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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
View Poll Results: Acccuracy and preference for moded vs current tracers | |||
I think we should immediately use the "new" tracers. |
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19 | 14.18% |
I think with some more work the "new" tracers should be used. |
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50 | 37.31% |
Indifferent to the tracer effects/possible effects. |
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35 | 26.12% |
I like the current tracers. |
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30 | 22.39% |
Voters: 134. You may not vote on this poll |
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#181
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#182
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BUt you have to admit though that when a fellow writes in a discussion forum that he knows he's right and has knowledge that we may not understand even with some explanation and if someone disagrees with him that makes the other guy wrong, it can be perceived has being ..well...you know... ![]() Let's not make an issue out of this...I wont comment anymore on your posts... But I am still hoping for great tracers in COD ! Salute ! |
#183
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I have to agree with the lack of tracer quality on the game. I have seen tracers fired in real world settings, I have shot them myself watching them go out. My first impression with these in the game was WTF? They look cheap, lazy, and ridiculous. They leave too fast, and appear to move in a perfectly straight line outward. No convergence what soever of ballistic drop. I tried aiming high at a bomber to ark and compensate for bullet drop....no need, they flew straight like lasers. I simply has to point and fire. Firing weapons my whole life including machine guns, I was puzzled and confused by the lack of balletic physics that appear in COD. Also, the tracers leave and at about 100 yards out and magically vanish into nothing. I hate to say it, but this is a sad excuse for tracers and seriously makes the game look as if they put something in for a temporary marker while testing and forgot to fix it.
I know a lot of you on here think they supposedly look "authentic", but having fired automatic weapons with tracers.....um, no...they look like crap and sound like crap. Before I hear a bunch of fan boys trying to chastise me, I have been playing sims for over 20 years and am an avid support of maddox. I own the complete Il-2 series and have loved them, this is why I showed my support and bough a 50 dollar game with a POOR 2.0 average rating from all the user and professional critic reviews and websites. I figured they will work all this out, but some stuff is really bad. You have to call a spade a spade. When I buy a new Il-2 game, and I find myself booting up 1946 to play when I have COD staring me on the shelf....yeah they really screwed the pooch. Hyper lobby if full of Il-2 hardcore gamers loading up 1946 despite the fact COD is out. That says a lot right there. Last edited by Dialn911; 07-23-2011 at 12:58 AM. |
#184
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![]() Flaming tennis balls with an effective range of around about 5 miles. I think the trails look very cool from what I've seen on YT. |
#185
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Thanks for your testimony... SAlute ! |
#186
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Thanks for that. |
#187
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![]() I think what you said was mostly, but not completely, right, since you were talking about an ideal situation. The strictly backward recoil can of course generate vibrations in directions perpendicular to the recoil. Example: When you fire a pistol at a point on the horizon, your hand experiences upward movement too, which is perpendicular to the recoil. Quote:
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#188
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As police officer and person who has trained on many automatic weapons, I am going to go ahead and laugh out loud.
Gotta love the ignorance on these forums. |
#189
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Since when do police officers train with automatic weapons?
Do I really need to make an ingame video with icons on to show you A.) the game has ballistics that are quite good B.) You can see tracers much further than 100yards/300ft/91 METERS. I have my guns converged at 500m and I can watch the tracers cross each other and extend. Then you are talking about making a deflection shot within 91meters where the bullets won't even come close to even being slow enough to have any substantial sort of bullet drop to deflect - and I'm assuming this with your astute observation that a tracer disappears within 91 meters or as you say 100 yards in this sim. Then you go on to say that a tracer looks like a laser blast as if that's a bad thing. Star wars blasters were modeled off of what tracer ammo looks like. I don't even think you've fired gun in your life, let alone seen a real life tracer. The ignorance on this forum doesn't surprise me one bit. The sheer stupidity does. |
#190
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