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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #121  
Old 03-26-2012, 06:41 PM
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Originally Posted by robtek View Post
What some people dont seem to understand is:

There are no Dogfight-Servers anymore!!! Nada! a thing of the past! gone with the wind!

There are only online-server for CoD, where everything happens as the mission designer wants it.

Keeping talking about "Coop" - and "Dogfight" -Servers gives the impression of being rooted in the past and to be unwilling to cope wth the new reality.

That is my opinion.

I think that's a directly related result of people not being able to fly...Once the patch, PC upgrades, new coop designers etc. kick in, there will be much more servers for that type of flying.
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  #122  
Old 03-26-2012, 07:00 PM
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Originally Posted by robtek View Post
What some people dont seem to understand is:

There are no Dogfight-Servers anymore!!! Nada! a thing of the past! gone with the wind!

There are only online-server for CoD, where everything happens as the mission designer wants it.

Keeping talking about "Coop" - and "Dogfight" -Servers gives the impression of being rooted in the past and to be unwilling to cope wth the new reality.

That is my opinion.
Agreed 100%

It would be great if we could have it all..

As in all the OLD features with the NEW features..

But sometimes you have to give up the OLD to get the NEW..

To make an analogy..

Take Microsoft OS.. Some old DOS and early windows 3.11 apps will NOT run on the Win7 OS..

Why?

Because to provides us with the NEW features they had to stop supporting the OLD.

Life is funny like that
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  #123  
Old 03-26-2012, 07:01 PM
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It's funny that 1C is making this a tank sim to try to attract more players and generate more money for the sim to evolve. You would think that they would want to attract the thousands of players from the old IL-2 that are staying away from COD until they can fly with their squads in a "user friendly" co-op environment. The defenders of the current system IMO are just defending it because Luthier said he isn't going to change it and they know it's a big enough issue to keep flyers away from it. They are making seem like it's "better" and really not a big deal but are not helping the sim survive by alienating players that want to fly co-op in a way that is more user friendly.
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  #124  
Old 03-26-2012, 07:02 PM
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It's funny that 1C is making this a tank sim to try to attract more players and generate more money for the sim to evolve. You would think that they would want to attract the thousands of players from the old IL-2 that are staying away from COD until they can fly with their squads in a "user friendly" co-op environment. The defenders of the current system IMO are just defending it because Luthier said he isn't going to change it and they know it's a big enough issue to keep flyers away from it. They are making seem like it's "better" and really not a big deal but are not helping the sim survive by alienating players that want to fly co-op in a way that is more user friendly.
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  #125  
Old 03-26-2012, 07:07 PM
Force10 Force10 is offline
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Originally Posted by ACE-OF-ACES View Post
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Exactly my point Ace. Why not attract more players by making the sim more attractive to those still flying the old IL-2 by making it more user friendly to do co-ops? You guys protesting making it more user friendly is just ridiculous. Again, I think you know it would be a good thing for everyone but it's the "back up Luthier at all costs" mentality that is the order of the day here, even if he is making a bad call.
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  #126  
Old 03-26-2012, 07:13 PM
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Originally Posted by Martin77 View Post
hello furbs
perhaps you can make a video from the beginning when you fly coop with friends in il2 1946 with then gui and so on? and with the end where the points stats are?
Okay ebnglish is not my language and its hard for me to imagine what your problem is with the coops?
Sorry, we used to fly COOPs in IL2 but not any more.

The stats were created at the end of a mission in a file that held all the info, that file could be uploaded to a website that then could be viewed by all the pilots that took part.

In VEF online war the stats would be added after each mission and your pilot history would be kept up to date with kills, deaths, missions, ground kills and time flown.

you really wanted to keep your pilot alive and keep and it made you fly much more like real life.
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  #127  
Old 03-26-2012, 07:17 PM
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Originally Posted by ACE-OF-ACES View Post
Agreed 100%

It would be great if we could have it all..

As in all the OLD features with the NEW features..

But sometimes you have to give up the OLD to get the NEW..

To make an analogy..

Take Microsoft OS.. Some old DOS and early windows 3.11 apps will NOT run on the Win7 OS..

Why?

Because to provides us with the NEW features they had to stop supporting the OLD.

Life is funny like that
ACE if a proper IL2 COOP was added would CLOD be better or worse?

We want is the Il2COOP GUI with CLODs bells and whistles.
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Last edited by furbs; 03-26-2012 at 07:23 PM.
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  #128  
Old 03-26-2012, 07:19 PM
KG26_Alpha KG26_Alpha is offline
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Originally Posted by furbs View Post
Sorry, we used to fly COOPs in IL2 but not any more.

The stats were created at the end of a mission in a file that held all the info, that file could be uploaded to a website that then could be viewed by all the pilots that took part.

In VEF online war the stats would be added after each mission and your pilot history would be kept up to date with kills, deaths, missions, ground kills and time flown.

you really wanted to keep your pilot alive and keep and it made you fly much more like real life.
http://www.combatsim.com/memb123/htm/2001/09/il2-vef/
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  #129  
Old 03-26-2012, 07:20 PM
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Originally Posted by Force10 View Post
Exactly my point Ace. Why not attract more players by making the sim more attractive to those still flying the old IL-2 by making it more user friendly to do co-ops?
First the argument was NO coops..

Than someone wrote the script that allowed coops..

Now the argument is MORE FRIENDLY coops..

Which only proves to me that if 1C did include a coop like menu 'someone' would still find issues with it

Quote:
Originally Posted by Force10 View Post
You guys protesting making it more user friendly is just ridiculous. Again, I think you know it would be a good thing for everyone but it's the "back up Luthier at all costs" mentality that is the order of the day here, even if he is making a bad call.
Sorry but that is not true..

How do I know it is not true? Easy, note you did NOT provide a quote of ANYONE of the so called/labeled 'you guys' protesting 1C making it more user friendly.

The only thing the so called/labeled 'you guys' did is point out that 'thing change' What use to be one of two options (DF or COOP) is now one (MISSION).

The funny part about all this is how 'YOUR GUYS' totally.. and I mean TOTALLY ignore all the POSITIVES that come with the new CoD missions.. YOUR GUYS want to focus on the NEGATIVE.. Which falls in line with the goal of many guys posting in this thread that are just looking for something to complain about. That is to say they really don't care about DF vs COOP, they just love the opportunity to talk ill of CoD
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  #130  
Old 03-26-2012, 07:22 PM
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Originally Posted by Force10 View Post
Exactly my point Ace. Why not attract more players by making the sim more attractive to those still flying the old IL-2 by making it more user friendly to do co-ops? You guys protesting making it more user friendly is just ridiculous. Again, I think you know it would be a good thing for everyone but it's the "back up Luthier at all costs" mentality that is the order of the day here, even if he is making a bad call.
It's just their opinions, it doesn't mean they are right. I think both would be good, the devs could simply add some more preset triggers/scripts to the ones we already have in the FMB to choose from. Also implementing a coop interface for those who likes that couldn't be so hard since CloD has a .net framework. I'm all for the new possibilities with the "mixed" dogfight/coop servers like ATAG, I fly on that more than ever now but I also like the old style coops, why can't one have/like both? It's not like anyone wants to take anything away here. Time will tell how many people will migrate to CloD and also how quickly with the current online framework that the game has.

P.S If luthier is serious about "crushing" the competition he'd better start making user friendly interfaces because the competition has thousands of online players and they're all used to click on the single "instant battle" button. Free advice for you luthier, "instant action" = instant cash.

Last edited by addman; 03-26-2012 at 07:30 PM.
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