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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #191  
Old 05-04-2011, 06:10 AM
Bobb4 Bobb4 is offline
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I do not want to enter into a debate on which is better as both have benefits. I understand your squads reasons for using it. But speaking from squadron experience in IL2 getting people all onto the same modded version is hard enough without making comms an issue as well.
A lot of our guys fly the Syndicate server in RoF and use ventrilo. I even have it installed on my PC.
But I have a relatively slow adsl connection 384kps. So every ounce of bandwidth counts. The choice for me is not based on how it sounds but on if it will work.
If I use ventrilo in RoF I am 90% sure to get a 1019 disconnect from server error.
Using TS3 I do not have the problem at all.
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  #192  
Old 05-04-2011, 09:19 AM
SYN_Jed SYN_Jed is offline
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Have you tried it?. Our vent has an amazing connection you know!. Give it a go and see how you get on...you might be pleasantly surprised
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  #193  
Old 05-04-2011, 10:33 AM
ATAG_Bliss ATAG_Bliss is offline
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Quote:
Originally Posted by Bobb4 View Post
I do not want to enter into a debate on which is better as both have benefits. I understand your squads reasons for using it. But speaking from squadron experience in IL2 getting people all onto the same modded version is hard enough without making comms an issue as well.
A lot of our guys fly the Syndicate server in RoF and use ventrilo. I even have it installed on my PC.
But I have a relatively slow adsl connection 384kps. So every ounce of bandwidth counts. The choice for me is not based on how it sounds but on if it will work.
If I use ventrilo in RoF I am 90% sure to get a 1019 disconnect from server error.
Using TS3 I do not have the problem at all.
I'm not trying to get into a debate either. Just your tone implied that because all other people use TS3 that we should as well. We'd rather have the better quality, hence why we pay more for vent.

The reason you'd get a disconnect in ROF while using ventrilo is because ROF uses 10x the bandwidth of almost any other MP sim out there. With your low speed connection, I'm surprised it doesn't happen without any sort of coms anyways. But, one of the things about vent is it's endless options for configuration. If you are getting disconnects while using vent, you could have said something to one of us. In vent you can easily change a channel's codec (say lower it to the TS3 one), or create a different codec in a new channel for when people who have low speed connections join. That way you'd have the same bandwidth codec that TS3 uses while in vent.

But if this was happening, you could of told us long before now, and we'd have easily remedied the situation for you.
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  #194  
Old 05-04-2011, 11:29 AM
Bobb4 Bobb4 is offline
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Quote:
Originally Posted by SYN_Bliss View Post
I'm not trying to get into a debate either. Just your tone implied that because all other people use TS3 that we should as well. We'd rather have the better quality, hence why we pay more for vent.

The reason you'd get a disconnect in ROF while using ventrilo is because ROF uses 10x the bandwidth of almost any other MP sim out there. With your low speed connection, I'm surprised it doesn't happen without any sort of coms anyways. But, one of the things about vent is it's endless options for configuration. If you are getting disconnects while using vent, you could have said something to one of us. In vent you can easily change a channel's codec (say lower it to the TS3 one), or create a different codec in a new channel for when people who have low speed connections join. That way you'd have the same bandwidth codec that TS3 uses while in vent.

But if this was happening, you could of told us long before now, and we'd have easily remedied the situation for you.
It is not a big issue to me but I will look into the settings on ventrilo again and see if I can find a balance that works. I was just regularly being discoed and gave up
As our squad uses TS3 it was easier for other squad members to switch over to accommodate me than for me to tinker.
But I will tinker if it is possible to reduce settings. I did not mean to suggest you guys were wrong in using ventrilo, just airing my views on why few people use the service My other squad mates use it when I am not flying
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  #195  
Old 05-04-2011, 06:05 PM
ATAG_Bliss ATAG_Bliss is offline
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Server updated to the last beta patch.

Please let us know if and what issues you have.

Thanks.
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  #196  
Old 05-09-2011, 07:16 PM
SYN_Per SYN_Per is offline
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Syndicate server is up and running. Beta patch 1.
Enjoy!
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  #197  
Old 05-18-2011, 04:07 AM
jojovtx jojovtx is offline
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Can't find your server as of 0006 Eastern Time. Not listed under multiplayer in game. Havnt tried direct connect. Going to bed now just wanted to give a heads up.
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  #198  
Old 05-18-2011, 07:02 AM
SYN_Per SYN_Per is offline
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Thx for heads-up. Server is now up again.
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  #199  
Old 05-19-2011, 06:15 AM
ATAG_Bliss ATAG_Bliss is offline
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Server has been updated to the official patch. Please post any problems you see. We are running Flashman's mission at the moment and want to make sure all the spawning/scripting events are working properly.

Thanks.
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  #200  
Old 05-19-2011, 07:46 AM
Ataros Ataros is offline
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Quote:
Originally Posted by SYN_Bliss View Post
Server has been updated to the official patch. Please post any problems you see. We are running Flashman's mission at the moment and want to make sure all the spawning/scripting events are working properly.

Thanks.

Will you share your new mission in this thread please http://forum.1cpublishing.eu/showthr...t=21602&page=5 like others do?

Let's join community efforts to create better CloD online via learning from each other .
I am eager to have a look at your mission and scripts in FMB.

Thanks in advance!
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