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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#11
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haha I actually laughed out loud at this!
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You hold 0% and it just cruises along ![]() Glad it's living up to expectations though. |
#12
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hmmm that cant be good!!!
bit of a shame its not been fixed as they did know about this almost as soon as the demo was released. |
#13
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Sorry for the desperation, but I am ready to go out and pick this up along with an Aviator and have a great time. There is one thing holding me back that no one has commented on: how is the lag online?, (preferably in the US)
Please help a desperate sim fan and post impressions on this so I can hit the shops before close. |
#14
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Hav'nt had any lag whatsoever yet...plays seamlessly =]
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#15
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I never found a game being hosted and I couldn't host a game. So I don't know.
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#16
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ok guys i have the game and its cool but is missing alot of things ...that would make it a great game..first simulation mode you should be locked in the cockpit however you can switch between virtual and cockpit ...and thats not realistic at all... their is no blackouts or red outs....you should be able to drop your landing flaps at will... not drop the landing gears to get em out...some air craft have machine guns and cannons and you should be able to fire 1 or the other ...you have no choice...plus they look and sound the same when firing them.and the cannons seem very very weak..and whats with the brakes when you land their arent any...you cant shut off the engine ...you also cant config your flight stick i have a saitek evo that works however i dont use it because the rudder and trottle are auto asigned to stupid button config...last but not least i wish the game had bf 109 and fw190 cockpits.....virtual cockpit isnt sim...hopefully a few patches can fix this im a hardcord sim fan .....and need a sim fix...next episode super charges and prop pitch ....configed to a keyboard..mantini out
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#17
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Hey everybody, I finally bought the game on 360.
Game atmosphere is amazing, it's like being in the fight scenes of the movie "Pearl Harbor". One of the missions takes place on a big city, there is so much smoke that half of the town is in the dark, it's wonderful. Now I find there is motor sounds variations, even if it's not as hearable as in 1946. But enough for me. I also found on the Hurricane damages are always the same at the same places. You can't crash on trees, you can go through parachutes without damaging them. Just a few slowdowns when there is a lot of smoke very close, but nothing serious. Sometimes sound lags at the end of mission. My worst disappointment is still the missing cockpits, from the BF109 to the B25. It will keep me in the "realistic" mode in multiplayer, because I find it very unfair that there is better visibility for the ones without cockpits. And I can't accept "virtual cockpit" in WW2 flight simulation game. There is multiplayer server already, but it's hard to find people. But it's the first day. The weather conditions are amazing, especially the raining one, where you can get above the clouds to find blue sky. On 360 tonight the leaderboard only contains arcade records. I only played two friendly matches. Anyway, to me the game is amazing, a few disappointments but all the fun I was waiting for. Thank you Gaijin. |
#18
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I've been playing now for 2 hours straight, the only reason I'm posting is to let my xbox cool down (If I got the RROD right now I'm afraid I would cry like a 13 year old girl at a Jonas Brothers concert).
This game is amazing! It more than beats my expectations of what could be done on a console. The enemy fighters are not very difficult I'll give you that (but I'm still on the Battle of Britan, hopefully it gets harder as you go like most console games). The graphics are amazing, I never thought there could be so much action going on with the 360's antiquated hardware without slowdown. I only have 2 complaints (wishes really). I really wanted there to be a video replay option (the graphics are too good & this is a waste IMHO). I also wish that you could play in simulator mode with the visual cues (even sitting right in front of my 32" plasma it is just too hard to find/recognize targets in Sim). I know it is supposed to make it more realistic, but hardware can not reproduce (and probably never will) what the human eye can see/correct in your brain. I can't say anything about multi as the servers in the US have not been turned on yet (I assume they will be up on the 8th). But as for now I am blown away by what they have done as far as a sim on a console. Major kudos to Anton & the rest of the team on an effort that has passed my expectaions beyond my wildest dreams. Oh god, I feel a tear comming on....don't look it's too embarassing ![]() |
#19
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I'm guessing the virtual/cockpit is optional in sim due to the Axis cockpits not being finished for release and therefore giving an advantage to the players with the forced virtual cockpit. Since these cockpits are coming soon in DLC I'd imagine sim mode would then be restricted to cockpit only. |
#20
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This game is massive. I have been playing hours and I feel like I haven't even made a dent. The graphics are very impressive, but there are definitely issues with slowdown. It usually happens whenever you go through a cloud of smoke. The differences in flight dynamics are quite a treat, especially after dealing with ACE Combat 6 all this time. Voice work is tastefully done, a little annoying at times, but again nothing like ACE. I really wish the music score had a bit more meat to it, after playing the demo so many hours I feel like I have heard it in it's entirety one two many times. I do hope they decide to release the German cockpits sooner than later, and hopefully a few more maps later.
Overall it's what we have been waiting for gents. This game truly is unlike anything to ever grace a console. Sad thing is, I was the only pre-order at GameStop and NO ONE has heard of this game ![]() |
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