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Controls threads Everything about controls in CoD

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  #11  
Old 05-18-2011, 03:02 PM
ATAG_Doc ATAG_Doc is offline
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This is all Greek to me. You mean there is no commercially available products that already do this?? You have to build one from scratch?
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  #12  
Old 05-18-2011, 03:25 PM
BadAim BadAim is offline
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Quote:
Originally Posted by timej31 View Post
This is all Greek to me. You mean there is no commercially available products that already do this?? You have to build one from scratch?
Sure there are; Saitek, CH, Logitech, just to name a few make all sorts of stuff, but it's expensive and is often "not quite right" for a given simmer's needs. For instance I'd love a dedicated set of trim wheels, and if I want it I'm going to have to build it. It'll be expensive and time consuming, but it'll be pretty close to what I want!

Many of the guy's here are pretty hardcore. I for instance have been into flightsiming for well over 10 years, and I don't see that as changing, so spending a little time building a "button box" or even an entire cockpit isn't so out of line for us. That's where these answers come from.

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  #13  
Old 05-18-2011, 03:26 PM
BadAim BadAim is offline
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Originally Posted by AnarchyZG View Post
Well, this is how I solved the problem of too many keys to bind (although it took a bit of work ).
Couple of microswitches, toggle switches and Universal Joystick Controller BU0836X

I'm liking this a lot. I believe you've inspired me. How did you do the faceplate?
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  #14  
Old 05-18-2011, 08:30 PM
AnarchyZG AnarchyZG is offline
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It's just printed on paper and then sprayed with several layers of clear coat.

I went for a low budget/quick solution since the BU0836X is relatively expensive piece of electronics (worth every penny). the other alternative was to go to a print shop and have the paper plasticized, but this turned out good enough
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  #15  
Old 05-18-2011, 10:26 PM
zoopyzook zoopyzook is offline
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Quote:
Originally Posted by AnarchyZG View Post
Well, this is how I solved the problem of too many keys to bind (although it took a bit of work ).
Couple of microswitches, toggle switches and Universal Joystick Controller BU0836X

This is brilliant, Got me thinking...
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  #16  
Old 05-19-2011, 08:47 PM
Winger Winger is offline
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I have the Saitek pro flight switch panel and at the moment it doesnt work in CloD. Its buttons dont get recognized. Would love to know if this will be supported soon.

Winger
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  #17  
Old 05-19-2011, 09:29 PM
CBA_Bludawg CBA_Bludawg is offline
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Quote:
Originally Posted by Winger View Post
I have the Saitek pro flight switch panel and at the moment it doesnt work in CloD. Its buttons dont get recognized. Would love to know if this will be supported soon.

Winger
thanks man thats the answer i was looking for yes or no, i know not to spend 100 bucks on one now.
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  #18  
Old 05-19-2011, 09:31 PM
Winger Winger is offline
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Quote:
Originally Posted by CBA_Bludawg View Post
thanks man thats the answer i was looking for yes or no, i know not to spend 100 bucks on one now.
Yah. Ill send mine back tomorrow. Just bought it so no biggie.

Winger
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  #19  
Old 07-17-2012, 08:29 PM
VBF-12_Gosling VBF-12_Gosling is offline
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Chaps

Back to the original question...

Can the Saitek Switch Panel be used with either IL2:CloD or IL2:1946?

I have acquired one but it doesn't seem to work like a USB Joystick device...

Prior to this I have built a left console using the guts of a basic joystick which was much cheaper than the Universal Joystick Controller BU0836X. I designed it to bolt to the Saitek Throttle Quadrant Desk Clamp.



I designed some electronics to use all 8 point of views and to have a Jettison all that operates both the Tank and Bomb at once wihout using another input.

Gos
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  #20  
Old 07-17-2012, 09:28 PM
tintifaxl tintifaxl is offline
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The Saitek Pro Flight modules are for FS only. You can't use them in any other game. Exception is the Saitek Pro Flight TPM System.
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