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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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Server has been updated to the official patch. Please post any problems you see. We are running Flashman's mission at the moment and want to make sure all the spawning/scripting events are working properly.
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#2
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Will you share your new mission in this thread please http://forum.1cpublishing.eu/showthr...t=21602&page=5 like others do? Let's join community efforts to create better CloD online via learning from each other . I am eager to have a look at your mission and scripts in FMB. Thanks in advance! |
#3
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Will do m8. Flashy will have to do it considering my poor net atm. We just want to make sure it's actually working as intended 1st. Don't want other people trying to use stuff that that is broken
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#4
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I find it very difficult to finetune a missions not having ext.views ON. That's why we are running Repka with views temporary. I wish we could have an admin entrance to a server with ext.views. |
#5
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HI Ataros,
AT the moment we are trying to get the mission to run smoothly and so far with the latest patch (14550) things are looking better. As for the script.... well I have kind of pinched yours, made a few simples changes and have it running at the moment. I made my own submissions. The mission itself is extremely simple and was originally created just to test the FMB really....that was 2 weeks ago! Still struggling with scripts, Spawning in hangars (though by using airfield points I have got rid of that to some extent) and despawning AI aircraft. Once we have something stable I'll be happy to put it online for all to see. |
#6
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Did you manage to get them working? Only 2 AF points are used in my missions and then players spawn on an AF radius due to bugged AF points I think.
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#7
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![]() ![]() Well, Bliss has gone hog-wild on the server and we are currently running a mission with at least some 300 ai in it. Come in today and give our server all it can handle. Much appreciated! ![]() |
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