![]() |
#11
|
||||
|
||||
![]() Quote:
For example, yesterday morning I would have thought dualcore was probably better, now it's definitely quadcore. It's good that they're telling us, but if it will be out shortly it might be better to wait and be sure. SoW could be a looooong time, perhaps even an upgrade away, less of a factor for me. |
#12
|
|||
|
|||
![]() Quote:
Posted by =FB=VikS at 06:54 AM April 24th 2009 at SimHQ ROF forum "ROF have separated threads architecture, so two/four cores will work. Actually we have exact numbers of trials of core duo vs core quad, and core quad works 30-40% faster than core duo with ROF." Also you have an upgrade path with the new Core I7 1366 socket that the next generation Intel cpus will use. Your upgrade path is basicly dead if you stay with dual core 775 socket. The system that you suggest will run ROF fine but if your building a new system why not build something that will run ROF and SOW better with some future proofing. |
#13
|
||||
|
||||
![]()
"ROF have separated threads architecture, so two/four cores will work. Actually we have exact numbers of trials of core duo vs core quad, and core quad works 30-40% faster than core duo with ROF."
I like to get a look at those number's if possible, I'll go look around at the Sim HQ
__________________
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#14
|
|||
|
|||
![]()
i will check this with the team....btw, which CPUs they compared? Its not the same quad i7 920 on 2,4 Ghz and 8500 c2duo overclocked at 4 Ghz......btw, the higher the resolution the less impact CPU has on the performance....
EDIT: argh now i saw Viks post at simhq...how I missed that post....shh....anyway my info is older so...amazing, ROF is using 4 cores....but still thers not mention of which quad is better of which c2duo.....and at what speed and resolution... Last edited by Tvrdi; 02-26-2009 at 12:11 PM. |
#15
|
|||
|
|||
![]()
Lets not forget about the Core i5 which should be out in March I think, we're talking 8 cores now.
|
#16
|
|||
|
|||
![]() Quote:
The corei7 "rapes" DCS black shark metaphorically speaking, which is very demanding.....and I am confident due to that SimHq post it will run ROF very well too. Peace out. |
#17
|
|||
|
|||
![]()
It mostly depends if the game uses the extra cores. Very few present games are programmed for multicore use so a higher clocked dual core would always perform better. ROF and SOW will be programmed for multicore cpus, so the best upgrade path would be a quad core on a newer socket for atleast one upgrade path.
|
#18
|
|||
|
|||
![]()
The Gfx card will likely have a greater impact on performance than the CPU, though a good CPU is necessary so as to avoid bottlenecks. The GTX285 looks promising but I haven't read much about it yet, the GTX295 is too power hungry in my opinion. I think I will stick with a 9800GTX+ and a Q6600 until there are some major breakthroughs.
|
#19
|
|||
|
|||
![]() Quote:
Il-2 has always been very cpu intensive, I don't see that changing in SOW. Especially now that the SOW software will use multicore cpus effectively. I recently upgrade my 7900GTX gpu for another Nvidia XFX GTX260-216 Black edition and seen no increase in fps unless I went to higher resolutions. I see a much greater increase in fps when overclocking my cpu from 3 gigs to 3.8. |
#20
|
|||
|
|||
![]()
That is a fair point Chivas, and you're probably right, but Sow Bob will have textures with four times the resolution of Il2 textures, aircraft will have 5 times the polygon count and there will be other things such as shadows in the cockpit which will be renedered in real time, based on the position of the sun etc. These tasks will be Gpu intensive, and there is no way that the likes of a 7900GTX will handle that, you should definately see the extra power of the GTX260 with Sow Bob. Like I said in my last post, it will be important to have a good CPU also. The CPU will have to handle things such as the flight model (I assume), radar, AI etc.
|
![]() |
|
|