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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #231  
Old 11-12-2012, 09:02 AM
tomandre81 tomandre81 is offline
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Quote:
Originally Posted by Bobb4 View Post
I am assuming you tried what was suggested in the comments, turning off anthropomorphic?
And obviously deactivating aero?

If you have done the above then I would do what I call a uniform fix-it.

Uninstall and reinstall all drivers even if they work well. Make sure your windows is up to date. Then disable anthropomorphic and aero and try.
Then set all graphic options to their lowest, disable anything that can be disabled setting wise and see if you still have the problem.

Also post your hardware settings so we can compare apples with apples.
Will say my computer gives me instant feedback to all movements.
Point of interest do you have trackir?
I tried the game's prior patch to the latest official steam patch, and still got the input lag. Thats why I asked.
I wanted to know if others who had the input lag prior to this patch no longer have it with the new patch.

And no I will not do a reinstall of windows just because of this game. I have done it before several times without any improvements. Waste of time. And to all those tricks about turning down Aero and so on: yes I have done em all.

Do I have to build my own computer around this game to make it work? Maybe the developers should make their game work on their player's?
And all my other flight sims are working perfectly so the problem is clearly in this game.
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  #232  
Old 11-12-2012, 09:24 AM
Bobb4 Bobb4 is offline
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Quote:
Originally Posted by tomandre81 View Post
I tried the game's prior patch to the latest official steam patch, and still got the input lag. Thats why I asked.
I wanted to know if others who had the input lag prior to this patch no longer have it with the new patch.

And no I will not do a reinstall of windows just because of this game. I have done it before several times without any improvements. Waste of time. And to all those tricks about turning down Aero and so on: yes I have done em all.

Do I have to build my own computer around this game to make it work? Maybe the developers should make their game work on their player's?
And all my other flight sims are working perfectly so the problem is clearly in this game.
Read carefully, I did not say reinstall windows, just reinstall latest drivers for things like I don't know, your joystick, sound card, lan, network...
Had a very irritating problem with another game, nothing I did seemed to fix it, so I went back to the basics. Turned out to be a soundcrad driver problem. Loaded the latest one for 64bit and everything was working smoothly.
You still have not posted system specs? Asking for help and not even bothering to do that is...
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  #233  
Old 11-12-2012, 09:38 AM
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klem klem is offline
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I assume you mean you tried turning Aero off. If you fly FSX you'll know FSX turns Aero off when it starts, presumably Microsoft recognising some kind of issue with it.

It has become obvious that for a fairly small percentage of players there is a problem either with input lag or some other issue including some that could not even start the game (don't know if that has gone away). So yes CoD has some bugs buried deeply in it that certain PC setups seem to tease out. Its impossible to tell what the causes of some of these are, there are so many possible PC configurations not to mention how they are set up to run or what may be running on them.

Perhaps what we really need is someone to make a completely fresh start on a WWII combat air sim.

btw tomandre81, you still don't help your cause by not including your specs in your posts. You never know who may look in and spot something he is aware of. Its a bit dog-in-a-manger to repeatedly complain but not help others to help you. No offence intended but no-one is going to study all your past posts to find out your PC spec. This is a very helpful community but you need to give them a fighting chance with your problem. For example I went outside the community and googled the input delay problem and found that thread on a completeley different forum for another application. Have you tried that more general approach to the problem?

Also it may seem like bad CoD code but perhaps CoD is making calls that none of your other games do.
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  #234  
Old 11-12-2012, 11:23 AM
Bobb4 Bobb4 is offline
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Do you have your mini-stick mapped to anything other than pov? If so it is known to give input lag.
Hope that helps
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  #235  
Old 11-12-2012, 08:23 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by tomandre81 View Post
All my other sims I have no input lag. Il2 cliffs of dover I have.
You seriously think it's my pc thats the problem?
Common logic should tell that il2 cliffs of dover is the problem.
I did post my specs back to some that PM'ed me, many from forums and some of the developers. All the tips you wrote here they suggested aswell + more. Nothing helped.
The problem was also with two other computer I own. All three computers have different specs. Some have nvidia, other have amd, one has a combi of i7 processor and amd card the other i7 with nvidia card and so on.
I work with IT so I can clearly say: it's not the computers.
And I think that all have issues with the input delay, some just doesn't notice it.
Do a test: Look down in the cockpit and look at the joystick there. Then look at your own joystick. Move it very fast left and right and you will clearly see that the in-game joystick moves a tad after your joystick.
It's like the pilot in game tries to mimic your movements as fast as he can. And it is horrible to play like this! My movements should be immediately input in the game, not 0,1 seconds after, not 0,2, not 0,5...but at the same time.
Do a video of it and convince me that you have no input lag, then I believe you.
Some friends of mine have il2 cliffs of dover too and I asked them if they had input lag. They said no. I went over to them and tested their game...and guess what...they had input lag. about 0,5 second! but they didn't notice it!
But when i showed them and explained they realised it.
I have no lag on animation of the control surfaces or the interior controls as you have in your videos with my MSFFB2 stick.

