is offline
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(moved from another thread)

Hi Oleg - can you please confirm in SoW the gunsight won't be "always on"?

I've read various accounts from RAF pilots recounting that they turned their sights on before entering combat, i.e. not during scramble, climb or cruise, and it would be *very* immersive to flick the thing on, have the bulb warm up and appear slowly on the reflector. Presumably there were bulb wear concerns back in the day (and maybe gyros? these may have been caged when the sight was off?).

Having it 'always on' in the hanger or on the runway is one of those niggling detail things that always bugged me, and I've noticed it in every interior screenshot to date.

Quote:

It was really a terrific sight and quite beautiful. First they seemed just a cloud of light as the sun caught the many glistening chromium parts of their engines, their windshields, and the spin of their airscrew discs. Then, as our squadron hurtled nearer, the details stood out. I could see the bright-yellow noses of Messerschmitt fighters sandwiching the bombers, and could even pick out some of the types. The sky seemed full of them, packed in layers thousands of feet deep. They came on steadily, wavering up and down along the horizon. 'Oh, golly,' I thought, 'golly, golly . . .'

And then any tension I had felt on the way suddenly left me. I was elated but very calm. I leaned over and switched on my reflector sight, flicked the catch on the gun button from 'Safe' to 'Fire,' and lowered my seat till the circle and dot on the reflector sight shone darkly red in front of my eyes.
Cheers!

Spinner

Last edited by AWL_Spinner; 12-06-2009 at 09:11 PM.
  #276  
Old 12-07-2009, 08:16 AM
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Xilon_x Xilon_x is offline
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ciao Oleg Maddox i loock the ship explosion and dammage is very good and i was fascinated by the model of pilots good very good.
Oleg Maddox in il-2 sturmovik when the ship is attaked from airplanes is possible destroy it whit bomb or torpedo but if you use the cannon or machine gun ship not destroyed and not dammage the realty is different. When airplane use the gun create the dammage to ship and kill the marines man and dammage the structure is possible create this in BOB?

another question remember my post for the PIAGGIO p108 http://forum.1cpublishing.eu/showthr...t=6909&page=25

the BOB is battle of brittain and if you developed this PIAGGIO p108 is included in the hystory of BOB remember BOB not mediterrain or battle of atlantic or pacific scenary you developed only BOB and you create all SHIP AIRPLANE and OBJECT stay in hisotry or BOB after you if you want create expansion mediterrain or pacific or other ecc.ec.after i put another photo piaggio p108.

OLEG MADDOX i loock the pilot modelling is very very good fantastic GERMAN PILOT & ENGLAND PILOT and ITALIAN PILOT? ok i put this photo of italian pilot in battle of brittain.


Italian Cr.42 pilot captured during the Battle of Britain.
http://surfcity.kund.dalnet.se/falco_bob.htm







a i remember the pilots not bare hands but use gloves.

Last edited by Xilon_x; 12-07-2009 at 09:10 AM.
  #277  
Old 12-07-2009, 12:56 PM
Ernst Ernst is offline
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Hello! Trying to find some discussion about engine startup in the forum, but i could not find it! You guys known about it? If anyone could redirect me to it i would appreciate!

Engine startup in SoW ll be like IL2 or we can expect more complex management, an engine checklist for example? Like Black Shark!
  #278  
Old 12-07-2009, 01:46 PM
ECV56_Lancelot ECV56_Lancelot is offline
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Quote:
Originally Posted by Ernst View Post
Hello! Trying to find some discussion about engine startup in the forum, but i could not find it! You guys known about it? If anyone could redirect me to it i would appreciate!

Engine startup in SoW ll be like IL2 or we can expect more complex management, an engine checklist for example? Like Black Shark!
I don´t know if start up will be a little more complex that IL-2 or will be equal, but surely they will not be like Black Shark. It was already stated several times by Oleg, too many cockpits and very long procedures to make real start up, when most people will not use it.
  #279  
Old 12-07-2009, 05:21 PM
Ernst Ernst is offline
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Well, i ll use it and a bunch of enthusiasts too. Look realistic p-39 start up:









When i saw movies and manuals like that i think that sims can add much more realistic features.

Last edited by Ernst; 12-07-2009 at 05:57 PM.
  #280  
Old 12-08-2009, 12:39 AM
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tagTaken2 tagTaken2 is offline
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Quote:
Originally Posted by Ernst View Post
Well, i ll use it and a bunch of enthusiasts too. Look realistic p-39 start up:
etc...
When i saw movies and manuals like that i think that sims can add much more realistic features.
BS is ONE, painstakingly detailed, aircraft. Writing full startup procedures for all of the aircraft that will eventually be in SoW series? Are you willing to pay $50+ for every single one? And just how many enthusiasts are you including? Oleg said it correctly, even if option to do full startup sequence (including warmup, etc) was available, almost nobody would do it every single time.
If you enjoy sequences, try:
http://www.amazon.com/Microsoft-Flig...0236281&sr=1-1
If, like the rest of us, you prefer combat to checklists, then hush.
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