![]() |
|
IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
![]() |
|
Thread Tools | Display Modes |
#11
|
|||
|
|||
![]() Quote:
Also – the little “Red Diamond” that pops up around the target should not be allowed to make it more “real” and difficult to target, especially against various backgrounds. Last edited by TRC Subaru; 01-22-2010 at 05:21 PM. |
#12
|
|||
|
|||
![]()
host options:
hud on/off only cockpitview on/off target cam on/off etc... |
#13
|
|||
|
|||
![]()
If it were up to me the target lock would only work on anything that would be visable through the canopy, if it moved outside of this then you'd have to free look around and it'd re-lock after 3-5 seconds of you finding the target. (so you could still lose someone).This would be a lot more realistc and you'd also then be able to use blind spots to your advantage.
|
#14
|
|||
|
|||
![]()
I may get a lot of hate for this but I think the current system is better than the 'lock on' idea.I can't tell you how many times I got a kill by sneaking up on an enemy.With the aformentioned system turn and burn peeps would dominate.
|
#15
|
|||
|
|||
![]()
nah...
the map suxx. some games, u spending more time to chase the red-dots on the map, than in cockpit. |
#16
|
|||
|
|||
![]()
You would still "sneak up" on people, it is not untill after you find someone can you lock on...maybe it could be set that you have to be on the enemy by at least 1000ft before you are allowed to lock.
|
#17
|
|||
|
|||
![]() Quote:
|
#18
|
|||
|
|||
![]()
Sounds like we need the planes fixed so fools are not hugging the deck. Like a bunch of Pee-Wee's
|
#19
|
|||
|
|||
![]() Quote:
![]() |
#20
|
|||
|
|||
![]() Quote:
Edit: Not really. So you are'nt mistaken. Last edited by Riceball; 01-23-2010 at 03:43 PM. |
![]() |
|
|