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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#11
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Thanks, great mission for the collection
![]() There a bug through, the briefing screen are loading the wrong screenshot. To fix just open your "_001 - Huns!.briefing" file with notepad and add " LG" just like this screenshot : ![]() Save it and ready to go. Thanks again, fly out !! ![]() Last edited by Buchon; 04-05-2011 at 10:37 AM. |
#12
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corrected in version 1.11. I've just forgot to change the Slide's picture's name from the briefing file to the larger file, thank you.
I'm considering adding some channel traffic and german bombers attacking it. In a few days I'll be back home in Bucharest, so I'll have access to my computer and stop tormenting myself with playing IL2 CoD on this laptop ![]() |
#13
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Tried the mission but as soon as i take off leader returns to base. Happens with both German squads.
__________________
I7-3930K CPU w/ Corsair H60 liquid cooling. 16Gb Corsair Vengeance 1866mhz. Asus P9X79 Deluxe Motherboard. Asus GTX680 2Gb SLI Auzentech Home theater 3D Soundcard. Corsair HX850 Modular PSU. Win 7 x64 Ultimate TM Warthog HOTAS. TM Cougar MFD's. Saitek Flight Pro pedals. TrackIr 5. Samsung Syncmaster 2770FH LCD. |
#14
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adonys is their anyway you could upload a copy of your config file please
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#15
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As you are talking about your flight leader, I guess you are using it customized, because at default, you'll be the flight leader of the JG51 group. Yet, maybe your flight leader had some engine/aircraft problems and had to return home, it happened to me once, the wingman announcing me over comm he have to return home almost as soon as we took off. Have you watched the comm for anything like this? Just re-download the mission, and try it again. Quote:
Code:
[BOB] EpilepsyFilter=0 [window] DepthBits =24 StencilBits=8 DrawIfNotFocused=0 SaveAspect=0 Render=D3D10_0 ;;width=1366 ;;width=1024 ;;width=800 width=1024 ;;height=768 ;;height=600 ;;height=480 height=600 ColourBits=32 FullScreen=0 ChangeScreenRes=0 posLeft=65 posTop=43 [NET] speed=100000 localPort=27015 serverName=My Server serverDescription=IL-2 Sturmovik: Cliffs of Dover serverInfo1= serverInfo2= serverInfo3= serverInfo4= VAC=1 maxPlayers=16 socksEnable=0 socksHost= socksPort=1080 socksUser= socksPwd= [Console] IP=20001 UseStartLog=1 WRAP=1 PAUSE=1 HISTORY=1024 HISTORYCMD=1024 PAGE=20 LOG=0 LOGTIME=0 LOAD=console.cmd SAVE=console.cmd LOGFILE=log.txt LOGKEEP=0 [rts] tickLen=30 ;;ProcessAffinityMask=2 ProcessAffinityMask=15 maxTimerTicksInRealTick=20 ; 0 - not use, 1 - show cursor and not capture, 2 - not show cursor, and capture mouseUse=2 ; 0 - not use, 1 - use if hardware exist joyUse=1 ; 0 - not use, 1 - use if hardware exist trackIRUse=1 DisableIME=0 culture=en-GB [rts_mouse] SensitivityX=1.0 SensitivityY=1.0 SensitivityZ=1.0 Invert=0 SwapButtons = 0 [rts_joystick] FF=1 [core] RandSeed = 0 TexQual=3 TexFlags.PolygonStipple=0 Shadows=1 SpecularLight=2 DiffuseLight=2 ;;DynamicalLights=1 