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#31
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I would much rather have to contend with a deadzone then having to re-teach my brain which hand should control aiming..... id say its southpaw, but thats false because in reality BOP is southpaw style compared to halo 3 controls... in halo 3 or any other FPS you aim with the right stick... yet in this game you aim with the left stick... this just doesn't work right for me at all. its a chore to even fly in arcade mode with the controller settings... but thats why I bought an ace edge. Id rather contend with a deadzone until a patch then fly "backwards" for my brain. |
#32
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In fact, it is strictly prohibited by Microsoft TCRs (rules for submission all games). However, Xbox360 ITSELF has deadzones for all controllers - internal. Nothing here is in our power (or anyone's, except MS). P.S. That's not a case on PS3. |
#33
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I also know what an immersive WWII SIM feels like & sadly; this ain't it!!! |
#34
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2. this is not like blazing angels |
#35
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I do not know how bad it might be, since I don't have the ace edge yet... but I know that you can adjust the "deadzone" with the MS wheel in both the racing games I have... so for instance I can set it so it will not register me touching the brack pedal until I go past 10 %, then it will travel 100% until 95% where it tops out... so I can still push it all the way down, but I don't have to go all the way. ( I might not be explaining this the right way. ) Or possibly talk to MS to allow for some kind of calibration settings via dashboard? Either way, I can live with a deadzone a lot better then trying to fly with the controller sticks being opposite of how I would want them to be. Great job either way in bringing a flight sim to the console!!!! |
#36
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I also expected BOP to be as good as the IL2 1946. Unfortunately it is not even close. The only thing I liked from BOP was its amazing graphics. |
#37
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Both sony and MS screw gamers in FPS games too, not allowing people who HATE gamepads to use a mouse/keyboard. At some point they just need to drop the stupid licensing/restriction crap with regards to controllers and make it "anything goes" like with PCs. |
#38
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#39
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Too bad. I'll be holding onto my money on this until...
I loved 1946, etc. By far the most in depth flight simulator out there. MP on Hyperlobby was/is the only way to play. Now that consoles are where it's at, I was waiting and hoping for this one. Unfortunately, IMO the PS3 demo was beautiful but suffered some minor issues. A game that looks this good, as said "jaw-dropping good" - the rest could've, should've been better. Regardless if it's a just a "console game". At 60 USD, I would expect the Luftwaffe cockpits to be included and at LEAST the P-51 pit to be a P-51 pit! Disappointed. Salute Houndstone Hawk. |
#40
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Tell you what: go ahead and knock $10 off. Just for you. Tell the store I sent you.
![]() ...and no, 1946 isn't the most in depth flight sim on a pc. ![]() |
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