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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 03-26-2012, 06:00 PM
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robtek robtek is offline
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What some people dont seem to understand is:

There are no Dogfight-Servers anymore!!! Nada! a thing of the past! gone with the wind!

There are only online-server for CoD, where everything happens as the mission designer wants it.

Keeping talking about "Coop" - and "Dogfight" -Servers gives the impression of being rooted in the past and to be unwilling to cope wth the new reality.

That is my opinion.
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Old 03-26-2012, 06:04 PM
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6S.Tamat 6S.Tamat is offline
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Quote:
Originally Posted by robtek View Post
What some people dont seem to understand is:

There are no Dogfight-Servers anymore!!! Nada! a thing of the past! gone with the wind!

There are only online-server for CoD, where everything happens as the mission designer wants it.

Keeping talking about "Coop" - and "Dogfight" -Servers gives the impression of being rooted in the past and to be unwilling to cope wth the new reality.

That is my opinion.
what you said sound so much like "shit happens".
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Old 03-26-2012, 06:05 PM
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If that's true Robtek then its a sad day, and CLOD and what ever comes after will be worse off for it.
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Old 03-26-2012, 06:13 PM
Martin77 Martin77 is offline
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hello furbs
perhaps you can make a video from the beginning when you fly coop with friends in il2 1946 with then gui and so on? and with the end where the points stats are?
Okay ebnglish is not my language and its hard for me to imagine what your problem is with the coops?
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Old 03-26-2012, 07:13 PM
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hello furbs
perhaps you can make a video from the beginning when you fly coop with friends in il2 1946 with then gui and so on? and with the end where the points stats are?
Okay ebnglish is not my language and its hard for me to imagine what your problem is with the coops?
Sorry, we used to fly COOPs in IL2 but not any more.

The stats were created at the end of a mission in a file that held all the info, that file could be uploaded to a website that then could be viewed by all the pilots that took part.

In VEF online war the stats would be added after each mission and your pilot history would be kept up to date with kills, deaths, missions, ground kills and time flown.

you really wanted to keep your pilot alive and keep and it made you fly much more like real life.
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Old 03-26-2012, 07:19 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by furbs View Post
Sorry, we used to fly COOPs in IL2 but not any more.

The stats were created at the end of a mission in a file that held all the info, that file could be uploaded to a website that then could be viewed by all the pilots that took part.

In VEF online war the stats would be added after each mission and your pilot history would be kept up to date with kills, deaths, missions, ground kills and time flown.

you really wanted to keep your pilot alive and keep and it made you fly much more like real life.
http://www.combatsim.com/memb123/htm/2001/09/il2-vef/
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Old 03-26-2012, 07:36 PM
41Sqn_Banks 41Sqn_Banks is offline
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Quote:
Originally Posted by furbs View Post
Sorry, we used to fly COOPs in IL2 but not any more.

The stats were created at the end of a mission in a file that held all the info, that file could be uploaded to a website that then could be viewed by all the pilots that took part.

In VEF online war the stats would be added after each mission and your pilot history would be kept up to date with kills, deaths, missions, ground kills and time flown.

you really wanted to keep your pilot alive and keep and it made you fly much more like real life.
Back in the days someone had to write the code to parse the log file for statistics. Now you need someone who that creates the mission script to write the log file on his own and than parse it for statistics.
I can assure you, every programmer is happy if he doesn't need to parse the predefined log file but is able to create his own, with his own content and format. That makes the parsing much more easy. Writing the log really is the easiest part of it.

Problem is that there are to few people that get creative and produce "customer created content" for the sim. People are spoilt and spent more time complaining in the forum instead of getting creative and finds ways to work around the issues and enjoy the good parts.
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Old 03-26-2012, 07:41 PM
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I dont get it, are people saying we shouldn't be asking for useful features that would help CLOD be more popular?
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Old 03-26-2012, 08:01 PM
41Sqn_Banks 41Sqn_Banks is offline
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No, we should ask. But then we have to go on and use what we got so far. You want and online war that features a cooperative gameplay style and statics? Go for it and create one. There are so many ways to cope with the missing coop interface or missing statistics. Just do it.
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Old 03-26-2012, 08:14 PM
Insuber Insuber is offline
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I dont get it, are people saying we shouldn't be asking for useful features that would help CLOD be more popular?
Not "people", just "someone"
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