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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 09-06-2009, 05:20 PM
l88bastard l88bastard is offline
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Quote:
Originally Posted by Anton Yudintsev View Post
There is NO programmed deadzone in the game.
In fact, it is strictly prohibited by Microsoft TCRs (rules for submission all games).
However, Xbox360 ITSELF has deadzones for all controllers - internal.
Nothing here is in our power (or anyone's, except MS).

P.S. That's not a case on PS3.
So, what can be done, will Microsoft fix this or should I just sell my ace edge now?

Are you saying there is NO DEADZONE on the PS3 version? If thats the case I will get the PS3 version instead of the xbox version, please elaborate more on PS3 version deadzone, thanks!
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  #2  
Old 09-06-2009, 07:05 PM
Houndstone Hawk Houndstone Hawk is offline
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Quote:
Originally Posted by l88bastard View Post
So, what can be done, will Microsoft fix this or should I just sell my ace edge now?

Are you saying there is NO DEADZONE on the PS3 version? If thats the case I will get the PS3 version instead of the xbox version, please elaborate more on PS3 version deadzone, thanks!
There is a dead zone problem on the PS3 title but not so evident if using the controller. I have 360 & PS3, copies of BoP foreach, an Aviator for 360 & the T.Flight HOTAS X for PS3 & the not only are the dead zone problems obviously evident in both but with the PS3. T.Master stick, there is also the added problem of near unuseable hat switch views .... go figure!

Last edited by Houndstone Hawk; 09-06-2009 at 11:05 PM.
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  #3  
Old 09-07-2009, 12:42 AM
Pup Pup is offline
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Quote:
Originally Posted by Houndstone Hawk View Post
There is a dead zone problem on the PS3 title but not so evident if using the controller. I have 360 & PS3, copies of BoP foreach, an Aviator for 360 & the T.Flight HOTAS X for PS3 & the not only are the dead zone problems obviously evident in both but with the PS3. T.Master stick, there is also the added problem of near unuseable hat switch views .... go figure!
Aye, there is no apparent deadzone using the pad with the ps3, but there is a noticeable one using a joystick. I'm hoping this means it is something that could be fixed, for ps3 joystick users at least.
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