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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #231  
Old 05-05-2011, 08:01 PM
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phoenix1963 phoenix1963 is offline
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Sorry, don't have time to see whether others have posted this one:
Cannot properly Exit from a Multiplayer online server after this Beta patch.
Squadmates have the same problem.

56RAF_phoenix
  #232  
Old 05-05-2011, 08:07 PM
Norseman Norseman is offline
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-same problem `bout exit multiplayer.
Fps good/same as last patch.
"microstutters" back here now.. alot..

This on medium setting.
~s~
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  #233  
Old 05-05-2011, 08:27 PM
Buchon Buchon is offline
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ATI users read this :

Quote:
* Added True full-screen mode. The game was previously playing in a stretched
window; that mode is also still available. Switch between windowed, pseudo
(stretched window) and true full screen modes in the Video Options.
NOTE: If you are running an ATI video card and you notice reduced performance in
True full-screen mode, please switch back to Pseudo to improve framerate;
I have better performance in Pseudo mode, there no much difference but is more smooth, just started a thread to report the cards affected :

http://forum.1cpublishing.eu/showthread.php?t=22553

Also maybe in Pseudo mode there no problems with not working buttons.

Overall the patch is a great improvement in performance, fly over cities is better.

Last edited by Buchon; 05-05-2011 at 09:04 PM.
  #234  
Old 05-05-2011, 08:27 PM
SUP_Trok SUP_Trok is offline
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Quote:
Originally Posted by phoenix1963 View Post
Sorry, don't have time to see whether others have posted this one:
Cannot properly Exit from a Multiplayer online server after this Beta patch.
Squadmates have the same problem.

56RAF_phoenix
this is another bug that I have found. Same problem for me!!
  #235  
Old 05-05-2011, 08:44 PM
Insuber Insuber is offline
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Quote:
Originally Posted by SUP_Trok View Post
this is another bug that I have found. Same problem for me!!
Quote:
Originally Posted by phoenix1963 View Post
Sorry, don't have time to see whether others have posted this one:
Cannot properly Exit from a Multiplayer online server after this Beta patch.
Squadmates have the same problem.

56RAF_phoenix

Same problem here: need to crtl-alt-canc and terminate the launcher. On the other hand, with this patch I spawned in an hangar and the plane didn't explode

Cheers,
Insuber
  #236  
Old 05-05-2011, 08:55 PM
Tvrdi
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stutters are back with this patch...multiplayer is not working mostly (unable to connect etc)
  #237  
Old 05-05-2011, 09:04 PM
TonyD TonyD is offline
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Thumbs up Браво!

I have found a general improvement with the graphic quality, and have been able to increase graphic settings slightly with no loss in frame rate. I decided to test this analytically, so I followed the recommended method of bench marking Black Death. A re-test with the tweaked settings produced identical results. The results were (avg., max, min, in-game counter):

Beta ver.14035: 36 82 15
Beta ver.14413: 38 83 13

These were run with full screen ‘on’, driver ver.11.4, CCC settings at default. A separate poster mentioned lower VRAM use, and this appears correct – there seems to have been a ‘streamlining’ of the graphics data, in that more now fits through the same ‘pipe’ than was previously possible. I noticed additional graphic detail in the BD track, without altering any settings (I tested this twice to be sure).

I checked cpu usage after a long low-altitude flight over Dover, and found it to be roughly 70%, 45%, 25% and 20%. Gpu usage was around 54%.

Thanks, team. I know each improvement may seem minor in isolation, but the change from its original state is fairly major at this stage, in my experience. The desire to upgrade my graphics card diminishes with each update, and is now on hold (at least until that ‘blue stripes thingy’ is fixed).
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  #238  
Old 05-05-2011, 09:18 PM
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klem klem is offline
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F
Quote:
Originally Posted by Blackrat View Post
Just had a total drop out of sound, first of all I had the annoying wheel noise in the air in a Spit. A mission message came up on the screen and my engine sound was all broken up. Wheel noise was perfect though. Then after a minute or so I lost all sound altogether.

Playing multiplayer, sound was auto detected in options.

Dedicated server the kill actor scripts no longer work along with a few other issues pointed out in this thread.
This may already be posted - many pages to read through - but I was given this advice:

Try opening Windows (7) 'Volume mixer' and turn the Steam input right down to zero. It seems to be working for me although I've only been using it for a short while.

For the wheels sound try touching your wheels back on the ground after lift off, it seems to stop it. Yes, I know it shouldn't be happening.
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Last edited by klem; 05-05-2011 at 09:20 PM.
  #239  
Old 05-05-2011, 09:23 PM
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klem klem is offline
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Quote:
Originally Posted by Blackrat View Post
Or doing a touch and go eradicates it to, but it wasn't there in the beta one patch.
Yes it was
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  #240  
Old 05-05-2011, 09:28 PM
pupo162 pupo162 is offline
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jsut noticed you CAN see the 109 machine gun ammo left by hovering with the mouse on the weapons control center.
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