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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #241  
Old 01-27-2012, 10:39 PM
manfromx manfromx is offline
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Thanks for the update.

Even AAA titles don't have 1/2 the complexity outside of geometry rendering and visuals that goes into flight sims of this ambition.

I'll continue to support you as long as you support your products. I'd hate to see this genre die.
  #242  
Old 01-27-2012, 10:40 PM
Sternjaeger II Sternjaeger II is offline
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Quote:
Originally Posted by ACE-OF-ACES View Post
Cobra

Brace yourself to be called a liar or worse..

Why?

Because self proclaimed experts who have never done any of this type of work have already spoken and determined that it does not take that long to do. And the only way it could take that long is if 'you' are

1) a liar
2) not managing your team very well
3) stupid
4) all of the above

Just a little heads up!

But I not being one of those do want to thank you for providing some insite as to how much effort does go into doing what you do! S!
You just don't want to understand. It's obvious that a one year development for a single aircraft is not a viable way to develop a simulator. Most add-on devs for FS do it on their spare time and do not have a professional project management background,so each team or software house has its times.

Maddox Games is a small company, that's why they need a more pro-active and efficient planning. 7+ years of development and an incomplete product are an unequivocal sign of poor line managing.

It's not whining, it's about the freedom of being able to submit constructive criticism to help,cos there are a lot of professionals here that can help,without getting all the hysterical reactions we see here.

Proper whiners are everywhere, and you won't change their attitude by being aggressive towards them,just ignore them and let everyone have their say.
  #243  
Old 01-27-2012, 11:10 PM
pupo162 pupo162 is offline
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Originally Posted by klem View Post
OK but that doesn't really help me as I still don't know exactly what the game settings are or what the nvidia default settings are for the 560Ti. Can you post screenshots of these, PM me if you like. The Game settings should have the Custom box checked to show all the settings and the nvidia panel will probably take two screenshots because I expect you'll have to scroll down.
no. i cnat send oyu anything. this was a one day test. wont happen again so no point.


pheraps when the next patch comes out i will ask the guy to test again...

thanks for the initiative to try to help, i appreciate it
  #244  
Old 01-27-2012, 11:57 PM
Houndstone Hawk Houndstone Hawk is offline
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Originally Posted by Flanker35M View Post
S!

First of all I would not compare RoF and CoD in ANY way as they both represent totally different time frames and business model and whatever. Also both Jason and Luthier have said they are friends thus see it far better than any of us here what the situation is I enjoy RoF for being the best WW1 sim out there at the moment, runs nicely and looks good. Invested to get all the planes and a heap of field modifications. I enjoy the offline career of RoF, I laugh flying around in those lawnmowers and shooting with the BB guns So RoF delivers, at least for me.

CoD is WW2 and a different beast. Sure has it's flaws and all, but hopefully some day at it's deserved place as king of the hill in WW2 simulation. I get enjoyment to a degree out of CoD too, for example the occasional ATAG runs etc. Also bug hunt can be fun, more productive to post them than ride the Whambulance all over the forums A lot of work and time is needed to it before that, but I can wait AS csThor said, there is a lot to do outside the computer world

I understand fully the frustrations, even anger, floating around here. Arguments and counter arguments are thrown. Some good some not, but that is natural in a jungle like internet where everyone is just a name on the screen. I bet face to face with Luthier & Team the tone would be far from aggressive or abusing..think of that before posting. I am sure devs are under heaps of pressure already as they work on 2 fronts..CoD and BoM. But the most important thing is that they STILL work on the title. AS long there is progress there is hope..maybe bigger leaps or smaller steps, even steps back, but yet work.

So..I am glad that BlackSix posted the update and we will get more of them in future. Meanwhile we can fill our time with other activities if CoD is not THE THING for you..yet

Over and out, have a nice weekend ALL!
Excellent reply sir. Very level headed & well put. Just wish CloD would run; period & not crash randomly. Before I left the forums, having rolled back, uninstalled, reapeat & sent the then 'luthier' the error reports on more than one occasion & never had a response. As for buying a 2nd copy for LAN; it has NEVER worked.

I left the forums because of the awful, child-like bitching but as a result, am left with copies of a non-playable sim. I was optimistic for a good long while but I'm guessing I'm an unlucky one as ppl obv are getting enjoyment out of a sim that, for me, is great right up to the point to turning it on.
  #245  
Old 01-27-2012, 11:58 PM
BadAim BadAim is offline
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I didn't waste my time reading past page 4. Same old crap. I'm not sure which is worse; the sniveling or the sniveling about the sniveling.

How many of you guys come here every day or nearly so? Can you guys not read between the lines?

Let me spell it out for you, because Luthier won't say this about his old friend. Oleg failed. He was not able to get Clod to a salable condition in time to save it (in the real world there are deadlines), so they had to sell it like it was. Luthier is the guy who is going rescue IL2 for the future, and I for one believe that he can. (and don't ask me to quantify that, I just have the feeling) So why don't we bitch a little less and support a little more? Shooting the messenger does not change the bloody message!

That said, thank you for doing a thankless and nearly impossible job Black Six. Have a nice big glass of vodka and know that the majority appreciate you. (same for Luthier and team)
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  #246  
Old 01-28-2012, 12:00 AM
Sternjaeger II Sternjaeger II is offline
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AoA,we're all entitled to our opinions,you always bring things a notch down for some reason.

Luthier hasn't managed things properly and still isn't,that's my personal opinion,which happens to be backed by FACTS,not TALK.

I'm not saying he's not gonna fix things,but at this pace this new series will never be complete,like they didn't manage to complete IL-2 in 10 years,because all they cared for was adding more planes and leaving vast parts of the sim incomplete or not to a unified standard. It's sad to see this is happening again with the "new managing",and god knows if I hope they're gonna prove me wrong,cos I really think they're incredibly talented,but lacking a serious strategy or vision.

