Quote:
Originally Posted by Raggz
Tried the mission but as soon as i take off leader returns to base. Happens with both German squads.
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Hmm, I don't know about that, I've just re-tried the mission, and everything is fine.
As you are talking about your flight leader, I guess you are using it customized, because at default, you'll be the flight leader of the JG51 group.
Yet, maybe your flight leader had some engine/aircraft problems and had to return home, it happened to me once, the wingman announcing me over comm he have to return home almost as soon as we took off. Have you watched the comm for anything like this?
Just re-download the mission, and try it again.
Quote:
Originally Posted by easyhomewin
adonys is their anyway you could upload a copy of your config file please
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Here you go, my settings modified settings are bolded (all the manual config.ini ones I've done have the original line commented above with a ;; , as they can't be modified from within the game, at least atm). Also please note that I've disabled the clouds rendering from realism settings (as they are too much of a FPS hit for my poor laptop).
Code:
[BOB]
EpilepsyFilter=0
[window]
DepthBits =24
StencilBits=8
DrawIfNotFocused=0
SaveAspect=0
Render=D3D10_0
;;width=1366
;;width=1024
;;width=800
width=1024
;;height=768
;;height=600
;;height=480
height=600
ColourBits=32
FullScreen=0
ChangeScreenRes=0
posLeft=65
posTop=43
[NET]
speed=100000
localPort=27015
serverName=My Server
serverDescription=IL-2 Sturmovik: Cliffs of Dover
serverInfo1=
serverInfo2=
serverInfo3=
serverInfo4=
VAC=1
maxPlayers=16
socksEnable=0
socksHost=
socksPort=1080
socksUser=
socksPwd=
[Console]
IP=20001
UseStartLog=1
WRAP=1
PAUSE=1
HISTORY=1024
HISTORYCMD=1024
PAGE=20
LOG=0
LOGTIME=0
LOAD=console.cmd
SAVE=console.cmd
LOGFILE=log.txt
LOGKEEP=0
[rts]
tickLen=30
;;ProcessAffinityMask=2
ProcessAffinityMask=15
maxTimerTicksInRealTick=20
; 0 - not use, 1 - show cursor and not capture, 2 - not show cursor, and capture
mouseUse=2
; 0 - not use, 1 - use if hardware exist
joyUse=1
; 0 - not use, 1 - use if hardware exist
trackIRUse=1
DisableIME=0
culture=en-GB
[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
SensitivityZ=1.0
Invert=0
SwapButtons = 0
[rts_joystick]
FF=1
[core]
RandSeed = 0
TexQual=3
TexFlags.PolygonStipple=0
Shadows=1
SpecularLight=2
DiffuseLight=2
;;DynamicalLights=1
DynamicalLights=0
MeshDetail=2
LandShading=1
LandDetails=0
Sky=3
Forest=0
;;VisibilityDistance=3
VisibilityDistance=0
LandGeom=2
DrawCollisions=1
Water=-1
Effects=2
EffFlags.Light=1
EffFlags.SpriteRender=0
Grass=-1
CordEffect=1
UseFog=0
UseLandCube=1
UseLandConnectedObject=1
LinearObjectManager=1
Roads=-1
Sun=1
Clouds=1
EffFlags.LightSpritesProj=1
;;ShadowMapSize=5
ShadowMapSize=1
TexFlags.AsyncLoad=1
TexFlags.ShowTexture=0
SimpleMesh.SWTransform=0
SimpleMesh.QuadTreeClip=1
SimpleMesh.InstancingHW=1
EffFlags.LightContextSprites=1
;;CloudsFlags.Detailed=1
CloudsFlags.Detailed=0
;;TexFlags.CreateHDR=1
TexFlags.CreateHDR=1
Decals=2
EffFlags.SWLight=0
;;TexFlags.CockpitOnePass=0
TexFlags.CockpitOnePass=0
MegaTexture=0
TexFlags.Reflection=0
;;RenderTargetQual=3
RenderTargetQual=2
MSAA=2
MeshStatics=0
MeshStaticsDetail=0
SimpleMesh.QTNoCompose=0
MeshFirstLod=0
MeshShowLod=0
SpawnHumans=0
TexFlags.FastTransparency=1
[sound]
SoundUse=1
DebugSound=0
SoundEngine=1
Speakers=1
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=14
ObjectVolume=7
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=1
MasterVolume=14
Attenuation=7
SoundMode=0
SamplingRate=0
NumChannels=2
SoundExt.occlusions=1
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=1
SoundExt.volumefx=1
SoundFlags.voicemgr=1
SoundFlags.static=1
VoiceVolume=8
Channels=1
SoundFlags.bugscorrect=0
SoundExt.extrender=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.8
RadioLatency=0.5
AGC=1
PTTMode=1
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=1
ActLevel=9
MicLevel=10
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
SoundFlags.forceEAX1=0
speakers=6