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IL-2 Sturmovik The famous combat flight simulator. |
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After some testing, overall I like the patch, but for online combat, this is a big gift to the already gifted UFO aircraft, like the 185 M-71, the Spit 25lbs, and to a slightly lesser extent the La7.
Subjectively, (I will look at their source code later to find out the exact objective time limits) on a scale of one being never overheat to ten being overheating within ten seconds or so at radiator set to 4, and starting the first combat pass with boost fully on (110% power), you have: Spit 25lbs - 1 - engine does not overheat much 185 M-71 - 1 or 2, ... dido La7 - about 2.5 or 3, some overheat but only after maybe five minutes P39 Q10 or P63 about 6 or 7, will overheat after about maybe 90 seconds FW Dora D9 1945 - about 8, overheats within one minute, and damage comes soon after P51 D-NT - about 9, overheat after 20 to 40 seconds, damage quickly results if not scaled back in pitch TA-152 H1 - about 10, the worst of the group and totally f#%^#! by TD. Overheats in maybe 20 seconds, engine will burn out down low in under one min. Definitely not the plane Kurt Tank designed. What this means subjectively for online combat is that the P51 pilot who got maybe four kills an hour, will now get one, and this is due to needing to exit the combat area to continually cool the engine. You now have to spend so much more time now out of the fight riding around at 60 percent pitch and 60 or 70 percent power. This means most of the former BnZ aircraft are essentially borked to a medium or large degree. You get one or maybe two passes and if you dont score hits, you must, ... repeat must exit the field or your engine will quickly go, while your spit 25lbs opponent can simply catch you on boost since their engine takes so much longer to overheat. The overheat issue is so bad that even a master P51 vet with years in IL2 can be defeated by a much less dangerous plane that has longer engine overheat times. You simply wait em out till their engine goes bad, and then they have either burned it up or they cannot zoom away at 560 kph and you catch em and take em out. To see this clearly, try the F4U-D 1944 vs the P51 D-NT 1944 in both 4.10.1 and 4.11. In ole 4.10.1 they were very closely matched and a master P51 pilot could eventually turn the tables on the corsair. Now, the corsair pilot does not need to even fly that well, you just wait out the P51 until the engine goes and catch em in most cases. Dont believe me, try it yourself. Did you really need to boost the ranks of the already numerous and less than adequately skilled 185 M-71 and Spit 25lbs pilots Team D? I dont believe in aviation history bookfights over whose book is more accurate, so later this week I am working on arranging a phone interview with a surviving Tuskegee airman and perhaps a German FW Dora pilot. I dont believe planes overheated in 30 seconds on boost, but I will ask them in detail. This patch is messed up TD in the overheat department. And yes, the TA was a monster in real life and 4.11 just crippled the $%#! out of it. And thanks to my friend 357th_Ulti (a P51 master) for helping test this under full real conditions. |
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