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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Well, the problem is, that you never post a simple question.
![]() e.g.: if the Daidalus-Team is making 4.09 and is planning to provide further content, why is that a problem in regards to manpower and resources for SOW? Wouldn't it be more logical to assume the opposite? That giving something to be done by somebody else causes less work for the one who originally had to do it? And to the question who's refunding them, why digg trenches? Maybe Oleg himself does, because he never ever said that IL2 will be abandoned. He just said that SOW is his teams priority. ![]() |
#2
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Maybe you could show me the way by posting a simple answer? Please re-read my post i have never claimed that anything to do with Daidalus is a threat to SOW. If you'd have taken the time to read my post properly you would see there are no assumptions there is just a simple question.
Last edited by Tree_UK; 08-16-2009 at 10:40 PM. |
#3
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Isn't there any moderator here to clean this thread from the personel nonsense, this debat is driving?
If we (the DTeam) really shall participate in this room for longer, we wish a different kind of conversation. Thanks! So as the question was, if we are founded in any way: NO! We do this in our spare time and despite the will of our wifes/GF's/RL-issues. So what are our motives then? Hard to say... each member may have his own reason. But we all share the feeling, that the end of IL-2, as it seemed to be happen, wasn't simply acceptable. Point.
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---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
#4
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#5
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#6
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![]() Surely some reworking to IL2 1946 will enpower 1c Team & D Team as far as their customer base goes, they will see its supported extremely well and has a long future rather than some of the one hit wonder sims of late, ongoing support for IL2 1946 should secure a large customer base for SoW also. @ D Team Thanks for taking time to look over the thread. What limitations are there on you to "tidy up" IL2 1946, I know you said 1c didn't provide you any "tools" to finish v409m (assuming you are using Qtims tools) is this possibly due to Oleg not wanting you to adjust any FM or DM in v409m or is there future hope for corrections to aircraft FM & DM even ballistics. Thxz Last edited by KG26_Alpha; 08-16-2009 at 11:34 PM. |
#7
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Hi Tree,
I gave a little contribution to 4.09 and and to aswers your question... I can say that nobody from the team will receive any piece of money for this. By the way, the "non-sense" of making something for free, spendig hours research, modelling, programming, just for interest, dedication or call-it-the-way-you-like-it... well, it makes me smile. Following your way of thinking, I should not believe that you are wasting time reading the forum of a ten year old sim, someone is paying you to stay here and read every post... isn't it? just jokin mate. I hope my aswer was exhaustive... ![]() EDIT: Caspar beated me... lol |
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#9
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Sorry but your conclusions are wrong. The fact tha few DT members came from the modding community doesn't necessarily means that Oleg now approves modding.
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#10
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Tree, it's not really rocket science if you look a bit deeper. The reason IL2 and SoW are not really competing products for someone who has the hardware to run both is simply, but a lot of people miss it: SoW will by all indications be much better in visuals, FM and DM, but its initial scope as far as aircraft, time periods and theaters of operation go will be vastly inferior to what IL2 has. Just like IL2 started almost 10 years ago with a handful of aircraft and only the Russian front, i used to alternate between flying IL2 and European Air War to get my ETO fix. SoW and IL2 will end up being competing products no doubt at some point, but for that to happen SoW has to be released and updated to include 3-4 major theaters with the corresponding planesets. At that point we'll probably be far enough into the SoW life-cycle that not a lot of people will care either way, as SoW will be making sales for full price while IL2 will sell for less than $10 if at all. So i don't see Oleg's team losing any money as a result.
My personal assumptions as to why IL2 continues to receive new toys is as follows: 1) SoW will be a very flexible engine, but too complicated for people to get to grips right away, even if it features support for modding and tools for administering the use of said mods. 2) SoW has higher standards for aircraft modelling, both in FM/DM and grapchics. 3) As a result, it will take quite some time before we get a representative planeset for each of the major theaters, even more so for covering the entire length of the war in each one. So, what will the guys who like flying PTO or late war rides do in the mean time? The answer is simple, they will fly SoW but they'll still keep flying IL2 as well to get their fix of a particular time in a particular theater. I can't wait for SoW but i can't wait for night bombing missions with radar in an IL2 DF server either. So, what does Oleg gain by supporting TD? He keeps his customer base happy, or at the very least busy, by providing them an incentive to fly IL2 a little longer, at least until their favorite era and theaters make it to SoW. He also gets to "train" a team of external associates and build a foundation for cooperation that could be extended to SoW later on. He also manages to do all this completely free. It's smart marketing, it shows appreciation to the community for sticking with this sim for so long and keeping this game alive and if someone could be perceived as receiving the short end of the stick, that would be TD. Oleg gets all the above for free, we get a bunch of add ons for free, but TD is the one who does all the hard work and has to put up with our speculation, requests and whining on top of that ![]() On a more positive note, we saw what Oleg gains from the deal, let's see what TD gains. Their work will not go to waste once SoW is released. Even if SoW was complete and on our hard-drives tomorrow, a lot of people would keep flying IL2 as well, for the reasons i described above. And by working with closely with Oleg, they might gain enough experience to keep on contributing during SoW's life cycle. If they are good enough and SoW is as flexible and customizable as we've been led to believe, they might even be able to get an endorsement by Oleg for developing other theaters or even other wars, selling them as their own product and making some money from it. Who knows, maybe they'll be able to do a WWI sim based on the SoW engine, or a Spanish civil war sim. Definitely not a waste. I really wish them luck and want to thank them for doing what they do. I'm sure a large part of the community is waiting with anticipation to see first-hand the results of their work. |
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