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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #171  
Old 04-01-2012, 11:06 AM
mmaruda mmaruda is offline
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As much as I would like CloD to succeed, it won't be any time soon. I have access to the WoP beta and there are realism setting that make it close to IL-2 1946. Yes, the idea is to make an MMO accessible to anyone so it's more arcade, but the developer are taking serious simmers' preferences into account. It may look how it looks, but at least it runs smooth and you don't need to sell your soul to get a PC that can run it at 30 fps all the time (hell, I get 60 constant)

Whatever anyone thinks, the sad truth is Gaijin has a current-gen graphics engine that takes advantage of all the expensive hardware we have and CloD is still a bug-ridden stutter fest. From a consumer point of view, all the programming issues are none of my concern. With the problem this sim has, it's not worth the money.
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  #172  
Old 04-01-2012, 11:24 AM
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SlipBall SlipBall is offline
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Originally Posted by mmaruda View Post
As much as I would like CloD to succeed, it won't be any time soon. I have access to the WoP beta and there are realism setting that make it close to IL-2 1946. Yes, the idea is to make an MMO accessible to anyone so it's more arcade, but the developer are taking serious simmers' preferences into account. It may look how it looks, but at least it runs smooth and you don't need to sell your soul to get a PC that can run it at 30 fps all the time (hell, I get 60 constant)

Whatever anyone thinks, the sad truth is Gaijin has a current-gen graphics engine that takes advantage of all the expensive hardware we have and CloD is still a bug-ridden stutter fest. From a consumer point of view, all the programming issues are none of my concern. With the problem this sim has, it's not worth the money.

Not very promising then for some of us...I keep looking at this weeks shots of Il-2, very good to see them
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Last edited by SlipBall; 04-01-2012 at 11:27 AM.
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  #173  
Old 04-01-2012, 11:29 AM
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Bewolf Bewolf is offline
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Originally Posted by mmaruda View Post
As much as I would like CloD to succeed, it won't be any time soon. I have access to the WoP beta and there are realism setting that make it close to IL-2 1946. Yes, the idea is to make an MMO accessible to anyone so it's more arcade, but the developer are taking serious simmers' preferences into account. It may look how it looks, but at least it runs smooth and you don't need to sell your soul to get a PC that can run it at 30 fps all the time (hell, I get 60 constant)

Whatever anyone thinks, the sad truth is Gaijin has a current-gen graphics engine that takes advantage of all the expensive hardware we have and CloD is still a bug-ridden stutter fest. From a consumer point of view, all the programming issues are none of my concern. With the problem this sim has, it's not worth the money.
So you are telling us that a new 2012 game is only able to get up to the level of a game released in 2001 when it comes to FMs? (not to talk about realism in general)
I hope you are aware that those people that actually did switch to CoD from IL2 1946, despite the bugs and issues, did so because the FM in IL2 feels like child play compared to CoD.

Do not get me wrong, I will give WoP a real chance and am actually looking forward to it, but it is a very focused game with no choice in regards to gameplay. Too many limitations in the game mechanics to come even close to the flexebility CoD offers. Apples and Oranges. From a consumer point of view, there is no alternative to CoD.

If you fail to see the differences between those softwares, I fear you are in the wrong community, the focus here is not on airquake.
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Last edited by Bewolf; 04-01-2012 at 11:32 AM.
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  #174  
Old 04-01-2012, 12:21 PM
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philip.ed philip.ed is offline
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Originally Posted by Insuber View Post
Not at all ... WOP pic looks cartoonish, unrealistic, very far from a picture and made to please the eye of FPS players ... what it will be imo.
One has to ask, Insuber, what reality is within sims in terms of graphics? Are the images we see in CloD just artwork? Of course they are: they are the teams representation of what reality is. Now, if I see the CloD terrain and realise just how far it is from how England actually looks, I would take WoP terrain over CloD any day purely because I actually feel that I am flying over my own country. Yes there are filters and what-not, but it's just another artistic representation at the end of the day.

One day CloD could look photorealistic. It's getting there no doubt. I don't think the screens in this update do the sim justice. I too thought it was 1946 at first glance, and no amount of "show me how 1946 looks like this" will change that.
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  #175  
Old 04-01-2012, 01:47 PM
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zakkandrachoff zakkandrachoff is offline
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Last pic, can see an il2 spin down, and beind him, can see a big lake... maybe Black SEA????

CRIMEA MAP MAYBE?
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  #176  
Old 04-01-2012, 01:51 PM
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zakkandrachoff zakkandrachoff is offline
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Quote:
Originally Posted by Thee_oddball View Post
Dont be silly...of course you can have %100 real....it just requirres a Xeon12 a 4 way SLI (7950 3 GB) and 32 GB or ram

Quote:
Originally Posted by addman View Post
Now that picture should be on the "recommended system requirement" on the DVD case.
correction: "minimum system requirements"


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  #177  
Old 04-01-2012, 01:51 PM
ATAG_Dutch ATAG_Dutch is offline
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Originally Posted by zakkandrachoff View Post
Last pic, can see an il2 spin down, and beind him, can see a big lake... maybe Black SEA????

CRIMEA MAP MAYBE?
Or Gulf of Finland/Lake Ladoga for Siege of Leningrad/Winter War??
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  #178  
Old 04-01-2012, 02:45 PM
PotNoodles PotNoodles is offline
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Originally Posted by mmaruda View Post
As much as I would like CloD to succeed, it won't be any time soon. I have access to the WoP beta and there are realism setting that make it close to IL-2 1946. Yes, the idea is to make an MMO accessible to anyone so it's more arcade, but the developer are taking serious simmers' preferences into account. It may look how it looks, but at least it runs smooth and you don't need to sell your soul to get a PC that can run it at 30 fps all the time (hell, I get 60 constant)

Whatever anyone thinks, the sad truth is Gaijin has a current-gen graphics engine that takes advantage of all the expensive hardware we have and CloD is still a bug-ridden stutter fest. From a consumer point of view, all the programming issues are none of my concern. With the problem this sim has, it's not worth the money.
WOP Beta? What beta are you talking about? I don't read anything anywhere about a beta for WOP? Are you talking about WOP2? Because all I have read about that is that it will be announced next week that it is being shelved.

Last edited by PotNoodles; 04-01-2012 at 02:50 PM.
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  #179  
Old 04-01-2012, 02:49 PM
tomandre81 tomandre81 is offline
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WoP was a joke. Played it for an hour then deleted it. Worst buy ever.
Didn't get any feeling of flying and the damage modell is horrible: Same ugly fire and black smoke / explosion every time. An Arcade game for people who suck at flying
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  #180  
Old 04-01-2012, 03:23 PM
Ace Cheese Ace Cheese is offline
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Originally Posted by Robert View Post
THAT'S what that is? IDK why, but I assumed it was some strange gunsight or markers. I didn't fly the Sturmo often so I never gave it thought. Learn something new every day. Ha!
I was was just confused as to why the glass would be divided. Wouldn't that create a weak point? In il2 1946 i thought it was just an aiming device (as it looks so). Maybe it is cheaper to replace just sections of the windscreen.
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