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IL-2 Sturmovik The famous combat flight simulator.

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  #101  
Old 10-08-2010, 03:24 PM
winny winny is offline
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I love the work so far.. I've adjusted the spitfire shots saturation (sorry!) just to show everyone how subtle the colouring is.. really nice!

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  #102  
Old 10-08-2010, 03:27 PM
Sutts Sutts is offline
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I'd like to see SoW used to reproduce historic battles for TV and I hope Oleg would get some decent royalties from that. I know the history channel has already done something on dogfights but the simulation was very poor compared to what Sow has to offer.
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  #103  
Old 10-08-2010, 03:27 PM
dduff442 dduff442 is offline
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Quote:
Originally Posted by Oleg Maddox View Post
Sorry, where is such leaves?
It's looking much more like summer than the early updates. A few trees will stay very green (e.g. Yew), but many more English species don't like the weather too hot.

dduff
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Last edited by dduff442; 10-08-2010 at 03:34 PM. Reason: typo
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  #104  
Old 10-08-2010, 03:28 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by infirebaptize View Post
I have a question, would the pilot turn his head as we do using TrackIR. Would it be implemented in the future if not already?

Thanks.
Maybe in future. Right now it is doing only AI. This was in plan, but.... anyway it is still in plan for further developmetns
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  #105  
Old 10-08-2010, 03:29 PM
Splitter Splitter is offline
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Amazing. I am going to be spending some time just flying low and slow to see "everything". I am hopeful that the gameplay measures up to the graphics. If it does, I may have to clear a month of my calendar lol.

THANK YOU, Oleg and team!

Splitter
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  #106  
Old 10-08-2010, 03:33 PM
jony_md jony_md is offline
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Quote:
Originally Posted by winny View Post
I love the work so far.. I've adjusted the spitfire shots saturation (sorry!) just to show everyone how subtle the colouring is.. really nice!

Oleg, you are a small team, but are the best. Much
I encourage everyone and thanks for your work.

The capture is great, thanks mate!
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  #107  
Old 10-08-2010, 03:34 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by dduff442 View Post
It's looking much more like than the early updates. A few trees will stay very green (e.g. Yew), but many more English species don't like the weather too hot.

dduff

Ok. I think we have good mix. We are not doing simulation of leaves and their changes during some months. Maybe in future we may do such things, but not now.

And I think you can't probably name me any other flight sim that has the same level of detail on the ground... And its only beginning of further developments in future... of course if this one first in a series will be successful.

PS. You can name some that are using satellite maps... But I don't think that with the close look they looks really nice in both ground and object details. At least any that are released.
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  #108  
Old 10-08-2010, 03:34 PM
trumps trumps is offline
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looking Fantastic Oleg, from what we are being shown it will be well worth the wait, and you and the team will be well rewarded.
i have a quick question regarding the AI.
In Il-2 they always seemed very canned with the attack profiles they would use when commanded by the player, for example i am leading a flight of fighters on a bomber intercept mission, i would usually if possible meet the bombers head on or slightly oblique and make a firing pass. i could usually take out a bomber or at least severely damage one on this merge, but the rest of my flight no matter what command i gave them would never fire on the merge and then just make stern attacks and get shot down very easily. will player controlled flights have more advanced, and aggressive attack profiles in SOW?

thanks
Craig
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  #109  
Old 10-08-2010, 03:34 PM
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DD_crash DD_crash is offline
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Looking great Oleg. I just love Fridays
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  #110  
Old 10-08-2010, 03:36 PM
nearmiss nearmiss is offline
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I believe you answered an important question for many of us today, even though it wasn't posted.

In the first screenshots I drilled down for image sizes and came up with

1680x 1050 and 1920 x 1080

Each rendered shot looked very good.

The best part is - 1080 divided by 1920 translates to .5625

1050 divided by 1680 translates to .625, which means alot to me. I recently purchased a 1920 x 1200 resolution monitor.

1200 divided by 1920 translates to .625

In other words monitors with .5625 or .625 should work well with SOW.

I really don't care if I have a black panel and top and bottom of the screen.

I've been watching wide screen movies for so many years... LOL
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