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IL-2 Sturmovik The famous combat flight simulator.

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  #231  
Old 10-10-2010, 06:35 AM
Peffi Peffi is offline
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Originally Posted by Chivas View Post
Questions for Oleg...

How big will you be able to model new maps? etc etc
Or will all this have to wait until computers are powerful enough to handle large highly detailed maps. Although by the time you are able to make these theaters, computers may be strong enough.
I think you don't know too well how computers work. How big and detailed the maps can be depends on how much time one is willing to put into the modelling of the map. If the level of detail is the same, it doesen't matter if the map is of some small part of England only or the whole world. Only the parts that the player can see and only the details you can see is in the RAM at any given time. The size of the map depends on your hardrive or internet connection if some parts of the map is on a server. You don't need a Cray-computer for a world map. Look at MS FS.

I may be wrong but I think I'm not.

Last edited by Peffi; 10-10-2010 at 06:47 AM.
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  #232  
Old 10-10-2010, 06:54 AM
AndyJWest AndyJWest is offline
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Only the parts that the player can see and only the details you can see is in the RAM at any given time.
This approach works for MSFS because it only needs to model a single aircraft. An air combat simulator needs to be able to model the details for each aircraft independently, or at least give a realistic approximation for such modelling - you can take some shortcuts where the action is well separated from human playersb but even using such techniques a simulation can only cope with a finite number of aircraft on a finite map. Not that I'd use MSFS as a good example of how to model even the limited world-representation it does...
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  #233  
Old 10-10-2010, 07:05 AM
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Xilon_x Xilon_x is offline
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Dear OLEG MADDOX I ask to you if the next week e' possible to see cracking(cutaway) of an airplane in order to understand like e' fact within.



this is italian reconnaissance aircraft in battle of brittain


it would appeal to also to see to me l' airplane with all the open doors
door of the open motor
door open crew enter pilot
door of the space open radio and comunication.
door of the open space bombs
door of fuel open
door of amunition open
ec.ecc.
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File Type: jpg cantz1007alcionebiscopi.jpg (17.0 KB, 24 views)

Last edited by Xilon_x; 10-10-2010 at 08:21 AM.
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  #234  
Old 10-10-2010, 07:06 AM
Peffi Peffi is offline
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[QUOTE=AndyJWest;188560]This approach works for MSFS because it only needs to model a single aircraft.QUOTE]

? AFAIK MSFS can have a multitude of aicraft in the sky at the same time. I still believe I am right about how big a map can be. If Oleg wants to cover Tellus to put in the game it is possible but it will take him a loooooooooooooooooooooooooooooooong time. How many airplanes that can be in the sky at the same time was not the question and is another question.

Last edited by Peffi; 10-10-2010 at 07:23 AM.
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  #235  
Old 10-10-2010, 08:00 AM
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Osprey Osprey is offline
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Quote:
Originally Posted by julien673 View Post
Not true, its from the 11th century, when Guillaume invade the island, is just that usa ( i dont like to said amerain .... ) elvove in other direction

Sry for the english agains.
You missed the part where I said that english language evolution continued from the 17c, where 'US english' was protected from that.

English is a bastardised mix of everybody who has invaded the island since the Romans, not starting from 11c. The true language of this island is closer to welsh if anything, the only part that was here first and didn't get wiped out totally by invaders.
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  #236  
Old 10-10-2010, 08:03 AM
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Osprey Osprey is offline
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Originally Posted by DoolittleRaider View Post

lol, nicely done but where did he get the Spitfire from? Did he nick it?
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  #237  
Old 10-10-2010, 09:19 AM
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philip.ed philip.ed is offline
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Quote:
Originally Posted by zapatista View Post
fire was a real danger and probably one of the biggest fears of aviators at the time, but they wore eye protection for more general reasons then just specifically fire protection. like fluid/fuel/coolant leaks potentially splashing them in the face, or a broken canopy splintering or exposing them to very cold air (at high altitude).

goggles however reduced their vision and slightly blurred their vision to, hence many pilots didnt always like to wear them all the time, particularly in close dogfights. preparing to dive on an enemy bomber formation would be a time most would put them back on

similarly with gloves, their purpose was more for general hand protection used while operating machinery (the aircraft) and the cold air, rather then specific fire protection gear (which was an added bonus)
They'd be lucky to get the goggles in place when diving on a bomber formation! It really is not as easy to put the goggles on as one would think.
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  #238  
Old 10-10-2010, 09:21 AM
FG28_Kodiak FG28_Kodiak is offline
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Quote:
Originally Posted by Chivas View Post
Questions for Oleg...

How big will you be able to model new maps?
Will the other theaters be a series of small maps? or
Will you be able to model the whole Mediterranean Theater with one large map?
Will you be able to model a map from England too Germany for a Bomber Campaign?
Or will all this have to wait until computers are powerful enough to handle large highly detailed maps. Although by the time you are able to make these theaters, computers may be strong enough.
You should read earlier post's from Oleg:
Quote:
Originally Posted by Oleg Maddox
The size of the map could be unlimited (sphere) but with small amount of detail and decreased resolution.
So will be limited map.
http://forum.1cpublishing.eu/showthr...015#post169015
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  #239  
Old 10-10-2010, 10:05 AM
Peffi Peffi is offline
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About the map size, I guess I repeated just what Oleg said before. Possible with unlimited size but restricted due to the work Oleg would have to put into making it with desired detail-level.
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  #240  
Old 10-10-2010, 10:24 AM
Insuber Insuber is offline
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Oleg said also that user-developed maps will be limited in size, smaller than the official ones.

Cheers,
Insuber
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