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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #101  
Old 07-04-2012, 05:22 AM
AbortedMan AbortedMan is offline
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With all the desperation regarding trees you'd think this is a "forest simulator." if you're playing this game, or quitting, because of trees you're playing the wrong game in the first place.
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  #102  
Old 07-04-2012, 05:25 AM
O_Smiladon O_Smiladon is offline
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Originally Posted by AbortedMan View Post
With all the desperation regarding trees you'd think this is a "forest simulator." if you're playing this game, or quitting, because of trees you're playing the wrong game in the first place.
I am sure people have right to have the complete package which includes trees and shadows.
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  #103  
Old 07-04-2012, 05:47 AM
AbortedMan AbortedMan is offline
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Originally Posted by O_Smiladon View Post
I am sure people have right to have the complete package which includes trees and shadows.
Of course, I'm not disputing that [redacted], but there are much more higher priority things that the devs should fix first, like 109s flight models and how they seemingly snap into a flat spin upon any abrupt maneuver (I was denied 3 separate dogfights today by 109s going into the drink due to spins upon moving to engage, would have rather actually had a dogfight instead of watching them plummet to the ground.), Hurricanes not starting, launcher crashes, etc. When a players game crashes as he's lining up a kill, or a 109 pilot flails wildly into the ocean as a result of a minor elevator adjustment I'm sure the last thing going through their mind is, "Gee, I wish they'd fix these trees!"

Let's cheer for critical gameplay fixes *first*, then trees, clouds, reflections, tracers, etc.

EDIT: oh and by the way, on the contrary, no one has "rights" to the "complete package." If 1C said tomorrow, "the game now includes nothing but models and no textures...just flat colors" and uploaded a patch to the official steam version that enforced that statement, there is nothing you can do as you do not have "rights" to anything 1C creates, only a license to play what they offer. Just sayin'.

Last edited by AbortedMan; 07-04-2012 at 05:55 AM.
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  #104  
Old 07-04-2012, 06:15 AM
CrusaderOne CrusaderOne is offline
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Default rebbot fixed slow fps

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Originally Posted by Volksieg View Post
LOL Yep... got rid of the Ubisoft logo (Will they ever fix that one? lol Then again.. who wants their game associated with that bunch so they probably want us to delete the logo. ).

Just did a clean install and popped the patch on top of that and.....

....believe it or not.. it's now even worse.

Looks like my CloD days are well and truly over. Still.. I will say that HSFX 6.0 is the dogs doodahs so my flying days ain't over just yet, at least. lol
You have likely already tried a reboot, but here is an experience I just had:

After installing this newest patch last night, I was getting notably better frame rates. Put my puter to "sleep" for the night...woke it up today and frame rates were lower than they ever had been (6-20). I rebooted and frame rates shot back up to 65-85. Deleting cache and restarting COD did not help...only after reboot did frame rates go back up. In my case, my guess is COD did not like running on a computer that just woke up instead of booting from bios.

I must say though that this patch has brought with it a lot more CTD occurrences for me. CTD's have been very rare for me, until this patch.


******EDIT: Started the pc from sleep mode again today and ran COD. Frame rate was ok this time.*****


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Last edited by CrusaderOne; 07-04-2012 at 08:47 PM. Reason: update on second try from sleep mode
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  #105  
Old 07-06-2012, 03:32 PM
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jamesdietz jamesdietz is offline
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Oh ... the Frederich...can the Gustav be far behind?Fingers crossed it all works !
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  #106  
Old 07-07-2012, 11:01 AM
Kobold10 Kobold10 is offline
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I would prefer to have some EN4 and E7 versions of the BF 109 for COD....
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  #107  
Old 07-07-2012, 01:24 PM
skouras skouras is offline
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the E4 is already there
the E7 is almost the same with the configuration to have drop tanks
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  #108  
Old 07-07-2012, 01:31 PM
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robtek robtek is offline
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Didn't the E7 had the DB601N engine?
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  #109  
Old 07-07-2012, 01:49 PM
csThor csThor is offline
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No it had the same DB 601 A as the previous Emils. The only Emils who got the DB 601N received the /N suffix to their designation.
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  #110  
Old 07-07-2012, 02:11 PM
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VO101_Tom VO101_Tom is offline
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Quote:
Originally Posted by robtek View Post
Didn't the E7 had the DB601N engine?
Hi. The DB 601/N wasn't the dafault engine of the E-7, but – of course – it was used in E-7/N and E-4/N too.
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