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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #91  
Old 07-16-2011, 03:14 PM
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furbs furbs is offline
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I would be happy to wait as long as it took for the rest of the bugs to be fixed if just 2 things were fixed now...

Sound in MP
CO-OPs

the rest i can work around.
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  #92  
Old 07-16-2011, 03:23 PM
Feuerfalke Feuerfalke is offline
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Originally Posted by furbs View Post
Anyone know Luthiers address? i want to post him this as a letter to make sure he reads it.
As if that would change anything...

They know well enough what happened and how the community feels about it.

And this is the anwer:
http://forum.1cpublishing.eu/showthread.php?t=19948


We had the same reaction twice in the past 100 years in Germany. Trust me, neither was for the better of what was to be protected...
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  #93  
Old 07-16-2011, 04:33 PM
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bongodriver bongodriver is offline
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Originally Posted by Al Schlageter View Post
With lots of help along the way from the game developers.
Isn't it an obligation of a seller to promote their wares? really this should be taken for granted, or do you really believe every bit of hype that you are fed.
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  #94  
Old 07-16-2011, 05:08 PM
BigPickle
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Originally Posted by Feuerfalke View Post
As if that would change anything...

They know well enough what happened and how the community feels about it.

And this is the anwer:
http://forum.1cpublishing.eu/showthread.php?t=19948


We had the same reaction twice in the past 100 years in Germany. Trust me, neither was for the better of what was to be protected...
Holy crap I never read that sticky as I have seen most of the users here for years.

But that effectively says if someone moans alot or whines alot report them and we will ban them!

Ok no wonder we have no communication here, they dont give a hoot clearly I am quite honestly shocked

Last edited by BigPickle; 07-16-2011 at 05:11 PM.
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  #95  
Old 07-16-2011, 06:12 PM
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TheGrunch TheGrunch is offline
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Originally Posted by bongodriver View Post
So effectively you put it on to high a pedestal......you expected too much, and now the rest of us have to watch you writhe in the pain of your dissapointment.
There are people who have done that, but honestly all that most of us wanted was a good new base to build on for the series, and we didn't get it, we got a game that's only good for dogfight servers, and for the last few weeks we haven't even had that because the sound isn't working online.

Look at this post. How is that expecting too much? Not only that AI aircraft can avoid mass-piling into terrain with a HUGE amount of notice that it was in the way, but that mission designers could design a multiplayer mission that shipped with the game that didn't exhibit this issue 100% of the time you ran the mission?

"In addition, every single flight except the one I took the lead of crashed into mountains during their flight, some immediately after takeoff and some mid-mission, due to the sharp terrain and their inability to react to it in any way whatsoever...they didn't even attempt to avoid it, just augered in blindly - in total one flight of Blenheims, one huge flight of He 111s, and two flights of 109s, one of which I spawned myself to see if they'd do it again."

Anyway, I'm glad some of you guys appreciated my post, I'll still be waiting for this game to live up to its promise and I eagerly await the day when it does so. I *know* that the development team we have are *capable* of doing this feat. I just don't know whether they are likely to be able to fix everything that's wrong with this game before they run out of money and the support and goodwill of publishers. All we can really do at this point is wish them good luck, because honestly the more mature posters on here have been as supportive as anyone can really expect us to have been and as constructive in our criticism. Those who continue to bug-test the game have my utmost respect for their patience and dedication. What else can we do, eh?

Last edited by TheGrunch; 07-16-2011 at 06:22 PM.
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