If you can't cope with opinions that differ from yours,maybe it's time yo go out for a breath of fresh air.
  #247  
Old 01-28-2012, 01:58 AM
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Bewolf Bewolf is offline
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Quote:
Originally Posted by Sternjaeger II View Post
AoA,we're all entitled to our opinions,you always bring things a notch down for some reason.

Luthier hasn't managed things properly and still isn't,that's my personal opinion,which happens to be backed by FACTS,not TALK.

I'm not saying he's not gonna fix things,but at this pace this new series will never be complete,like they didn't manage to complete IL-2 in 10 years,because all they cared for was adding more planes and leaving vast parts of the sim incomplete or not to a unified standard. It's sad to see this is happening again with the "new managing",and god knows if I hope they're gonna prove me wrong,cos I really think they're incredibly talented,but lacking a serious strategy or vision.

If you can't cope with opinions that differ from yours,maybe it's time yo go out for a breath of fresh air.
And yet IL2 was the best WW2 Sim ever to hit the markets. Maybe you should check your standarts here, Stern, and get a little reality check.

Or even better, as once again you appear to be much better in the know then everybody else, start your own Sim company to make us all happy in regards to WW2 Simming.
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  #248  
Old 01-28-2012, 03:05 AM
Theshark888 Theshark888 is offline
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Originally Posted by Sternjaeger II View Post
Maddox Games is a small company, that's why they need a more pro-active and efficient planning. 7+ years of development and an incomplete product are an unequivocal sign of poor line managing.
JACKPOT

MG needs to define a reasonable amount of development time and work backwards to define the correct amount of complexity in order to come up with a decent schedule. This "seat of the pants" type of development is totally unprofessional and not worthy of a company doing full time work.

Creating a full interior/exterior 3D CAD model showing all internal structure should only take 2 people 3 weeks. Where this other months of work is being done the reader can only guess.

Trying to say that the developers need factory blueprints of every inch of a ww2 aircraft in order to create an internal/external 3D model shows how over engineered and impossible they have made the task. Factory blueprints are actually notoriously unrelaible and inaccurate..they themselves would have so many updates/revisions that you would have a diffucult time matching the prints to an actual aircraft. The aircraft were produced in batches and there could be a wide variance between batches of the aircraft dimensionally, structurally, etc. This does not even take into account the different factories producing the planes-----US and German planes were bad enough and I can't even imagine the differences in Soviet aircraft.

The only way to get "accurate" dimensions of an aircraft would be to physically measure it. The problem with 70 year old aircraft is that they have probably been scrapped together at some point and are actually inaccurate of a typical example. This has come up with examples of aircraft from MG and others making WW2 aircraft models-such as plastic model companies.

Sorry just had to vent about these opinions of accuracy of models and time to create them and a lack of time management.
  #249  
Old 01-28-2012, 04:03 AM
speculum jockey
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Wow Soviet aircraft! That will really make Cliffs of Dover a finished game. I guess all the game was missing was the IL-2. . . after all it's in the name. Once we have all these Soviet aircraft then the online campaign in Cliffs of Dover won't suck and we'll be able to play an online mode that isn't 30 people trying to fly as low as they can so they can use that famous "historically correct" tactic of "negative altitude advantage".

Why are people cheering on Battle of Moscow? It gets released, we have another map and some more flyable planes. . . that doesn't make the game we already spend money on fun does it? I bought this game hoping my friends and I could recreate the Battle of Britain online with other like-minded people. All we've got right now is a pathetic dogfight server that feels like the Brits and Germans decided to only fight 30-50 aircraft at a time, within as small a space as possible.

Am I taking crazy pills here and don't know it, or should people be asking for the devs to finish what they started instead of making another 1/2 finished game? Will we ever get an online gameplay mode that isn't just about whoever got the best kill to death ratio? Or are the devs at MG happy with their product's single player and multiplayer aspects being "satisfactory" . . . according to 1994 standards?
  #250  
Old 01-28-2012, 04:16 AM
Tiger27 Tiger27 is offline
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Quote:
Originally Posted by speculum jockey View Post
Wow Soviet aircraft! That will really make Cliffs of Dover a finished game. I guess all the game was missing was the IL-2. . . after all it's in the name. Once we have all these Soviet aircraft then the online campaign in Cliffs of Dover won't suck and we'll be able to play an online mode that isn't 30 people trying to fly as low as they can so they can use that famous "historically correct" tactic of "negative altitude advantage".

Why are people cheering on Battle of Moscow? It gets released, we have another map and some more flyable planes. . . that doesn't make the game we already spend money on fun does it? I bought this game hoping my friends and I could recreate the Battle of Britain online with other like-minded people. All we've got right now is a pathetic dogfight server that feels like the Brits and Germans decided to only fight 30-50 aircraft at a time, within as small a space as possible.

Am I taking crazy pills here and don't know it, or should people be asking for the devs to finish what they started instead of making another 1/2 finished game? Will we ever get an online gameplay mode that isn't just about whoever got the best kill to death ratio? Or are the devs at MG happy with their product's single player and multiplayer aspects being "satisfactory" . . . according to 1994 standards?
Wow did you even read the post, the graphics modellers don't fix the AI, nor do they do the recoding to fix bugs, some of you just seem to ignore what you are being told, if the Devs were happy do you think they would be spending all this time recoding graphics sounds etc to improve multiplayer and single player

I cant play the game at the moment always crashes, but at least the devs are still working on it, I still hold out hope that they will nail the problems down and get the game up to a level of quality that we saw with Il2, its obvious that this is going to take a while, so I just fly ROF while waiting
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