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#121
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It's one of those 'Iron Building' ![]() ![]() ![]() ... |
#122
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I usually don't comment on the weekly updates, (or anything else really, as evidenced by my postcount...) because by the time I usually get to the threads, everything I was thinking has been posted already.
But this time I felt I had to, because this has to be one of the best updates yet, if not the best. The planes and vehicles look insanely nice as usual, but this time the colors look really squared away as well. The graphics would get no complaints from me if the game was released with the graphics as they are in this update. Seeing the menu shot was really encouraging as well, even with all those newfangled fonts ![]() ![]() |
#123
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Beautiful. I'm just afraid what CPU & graphic would be necessary to run it...
Last edited by mcmatt; 09-18-2010 at 08:18 AM. |
#124
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Strange - the falling Ju-88 has lost his right engine - but the falling engine have NO propeler blades at all!!!
Some tiny features, which will give more imersion - what about AI flies flying in to the cockpit, and perching on to the front glass? ...Or some buterflys flyng over the flight field, some flowers around too. An AI fly is easy - it have the same intelect of Il2 AI drone. Just copy and paste it. Oleg, show us some bomb models, and explosion models... And...may be it is not too late for third buch of photos!!! Something as "Saturday update". ![]() ~Cheers! |
#125
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Feature Creep.
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#126
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A computerscreen itself is also not immersive the way it looks... The way the interface looks now is no nonsense; just love it! Maybe they could make it customizable as for the plain color but if it comes with black only I'm a happy guy... ![]() THX Oleg and crew for the update |
#127
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The possibility for customization like in win 7 is a good point. I somehow need to feel the history from the sim.
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#128
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http://img.photobucket.com/albums/v3...pit-Colour.jpg |
#129
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I'm very curious on how immersive would be an high altitude combat in SOW.
In Il2 series I found it very poor rendered; mostly due to wide FOW and the out scale maps (not 1:1) that rendered a too much aberrated horizon line. Flight models it selves IMAHO are irrealistic, impossible to conduct an high speed combats with no altitude loss. Many sources I read clearly show that during BoB interception and subsequents engagements were conducted at 20000ft 30000ft or above. Many operational reports say things like: blue section detached from top cover formation to attack a two-ship formation of Ju88 2000ft below, after the attack was conducted they rapidly rejoined the main formation. In Il2 when you loose your altitude, you are definitely isolated from your original package. At High altitude in Il2 seems to float in a too much instable atmosphere. In real WWII combat seems quite easy to perform a full-throttle climb and gain 2000 or 3000 ft. I hope SOW would reproduce honestly this situations. ....Sorry for The worst english I' m capable to write ![]() Cheers Last edited by pupaxx; 09-18-2010 at 09:43 AM. |
#130
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I think you'll find it's a dornier... |
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