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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #11  
Old 01-27-2013, 01:16 PM
Les Les is offline
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Nice video. I thought the slow motion and music worked well, but so did the titles and camera-work. It was the clear and deliberate approach to the presenting of the action that appealed most to me. The 'story' structure, the order in which you showed the action playing out, could have been different, but as the maker of the video you get to make that choice, so, that's all good, as long as you explored other options and didn't miss an opportunity to tell the story in a more effective way. The only thing that bothered me about the video was the voice we can hear over the 'radio'. I was a bit confused about whose voice that was and what it was saying. I probably would have made that more clear, by using more titles to talk back to it if it wasn't the same pilot we were watching, or just cut it out altogether with some tricky sound editing. All in all though, really good video imo.
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  #12  
Old 01-27-2013, 02:15 PM
Freycinet Freycinet is offline
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Tricky sound editing, that's exactly it.. - It was unrelated chatter but I didn't find any good way to edit it out, with my rather modest skills. Thanks for your analysis, really interesting to read, because I get very little feedback like that. Any remarks on how you think the story could otherwise have been told are very welcome. I am having a lot of fun learning story-telling basics, and I'm certainly still a newbie in that field, which is fine, because it means there's only one way, namely UP!
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  #13  
Old 01-27-2013, 05:00 PM
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SharpeXB SharpeXB is offline
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Beautiful video!
CoD is amazing in so many ways

Last edited by SharpeXB; 01-27-2013 at 05:03 PM.
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  #14  
Old 01-28-2013, 08:15 AM
Ataros Ataros is offline
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A great idea and perfect execution!

Please try using some AA tools if possible as FXAA or FlightFX SMAA. Aliasing kills impression of this beautiful game sometimes. I hope a mod will fix it one day.
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  #15  
Old 01-28-2013, 08:44 AM
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Interesting and fresh concept!
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  #16  
Old 01-28-2013, 11:02 AM
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SharpeXB SharpeXB is offline
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Quote:
Originally Posted by Ataros View Post
A great idea and perfect execution!

Please try using some AA tools if possible as FXAA or FlightFX SMAA. Aliasing kills impression of this beautiful game sometimes. I hope a mod will fix it one day.
I've tried using FXAA on Nvidia settings and SMAA on SweetFX but these have almost no effect I can discern. Are there some settings perhaps in SweetFX that help? What is FlightFX?
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  #17  
Old 01-28-2013, 04:55 PM
Freycinet Freycinet is offline
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I actually don't use any extras at all, just fly "vanilla" CoD. I guess it would look better with AA, but how should I do to get it? I don't understand those abbreviations...
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  #18  
Old 01-28-2013, 06:05 PM
Les Les is offline
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Freycinet, SweetFX is a 'shader suite' utility that applies post-processing visual effects to Cliffs Of Dover. One of the effects is a kind of anti-aliasing that your video-card doesn't use by default, and which never used to be available in your video card settings at all (hence the need for these kind of utilities). The SweetFX shader suite also enables you to change the colours of the game in a similar way to how you can change them in your video editing software when you're editing a recording of the game.

Attached to this post is a version of the SweetFX shader suite I've put together for Cliffs Of Dover. It applies anti-aliasing to some (not all) jagged edges and smooths them out. It also changes the default colours to something that might be considered more realistic looking (when flying during daylight hours).

Just copy the contents of the folder I've attached and paste them into wherever you have Cliffs Of Dover installed on your computer (wherever your Launcher .exe file is). To uninstall, just manually delete those same files. There's a readme included with further instructions in more detail (eg. you might want to back up your original 'd3d9.dll' file before over-writing it with the SweetFX one).

Here's a link to a (long and probably confusing) thread about it and another shader suite (injectFxaa_by_some_dude, that you can use instead of SweetFX), if you want to read up on it or see before and after pictures - http://forum.1cpublishing.eu/showthread.php?t=32255
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  #19  
Old 01-28-2013, 06:11 PM
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wow so matrix cool
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  #20  
Old 01-29-2013, 10:15 AM
Ataros Ataros is offline
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Quote:
Originally Posted by Les View Post
Here's a link to a (long and probably confusing) thread about it and another shader suite (injectFxaa_by_some_dude, that you can use instead of SweetFX), if you want to read up on it or see before and after pictures - http://forum.1cpublishing.eu/showthread.php?t=32255
Here is a link to FlightFX which is a GUI for SweetFX http://simhq.com/forum/ubbthreads.ph...X_for_ROF.html
SMAA is the 1st setting in the 2nd tab allowing to change settings.

Les, as I did not try FXAA injector do you know if it works better for CloD than SweetFX or not?
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