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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #131  
Old 05-24-2011, 01:56 PM
David Hayward David Hayward is offline
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Originally Posted by DK-nme View Post
Man, how ignorant could you possible be (sorry for the harsh word, can't seem to find a better and less "hard" word for it)?
Are you being obnoxious for the fun of it, or is this your real and honest oppionon?
I've seen countless photographs and screenshots that all support my view, and NONE that support yours. Feel free to post some photographs and screenshots which support your view. But, as of now, it isn't even a close call. CoD crushes WoP.
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  #132  
Old 05-24-2011, 02:05 PM
kendo65 kendo65 is offline
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David, you are really not listening to or taking on board anything that anyone is saying. The specific point we are making about one feature of WOP has been made many times now in this thread. You keep arguing about something else despite being told that most people already agree with your point (the green thing!)

We get your position, but there comes a point where it is wise to just 'agree to disagree' with what others are saying, otherwise this thing will degenerate into :

"Oh yes it is..."
"Oh no it isn't...", etc , etc
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  #133  
Old 05-24-2011, 02:10 PM
David Hayward David Hayward is offline
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Originally Posted by kendo65 View Post
David, you are really not listening to or taking on board anything that anyone is saying. The specific point we are making about one feature of WOP has been made many times now in this thread. You keep arguing about something else despite being told that most people already agree with your point (the green thing!)
Sorry, but you're doing the exact same thing. You're ignoring the green puke and tiny map size and zooming in on some small detail of WoP that you like better than CoD. When you compare the overall look, including the green puke, CoD blows WoP away. It's not even a close call.
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  #134  
Old 05-24-2011, 02:12 PM
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philip.ed philip.ed is offline
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Then why do you keep doing it? CoD looks better by a very large margin. There might be a few small details that WoP gets better because it's map is much, much smaller, but, overall, CoD crushes WoP like a little ugly bug.
I only do it because the actual modelling of the terrain is not directly related to performance here. CloD models thousands of trees, which look like some almighty God ejaculated them over the South-East. The layout is not realitic to any real degree.
WoP is more realistic in this aspect, which is a point you seem to fail to realise.

Here we go, a rather poor WoP shot (note, not highest settings)



another, better, one:



There's a nice neat layout of trees and fields here; no hedgerows, but then what sim models those?



Nice shot of England, here.



And CLoD. Note the horribly, and unrealstically, coloured trees, and lack of dense foliage and neatly orinentated fields/trees.

I'm not bashing CloD; it has all the elements to be perfect, but it just needs a push to get it there.
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  #135  
Old 05-24-2011, 02:13 PM
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philip.ed philip.ed is offline
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Originally Posted by David Hayward View Post
Sorry, but you're doing the exact same thing. You're ignoring the green puke and tiny map size and zooming in on some small detail of WoP that you like better than CoD. When you compare the overall look, including the green puke, CoD blows WoP away. It's not even a close call.
No, we all agree on that
We are all talking about the layout of the terrain, and were doing so before you trolled in here.
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  #136  
Old 05-24-2011, 02:14 PM
Tree_UK
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Can you see where I was coming from with the 'badly painted water colour' now Philip.
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  #137  
Old 05-24-2011, 02:19 PM
David Hayward David Hayward is offline
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Originally Posted by philip.ed View Post
And CLoD. Note the horribly, and unrealstically, coloured trees, and lack of dense foliage and neatly orinentated fields/trees.

I'm not bashing CloD; it has all the elements to be perfect, but it just needs a push to get it there.
I don't see anything horribly unrealistic about the CoD screenshot. It looks a LOT close to the photo than either of the WoP screenshots. The CoD colors are MUCH better, and the CoD tree layout is closer to the photo than WoP. The only problem I see with CoD is that the trees should be slightly darker. Other than that, it blows WoP away.
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  #138  
Old 05-24-2011, 02:21 PM
David Hayward David Hayward is offline
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Can you see where I was coming from with the 'badly painted water colour' now Philip.
I'll take "a badly painted water color" over "someone puked on my map" any day.

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  #139  
Old 05-24-2011, 02:22 PM
kendo65 kendo65 is offline
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Originally Posted by David Hayward View Post
Sorry, but you're doing the exact same thing. You're ignoring the green puke and tiny map size and zooming in on some small detail of WoP that you like better than CoD. When you compare the overall look, including the green puke, CoD blows WoP away. It's not even a close call.
No. I'm not ignoring those issues. I've already said that I agree with you about them.

You're right that I/we are picking out one specific detail of WOP - that is the whole point of this thread. That one specific detail that some of us feel WOP does well and where COD could be improved if it did something similar.
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  #140  
Old 05-24-2011, 02:23 PM
DK-nme DK-nme is offline
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I've seen countless photographs and screenshots that all support my view, and NONE that support yours. Feel free to post some photographs and screenshots which support your view. But, as of now, it isn't even a close call. CoD crushes WoP.
Sigh. So, you are not only pretending being an ignorant, you in fact are one.
I don't think I would be able to convince you, whatever screenshots I would post. Like now, you would catagoricly deny any evidence presented before you and thus I don't even bother trying...
Your way of ranting and defining reality as you see it (and thus it MUST be true for everyone else!?! - is very egocentric and infantile) and very much resembles the rhetoric forms of religious madmen...
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