DynamicalLights=0 MeshDetail=2 LandShading=1 LandDetails=0 Sky=3 Forest=0 ;;VisibilityDistance=3 VisibilityDistance=0 LandGeom=2 DrawCollisions=1 Water=-1 Effects=2 EffFlags.Light=1 EffFlags.SpriteRender=0 Grass=-1 CordEffect=1 UseFog=0 UseLandCube=1 UseLandConnectedObject=1 LinearObjectManager=1 Roads=-1 Sun=1 Clouds=1 EffFlags.LightSpritesProj=1 ;;ShadowMapSize=5 ShadowMapSize=1 TexFlags.AsyncLoad=1 TexFlags.ShowTexture=0 SimpleMesh.SWTransform=0 SimpleMesh.QuadTreeClip=1 SimpleMesh.InstancingHW=1 EffFlags.LightContextSprites=1 ;;CloudsFlags.Detailed=1 CloudsFlags.Detailed=0 ;;TexFlags.CreateHDR=1 TexFlags.CreateHDR=1 Decals=2 EffFlags.SWLight=0 ;;TexFlags.CockpitOnePass=0 TexFlags.CockpitOnePass=0 MegaTexture=0 TexFlags.Reflection=0 ;;RenderTargetQual=3 RenderTargetQual=2 MSAA=2 MeshStatics=0 MeshStaticsDetail=0 SimpleMesh.QTNoCompose=0 MeshFirstLod=0 MeshShowLod=0 SpawnHumans=0 TexFlags.FastTransparency=1 [sound] SoundUse=1 DebugSound=0 SoundEngine=1 Speakers=1 Placement=0 SoundFlags.reversestereo=0 RadioFlags.Enabled=1 RadioEngine=2 MusicVolume=14 ObjectVolume=7 MusState.takeoff=1 MusState.inflight=1 MusState.crash=1 MusFlags.play=1 MasterVolume=14 Attenuation=7 SoundMode=0 SamplingRate=0 NumChannels=2 SoundExt.occlusions=1 SoundFlags.hardware=1 SoundFlags.streams=1 SoundFlags.duplex=1 SoundExt.acoustics=1 SoundExt.volumefx=1 SoundFlags.voicemgr=1 SoundFlags.static=1 VoiceVolume=8 Channels=1 SoundFlags.bugscorrect=0 SoundExt.extrender=0 SoundSetupId=8 ActivationLevel=0.02 Preemphasis=0.8 RadioLatency=0.5 AGC=1 PTTMode=1 RadioFlags.PTTMode=0 RadioFlags.PlayClicks=1 ActLevel=9 MicLevel=10 SoundFlags.UseRadioChatter=0 SoundFlags.AutoActivation=0 SoundFlags.forceEAX1=0 speakers=6 Last edited by adonys; 04-06-2011 at 02:41 PM. |
#16
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__________________
I7-3930K CPU w/ Corsair H60 liquid cooling. 16Gb Corsair Vengeance 1866mhz. Asus P9X79 Deluxe Motherboard. Asus GTX680 2Gb SLI Auzentech Home theater 3D Soundcard. Corsair HX850 Modular PSU. Win 7 x64 Ultimate TM Warthog HOTAS. TM Cougar MFD's. Saitek Flight Pro pedals. TrackIr 5. Samsung Syncmaster 2770FH LCD. |
#17
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what do you mean by every time? a couple of times? three times, ten?
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#18
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3 times in a row.. i tried both the german squads!
__________________
I7-3930K CPU w/ Corsair H60 liquid cooling. 16Gb Corsair Vengeance 1866mhz. Asus P9X79 Deluxe Motherboard. Asus GTX680 2Gb SLI Auzentech Home theater 3D Soundcard. Corsair HX850 Modular PSU. Win 7 x64 Ultimate TM Warthog HOTAS. TM Cougar MFD's. Saitek Flight Pro pedals. TrackIr 5. Samsung Syncmaster 2770FH LCD. |
#19
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Flying as a wingman, not a a leader?
Try flying as a leader, maybe it's a game bug. |
#20
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Hello,
I tried your mission, and it is very good! Little quick but not too much so. The only thing I could make better is to add 5000 meters to the altitudes. Most of air battles in WWII are at 6000 or 7000 meters. Otherwise nothing to say but a very fine mission. Have nice flights. |
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