![]() |
#11
|
||||
|
||||
![]() Quote:
![]() The German Wehrmacht also used a great amount of captured Russian, Polish, British, Norvegian and French 40mm Bofors which were then called 4 cm Flak(r) (r= russisch/ russian) or 4 cm Flak (n) (n= norwegisch/norvegian) etc. The German 4 cm Bofors and the captured 40mm Bofors guns were mostly used in Norway, Denmark and France for Harbor and Airfield defence and very rarely mounted on vehicles. Also most of this guns were used by Kriegsmarine and Luftwaffe units, few of these guns were also mounted on ships. German 4 cm Flak 28: ![]() British Q.F. 40mm Mk I Bofors: ![]() Last edited by Kongo-Otto; 02-14-2012 at 08:59 AM. |
#12
|
|||
|
|||
![]()
For the German side I expect to command this!
![]() 20mm Flakvierling 38 ![]() ~S~ |
#13
|
|||
|
|||
![]()
I think BadAim is right. My grandfather was a bofors AA gunner during WW2 so I've got some books etc on the subject, found this in one of them.
The Bofors used a standard high-explosive shell with a sensitive point-detonating fuze designed to burst upon impact.* If the shell did not make contact with a target, the fuze destroyed the projectile at the tracer burnout range of approximately 3,500 yards. I have no idea how reliable this is but it seems to make sense. |
#14
|
||||
|
||||
![]()
That's about correct as I can remember. I served on the Swedish motortorped boats 70- 71 and we used to bang away a lot on that gun the 40 mm lvakan m/36 since there was a lot of ammo in store since the war. Was like sitting in some machine that banged away at a slow pace and the projectile would only explode on impact and self-destruct at a far distance. You could see the detonations but no sound.
Viking |
#15
|
|||
|
|||
![]()
You have to remember that timeout fusing is an in-game name given by the programmers, and may not necesarily code only for shell exploding after timeout is reached. For all I know, the code for fuse: timeout may already included timout and contact.
__________________
When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash. Get the latest COD Team Fusion patch info HERE |
#16
|
|||
|
|||
![]()
AA in WW2 used a proximity sensor that used radio waves that would bounce off aircraft and when the sensor detected the signal it would explode.
__________________
“Violent, irrational, intolerant, allied to racism and tribalism and bigotry, invested in ignorance and hostile to free inquiry, contemptuous of women and coercive toward children: organized religion ought to have a great deal on its conscience.” ― Christopher Hitchens |
#17
|
|||
|
|||
![]() Quote:
Proximity fuses did not show up in the ETO until the Battle of the Bulge. |
#18
|
|||
|
|||
![]() Quote:
|
#19
|
||||
|
||||
![]()
Maybe this of interest for you:
40-mm Automatic Gun M1 (AA) and 40-mm Antiaircraft Gun Carriages M2 and M2A1, TM 9-252, 1944 |
![]() |
|
|