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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #191  
Old 06-23-2011, 07:28 AM
Helrza Helrza is offline
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Thx for the patch luthier and team Lovin the way the buildings fade in
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  #192  
Old 06-23-2011, 07:49 AM
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jayrc jayrc is offline
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Quote:
Originally Posted by Kankkis View Post
I Can confirm, that UBISOFT intro disabling helps my FPS a LOT, now i get constant 60FPS allmost all settings maxed on Crosscountry mission.

Please Luthier, check that problem, disabling that intro gives me a REAL FPS BOOST.

how do you disable intro movie, I couldn't see it in the conf.ini? what's it called? thanks
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  #193  
Old 06-23-2011, 07:59 AM
Kankkis Kankkis is offline
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Originally Posted by jayrc View Post
how do you disable intro movie, I couldn't see it in the conf.ini? what's it called? thanks
Check page 18.
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  #194  
Old 06-23-2011, 08:05 AM
Baron Baron is offline
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Originally Posted by Rattlehead View Post
Sorry, but I disagree with this part of your post. No blame can be laid at the user's door at all, since Sli/X-fire is hardly new tech anymore, and besides many people had dual gpu configurations long before Clod saw the light of day. For many, Clod is also not the only game they play.

People shouldn't have to be restricted to certain hardware choices because of software foul-ups.
The thing is, if u want the best and most stable fps, no microstuttering and as problem free gaming experience as possible, any hardware site worth its salt recommends a single powerful card over two lesser ones. Thats just the way it is. Sli and Xfire is by no means perfect, in any game, and thats a fact.

U said it yourself, sli and Xfire is old technology and far from optimal and that's common knowledge.

Last edited by Baron; 06-23-2011 at 08:07 AM.
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  #195  
Old 06-23-2011, 08:13 AM
BigPickle
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I Can confirm, that UBISOFT intro disabling helps my FPS a LOT, now i get constant 60FPS allmost all settings maxed on Crosscountry mission.

Please Luthier, check that problem, disabling that intro gives me a REAL FPS BOOST.
Surely this, yet again shows that fullscreen is not fixed, because if removing a 2D animation segment makes the game perform better doesnt that mean the game is having to try to switch from desktop (2D) state to 3D (Game) state when the game is already underway.
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  #196  
Old 06-23-2011, 08:20 AM
Doc_uk Doc_uk is offline
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Does anybody no what was actually fixed with this 60mb patch?
is there more to come?
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  #197  
Old 06-23-2011, 08:32 AM
Rattlehead Rattlehead is offline
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Quote:
Originally Posted by Baron View Post
The thing is, if u want the best and most stable fps, no microstuttering and as problem free gaming experience as possible, any hardware site worth its salt recommends a single powerful card over two lesser ones. Thats just the way it is. Sli and Xfire is by no means perfect, in any game, and thats a fact.
I doubt it would be so popular with people if dual gpu configurations constantly gave users problems in games. Dual gpu (or should I say multi gpu) configs work just fine in most games.
Hardware scaling is something else, but regardless, multi gpu setups should by rights not degrade performace.

True, one powerful card is better than two lesser ones, but some people can afford the best of the best so that to me is an incidental point.

Simply put, multi gpu tech would not continue to exist if it did not work, so no, I can't accept that users should shoulder a share of the blame here.
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  #198  
Old 06-23-2011, 08:34 AM
csThor csThor is offline
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Quite honestly the SLI/Crossfire popularity is simply a result of human psychology. It's the same with pills - if the Doc says one pill will do you good a lot of people will think that two will do twice as good.
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  #199  
Old 06-23-2011, 08:35 AM
Kankkis Kankkis is offline
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Originally Posted by BigPickle View Post
Surely this, yet again shows that fullscreen is not fixed, because if removing a 2D animation segment makes the game perform better doesnt that mean the game is having to try to switch from desktop (2D) state to 3D (Game) state when the game is already underway.
Yes, that intro is not fullscreen, but game works fullscreen. Disabled intro and my game is real smooth now.

So it looks when it displays intro after that it doesen't boost your GPU to fullscreenmode.

Now i can enjoy this game, just tested quick missions where was many planes, steady 60fps with Vsync, little stutter at first when fly close to bombers but not after first time.

Last edited by Kankkis; 06-23-2011 at 09:33 AM.
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  #200  
Old 06-23-2011, 08:36 AM
W32Blaster W32Blaster is offline
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Originally Posted by Doc_uk View Post
Does anybody no what was actually fixed with this 60mb patch?
is there more to come?
maybe we will be informed what should be 'betatested' by the time the official patch is released.

The amount of information really sucks!
At least a short list what should be tested would really be useful.
The slobby management of the whole project will one day bury the game itself

Last edited by W32Blaster; 06-23-2011 at 11:17 AM.
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