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IL-2 Sturmovik The famous combat flight simulator.

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  #121  
Old 09-18-2010, 06:40 AM
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Rodolphe Rodolphe is offline
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...



Quote:
Originally Posted by Viking View Post
And what is that last car in the line? Armoured buss?

Viking

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Originally Posted by leggit View Post
with the loss of 95% of its heavy equipment in France the British army converted a lot of civilian vehicles into armoured cars... 1 lorry even had a concrete bunker built on it.

It's one of those 'Iron Building' on an AEC London bus Chassis (LPTB)






...
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  #122  
Old 09-18-2010, 08:03 AM
Strelok16 Strelok16 is offline
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I usually don't comment on the weekly updates, (or anything else really, as evidenced by my postcount...) because by the time I usually get to the threads, everything I was thinking has been posted already.

But this time I felt I had to, because this has to be one of the best updates yet, if not the best. The planes and vehicles look insanely nice as usual, but this time the colors look really squared away as well. The graphics would get no complaints from me if the game was released with the graphics as they are in this update.

Seeing the menu shot was really encouraging as well, even with all those newfangled fonts I fully trust you guys to come up with something more period appropriate by release time
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  #123  
Old 09-18-2010, 08:13 AM
mcmatt mcmatt is offline
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Beautiful. I'm just afraid what CPU & graphic would be necessary to run it...

Last edited by mcmatt; 09-18-2010 at 08:18 AM.
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  #124  
Old 09-18-2010, 08:26 AM
BG-09 BG-09 is offline
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Default Well, well, well, some constructive critics...my 2 pence! ;)

Strange - the falling Ju-88 has lost his right engine - but the falling engine have NO propeler blades at all!!!

Some tiny features, which will give more imersion - what about AI flies flying in to the cockpit, and perching on to the front glass? ...Or some buterflys flyng over the flight field, some flowers around too.

An AI fly is easy - it have the same intelect of Il2 AI drone. Just copy and paste it.
Oleg, show us some bomb models, and explosion models...
And...may be it is not too late for third buch of photos!!! Something as "Saturday update".

~Cheers!
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  #125  
Old 09-18-2010, 08:33 AM
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LukeFF LukeFF is offline
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Originally Posted by BG-09 View Post
Some tiny features, which will give more imersion - what about AI flies flying in to the cockpit, and perching on to the front glass? ...Or some buterflys flyng over the flight field, some flowers around too.
Feature Creep.
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  #126  
Old 09-18-2010, 09:14 AM
McHilt McHilt is offline
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Quote:
Originally Posted by janpitor View Post
The interface looks too modern...it is not immersive this way. I´d try something like a map background or rof style hangar or even some plain light brown colour.

Else wery nice update
Interface looks fine to me, love it...
A computerscreen itself is also not immersive the way it looks...
The way the interface looks now is no nonsense; just love it!
Maybe they could make it customizable as for the plain color but if it comes
with black only I'm a happy guy...

THX Oleg and crew for the update
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  #127  
Old 09-18-2010, 09:25 AM
janpitor janpitor is offline
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The possibility for customization like in win 7 is a good point. I somehow need to feel the history from the sim.
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  #128  
Old 09-18-2010, 09:27 AM
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Richie Richie is offline
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Quote:
Originally Posted by Friendly_flyer View Post
Stunning Oleg! I really like the selection screen, looking forward to play with this!

One thing:

The British squadron codes on BoB era fighters was grey rather than white. The font looks spot on though, and the planes and ground objects are gorgeous!

[IMG][/IMG]
Found a nice colour pic


http://img.photobucket.com/albums/v3...pit-Colour.jpg
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  #129  
Old 09-18-2010, 09:35 AM
pupaxx pupaxx is offline
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Default Fighting at high altitude...

I'm very curious on how immersive would be an high altitude combat in SOW.
In Il2 series I found it very poor rendered; mostly due to wide FOW and the out scale maps (not 1:1) that rendered a too much aberrated horizon line.
Flight models it selves IMAHO are irrealistic, impossible to conduct an high speed combats with no altitude loss.
Many sources I read clearly show that during BoB interception and subsequents engagements were conducted at 20000ft 30000ft or above.
Many operational reports say things like: blue section detached from top cover formation to attack a two-ship formation of Ju88 2000ft below, after the attack was conducted they rapidly rejoined the main formation.
In Il2 when you loose your altitude, you are definitely isolated from your original package. At High altitude in Il2 seems to float in a too much instable atmosphere. In real WWII combat seems quite easy to perform a full-throttle climb and gain 2000 or 3000 ft.
I hope SOW would reproduce honestly this situations.
....Sorry for The worst english I' m capable to write
Cheers

Last edited by pupaxx; 09-18-2010 at 09:43 AM.
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  #130  
Old 09-18-2010, 09:38 AM
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philip.ed philip.ed is offline
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Quote:
Originally Posted by BG-09 View Post
Strange - the falling Ju-88 has lost his right engine - but the falling engine have NO propeler blades at all!!!

Some tiny features, which will give more imersion - what about AI flies flying in to the cockpit, and perching on to the front glass? ...Or some buterflys flyng over the flight field, some flowers around too.

An AI fly is easy - it have the same intelect of Il2 AI drone. Just copy and paste it.
Oleg, show us some bomb models, and explosion models...
And...may be it is not too late for third buch of photos!!! Something as "Saturday update".

~Cheers!

I think you'll find it's a dornier...
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