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Men of War New World War II strategy game

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  #1  
Old 09-06-2009, 01:38 AM
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kane1 kane1 is offline
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Their powerful. When I'm changing things I don't stick to the country. I think of what I would like to fight with, or against. It's more the machine or weapon than the country. That's one of things about changing things, you can do whatever the game allows.
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Old 09-07-2009, 11:27 AM
Morgoth Morgoth is offline
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Quote:
Originally Posted by kane1 View Post
Their powerful. When I'm changing things I don't stick to the country. I think of what I would like to fight with, or against. It's more the machine or weapon than the country. That's one of things about changing things, you can do whatever the game allows.
Call me sad if you like but when it comes to World War 2 games im a purest,i beleave countries should be fighting against countries they actualy fought with equipment they actualy used,but i take your point onboard about showing what you can do with the editor.
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Old 09-07-2009, 01:55 PM
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kane1 kane1 is offline
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I see your point, staying historically correct gives the game a much, much more real feel, but when I discovered I could go into a saved game and change a truck into a tank or give my troops any hand held weapon in the game then change the ammo it was firing (rifle ammo into 40mm ammo) into something that wouldn't even fit in the gun in real life, then give that weapon almost unlimited ammo (9999999) or completely delete the friendly AI so I could fight by myself, well to me it just gave the games (SHoWW2, FoW, and MoW) so much more replay value. I respect the views of "purest" like yourself and welcome any comments.

Last edited by kane1; 09-07-2009 at 01:59 PM.
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Old 09-12-2009, 06:17 PM
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kane1 kane1 is offline
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OK, I guess I didn't test this very well. I fixed the mgs on the T29's, now they have ammo. SORRY!
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