I can replicate the lag you have by adjusting the sensitivities of the Axes inputs in the controls settings, leaving them at default has no input lag at all.

This is also the same in all the flight sims I have installed, as a direct comparison to IL2 1946, CoD has the same control surface and animation responses, both look identical.


With the sliders in the centre the lag is slightly more noticeable, moving them to the default positions (green arrows) there's no delay.

Last edited by KG26_Alpha; 11-12-2012 at 08:53 PM.
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  #236  
Old 11-13-2012, 02:16 AM
tomandre81 tomandre81 is offline
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Quote:
Originally Posted by
With the sliders in the centre the lag is slightly more noticeable, moving them to the default positions [COLOR="YellowGreen"
(green arrows)[/COLOR] there's no delay.
[QUOTE=
Do you have your mini-stick mapped to anything other than pov? If so it is known to give input lag.
Hope that helps [/QUOTE]

I will try these two things. I remember I messed with the axes sensitivity menu but maybe I didnt set it like you did.

I will try this tomorrow
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  #237  
Old 11-15-2012, 02:35 PM
tomandre81 tomandre81 is offline
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Tried the two tips provided in my previous mail. Still half a second input delay.
I noticed my keyboard has no input delay since when I pressed the left or right arrow buttons the plane immediately responded.
As of my Saitek X52 stick it has half a second delay.
I went to test Rise of flight just in case since it has been a while, no input lag there.

My specs:
Intel Core i7 960, 6GB DDR3, X58 chipset, HD 6950 2GB DX11, 60GB SSD
Windows 7 Professional 64 bit.
Satek X52 joystick.
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  #238  
Old 11-15-2012, 03:45 PM
lensman1945 lensman1945 is offline
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Quote:
Originally Posted by tomandre81 View Post
Tried the two tips provided in my previous mail. Still half a second input delay.
I noticed my keyboard has no input delay since when I pressed the left or right arrow buttons the plane immediately responded.
As of my Saitek X52 stick it has half a second delay.
I went to test Rise of flight just in case since it has been a while, no input lag there.

My specs:
Intel Core i7 960, 6GB DDR3, X58 chipset, HD 6950 2GB DX11, 60GB SSD
Windows 7 Professional 64 bit.
Satek X52 joystick.
Any chance you could try a different joystick ( just to eliminate the Saitek from the mix) ?
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  #239  
Old 11-15-2012, 04:46 PM
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klem klem is offline
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Quote:
Originally Posted by tomandre81 View Post
Tried the two tips provided in my previous mail. Still half a second input delay.
I noticed my keyboard has no input delay since when I pressed the left or right arrow buttons the plane immediately responded.
As of my Saitek X52 stick it has half a second delay.
I went to test Rise of flight just in case since it has been a while, no input lag there.

My specs:
Intel Core i7 960, 6GB DDR3, X58 chipset, HD 6950 2GB DX11, 60GB SSD
Windows 7 Professional 64 bit.
Satek X52 joystick.
Sorry if this has been mentioned before but I see you have an ATI card. Have you deleted the Logo.wmv in the main game subfolder .../parts/core/GUI ??

Oh, and although there is Graphics delay, is there delay in the aircraft response (sorry again if this has been asked).
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  #240  
Old 11-16-2012, 10:14 AM
tomandre81 tomandre81 is offline
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This is the only joystick I have.
The logo thing does nothing for the input delay. I have had it deleted before and not with same result.
And it's not graphical. It is delay. From when firing guns to move the axis. Half a second.
When I press the keyboard I get immediate respons like it should.
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