![]() |
#241
|
|||
|
|||
![]() Quote:
|
#242
|
|||
|
|||
![]()
Hello Oleg,
is the first time that i posted in this section, and considering my experience in flying formation, or in a simulate combat, trying to shoot from the six o clock, i have to remember u about the weak turbulence. When u are maneubrering behind any aircraft, u have to imagine that is like a comet, but invisible for u eyes. If u going throw the "stela", u cant make any acurate shoot, instead, u can go on inverted roll, or event worst... With this, i dont know if anybody has nmention it before, but i would like to consider it for the SoW. This is something that the real pilot know whell, and never had been modelled in any simulator before, military or civilian. Just imagine flying across the fly line of a big bomber formation, and trying to shoot from the rear positon of them... just to be care... Thanks a lot for ur excelent work in progress. Perre! |
#243
|
|||
|
|||
![]()
Release BOB as soon as possible---before the next wave of financial disasters occur. Release it even if it is only a partial solution or just an air-to-air game. You need our money to keep you going---and we'll do it.
|
#244
|
|||
|
|||
![]() Quote:
![]() |
#245
|
|||
|
|||
![]()
Hello Oleg.
I dont know if this question had been answered before. SoW ll simulate effects of altitude in no pressurized cockpits? Cause in IL2 we could see some no pressurized aircrafts flying at 7k or more! ![]() |
#246
|
|||
|
|||
![]() Quote:
Having no pressurized cockpits has no bearing in the game nor in real life. All the pilots have O2 Masks. It's pointless. Unless you want to have the Damage Model include O2 systems that fail. |
#247
|
|||
|
|||
![]() Quote:
Again, that was a LONG time ago posted IIRC in some interview with Oleg, so I don't know if this will really find it's way into SoW or if it was just something that Oleg and the interviewer would have liked to see. |
#248
|
||||
|
||||
![]()
Hi Oleg Maddox i read all post i a think oxygen sistem in ww2 plane is importan for realistic WW2 simulator.
Xilon_x prupose: NEW SISTEM OF TRACK REGISTER whit possibility fly in your track. CATAPULT SISTEM TUBE or FLARE LAUNCHER for night light bomb attak now look this 3 VIDEO of P47d in FSX very realistic start procedure and loock the OXYGEN sistem. http://dailymotion.virgilio.it/video...fsx_videogames Last edited by Xilon_x; 11-09-2009 at 08:38 AM. |
#249
|
||||
|
||||
![]()
Ciao Oleg Maddox Tank you for BR20 - FIAT.G50 hight dettail and acurate graphic and 3d model.
But i not see the famous ITALIAN HEAVY BOMBER PIAGGIO P.108. the reconnaissance airplane CANT Z.1007 Bis and FIAT CR42 FALCO. OLEG MADDOX LOOCK this document in Russian lenguagge. http://www.airwar.ru/enc/bww2/p108.html The Piaggio P108 and 'the Italian heavy bomber and died in a crash in the third-born son of Benito Mussolini ---Bruno Mussolini---.INCDENT. The Piaggio P108 is really difficult to model in 3D and there are many historical photos online and I do not even photos of the cockpit and the interior of the plane and really hard to find these documents. The Piaggio P108 at the end of the war, the last remaining models were dismantled and the pieces were used to construct the famous Moto-scouter VESPA 50 Piaggio zip engine 108 was the engine of the tail wheel Vespa Piaggio P108 was the front wheel of the wasp today who owns the wasp has a truly original piece of history that is worth a lot of money. THIS IS ORIGINAL ITALIAN DESINE AND PROGECT OF VESPA BY PIAGGIO MOTORS:www.vespaclubelba.it/Storia%20della%20Vespa.htm ok tanks OLEG bye bye. Last edited by Xilon_x; 11-11-2009 at 05:54 PM. |
#250
|
|||
|
|||
![]()
What about support for Nvidia's new 3D Vision system in BOB?
The old stereoscopic Nvidia drivers used to work in IL-2. This new, considerably better system, which requires a 120 Hz display (such as the Samsung 2233rz) does not work in IL2 at all. So will there be support for it in BOB? Thank you in advance. http://www.nvidia.com/object/3D_Vision_Main.html Last edited by LeLv30_Superbus; 11-12-2009 at 01:05 PM. Reason: typo |
![]() |
|
|