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IL-2 Sturmovik The famous combat flight simulator.

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  #1431  
Old 07-04-2010, 01:17 PM
Burdokva Burdokva is offline
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Quote:
Originally Posted by Ernst View Post
I do not agree. May AI could manage his plane energy better, but never an average online player is more easy to combat than an AI. Human players are much better.
You don't need to agree. I don't want this to be enforced upon players, but I do want it as an option. And yes, AI is harder. A human pilot may be better than me, but if he's worse, I will shoot him down - instead of chasing him for 40 minutes, engine flat out, until it dies.

The stupidity of the situation is that even in a historically faster aircraft I'm forced to fly slower than the AI in a slower plane, just to preserve my engine. This will become even worse in 4.10 if the AI is not limited too.

It's neither historical, nor fun.
  #1432  
Old 07-04-2010, 01:53 PM
AndyJWest AndyJWest is offline
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Originally Posted by janpitor View Post
.... Here in il2 if you dont have axis for trim, it takes longer time to hold the button. maybe it would be better to have increments...like I could estimate I will need five presses of a button. That would be also realistic and quicker
If you have IL-2 set up to use the keyboard for trim, it should work that way anyway. Pressing a key repeatedly is the best way to move trim to a known position, e.g. for takeoff. Holding it down is very hit-and-miss except in the rare cases where the aircraft has a working trim position indicator, like the Mosquito (all axes) or the Spitfire (elevator only) for example.
  #1433  
Old 07-04-2010, 01:56 PM
janpitor janpitor is offline
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I didnt know it works also this way. Thanks
  #1434  
Old 07-04-2010, 11:31 PM
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Xilon_x Xilon_x is offline
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Dear Daidalus team i like much more this seaplane.
https://www.fiddlersgreen.net/models...mman-Duck.html

i like much moore this Movie "Murphy's war" but i don't remember the name of this seaplane yes i look in google yes is it GRUMAN J2 F-6 bellissimo beautiful seaplane.



But because have FRANCE insigna? this seaplane is American use also France?



http://en.wikipedia.org/wiki/Grumman...ns_.28J2F-6.29
  #1435  
Old 07-04-2010, 11:44 PM
AndyJWest AndyJWest is offline
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Yes, the Duck would be a nice plane to add to IL-2. The only problem is that it was made by Grumman. As TD have already stated, legal dificulties mean they can't do any Grumman aircraft...

I'm not sure I'd quite call it beautiful. Interesting, yes, but beautiful?
  #1436  
Old 07-05-2010, 02:10 AM
WTE_Galway WTE_Galway is offline
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I think I have posted this elsewhere recently

It would be very useful if the smoke color could be toggled between white red and blue. This would make great aerobatic displays and screen shots.

This could be controlled by hitting the smoke key. First time gives white smoke then hit it again to change to red smoke and once more for blue smoke.
  #1437  
Old 07-05-2010, 04:13 AM
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bf-110 bf-110 is offline
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How about Lockheed Harpoon instead of the Duck?
  #1438  
Old 07-05-2010, 11:02 AM
Asheshouse Asheshouse is offline
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Well how about making the Columbia J2F Duck. they built 330 of them after production was transferred from Grumman.
  #1439  
Old 07-05-2010, 01:28 PM
Pursuivant Pursuivant is offline
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Quote:
Originally Posted by Fafnir_6 View Post
1) In the difficulty settings, would it be possible to add a Partially Unlimited Ammo" selection to the Limited/Unlimited ammo setting, where gun/cannon ammo is unlimited but disposable stores (bombs, etc) are not?
I'd love to see this.

Quote:
Originally Posted by Fafnir_6 View Post
There are likely many more planes from the original IL-2 that need an update as well(MiG-3, Ju52, DC-3 variants, etc).
There are unofficial modders working on appearance and loadout mods for the JU-52. They've already reworked the engines and loadouts for the C-47.

Speaking of which, how about having cargo load for cargo aircraft? No 3D work is needed, just loadouts which add "virtual mass" to the plane, which can't be dropped.
  #1440  
Old 07-05-2010, 01:46 PM
Pursuivant Pursuivant is offline
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Quote:
Originally Posted by Burdokva View Post
The stupidity of the situation is that even in a historically faster aircraft I'm forced to fly slower than the AI in a slower plane, just to preserve my engine.
+1. AMEN! Ditto! Seconded! Priority One!

I'm a pure off-liner and nothing peeves me like unrealistic AI engine management (and unrealistic AI behavior in general). As Burdokva said, it's neither realistic nor fun, which means that it's indefensible no matter how you look at it.

For you purely on-line folks who don't think that AI behavior is an issue, imagine that there were server settings which allowed the host to turn off complex engine management, engine overheat, blackouts and redouts, pilot head shake, clouds and realistic gunnery for one team but not the others, and that you always had to fly for the disadvantaged team. Would you think that was fair? Would you fly on that server?

Last edited by Pursuivant; 07-05-2010 at 02:26 PM.
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