Quote:
Originally Posted by machoo
That would need heaps of physics involved so I doubt it , might be added into future upgrads though.
|
Well there can be hundreds or even thousands of bullets in the air at the same time, all with their own collision detection, so adding a few dozen additional checks for chunks of debris shouldn't make a major difference. And the collision physics don't have to be perfect - unlike with gun hits people will hopefully not argue as much about that part ("it took three Hurricane rudders on average to take down a He-111 but in the game it's more like 3.5, this needs to be changed!!!").
Ok I take that back, they probably will...