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#1431
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The stupidity of the situation is that even in a historically faster aircraft I'm forced to fly slower than the AI in a slower plane, just to preserve my engine. This will become even worse in 4.10 if the AI is not limited too. It's neither historical, nor fun. |
#1432
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If you have IL-2 set up to use the keyboard for trim, it should work that way anyway. Pressing a key repeatedly is the best way to move trim to a known position, e.g. for takeoff. Holding it down is very hit-and-miss except in the rare cases where the aircraft has a working trim position indicator, like the Mosquito (all axes) or the Spitfire (elevator only) for example.
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#1433
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I didnt know it works also this way. Thanks
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#1434
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Dear Daidalus team i like much more this seaplane.
https://www.fiddlersgreen.net/models...mman-Duck.html i like much moore this Movie "Murphy's war" but i don't remember the name of this seaplane yes i look in google yes is it GRUMAN J2 F-6 bellissimo beautiful seaplane. But because have FRANCE insigna? this seaplane is American use also France? http://en.wikipedia.org/wiki/Grumman...ns_.28J2F-6.29 |
#1435
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Yes, the Duck would be a nice plane to add to IL-2. The only problem is that it was made by Grumman. As TD have already stated, legal dificulties mean they can't do any Grumman aircraft...
I'm not sure I'd quite call it beautiful. Interesting, yes, but beautiful? |
#1436
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I think I have posted this elsewhere recently
![]() It would be very useful if the smoke color could be toggled between white red and blue. This would make great aerobatic displays and screen shots. This could be controlled by hitting the smoke key. First time gives white smoke then hit it again to change to red smoke and once more for blue smoke. |
#1437
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How about Lockheed Harpoon instead of the Duck?
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#1438
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Well how about making the Columbia J2F Duck. they built 330 of them after production was transferred from Grumman.
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#1439
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Speaking of which, how about having cargo load for cargo aircraft? No 3D work is needed, just loadouts which add "virtual mass" to the plane, which can't be dropped. |
#1440
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I'm a pure off-liner and nothing peeves me like unrealistic AI engine management (and unrealistic AI behavior in general). As Burdokva said, it's neither realistic nor fun, which means that it's indefensible no matter how you look at it. For you purely on-line folks who don't think that AI behavior is an issue, imagine that there were server settings which allowed the host to turn off complex engine management, engine overheat, blackouts and redouts, pilot head shake, clouds and realistic gunnery for one team but not the others, and that you always had to fly for the disadvantaged team. Would you think that was fair? Would you fly on that server? Last edited by Pursuivant; 07-05-2010 at 02:26 PM. |
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