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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #91  
Old 08-05-2009, 09:45 AM
elneilios elneilios is offline
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Quote:
Originally Posted by ThatYoungGameGuy View Post
Stop posting this video, please.
So, I was right?
You were killed (or plane destroyed), but managed to get back to cockpit view?


sorry but im just trying to get my point across, and yes, but what im saying is, it would be great if the camera DIDN'T zoom out, and that it stayed in the view you had it in.
How about having it like in PC IL2. If you are killed in Cockpit view, the screen goes black. But you can change to external view if you want to see the crash.
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  #92  
Old 08-05-2009, 10:04 AM
elneilios elneilios is offline
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Quick suggestion... instead of hold down the right stick for free look, click once to toggle on or off. This makes looking for the enemy much easier whilst still being able to fly the plane without accidently changing the throttle or rudders.

Other than that I find the gamepad control scheme is fine and if I want better control I will buy a flight stick. Love the demo!
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  #93  
Old 08-05-2009, 10:09 AM
Jazzy Jase Jazzy Jase is offline
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Please can you fix it so that my plane doesn't flip after a successful landing in Sim mode when using the Aviator Stick.

A brake button would also be nice.
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  #94  
Old 08-05-2009, 10:49 AM
Markus Markus is offline
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Default Nice to have

Hello developers,

i haved play the demo from the il2 on xbox .

it is a very good game but please make different gamepad settings .

to look around in the cockpit i don't will hold the stick pressed down .

i found a toggle between look and yaw rudder better or

the usage of the left and right trigger/button for the rudder .
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  #95  
Old 08-05-2009, 11:04 AM
ShootyMcGun ShootyMcGun is offline
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Default great game some controll issues

First off played the demo and this game is awesome well done! the only two things i find iritating are that the sticks cannot be swaped so pitch and roll is on r/h stick throttle and yaw on left and in realistic and simulator mode the stalling is great and makes it challenging but im pretty sure a p-51 mustang has enough power to do a loop without going into a stall. there also seems to be a problem with landing in sim mode plane just flips over when you slow down. other than these minor issues this game is fantastic I will pre order tomorrow
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  #96  
Old 08-05-2009, 12:09 PM
AeroWizard AeroWizard is offline
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Replay feature , not complete but almost 5 minutes of cinematic replay with different views!

thank's in advance...
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  #97  
Old 08-05-2009, 01:29 PM
Jazzy Jase Jazzy Jase is offline
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Is it just me or does WEP stay on forever and your engine never overheat when using the Aviator stick? Maybe that could be fixed?
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  #98  
Old 08-05-2009, 01:36 PM
H Lecter H Lecter is offline
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Quote:
Originally Posted by AeroWizard View Post
Replay feature , not complete but almost 5 minutes of cinematic replay with different views!

thank's in advance...
So is there a replay but just not an editor? Sorry if my question appears dumb, but I have seen many different statements on that already...

A five minutes replay is much better than no replay at all
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  #99  
Old 08-05-2009, 03:09 PM
dald101 dald101 is offline
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Only one suggestion from me...

Please can we have the option to turn on target names on sim mode (single player)

Without them i really cant see how destroying so many ground targets is possible, when they are not visible until the last second!
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  #100  
Old 08-05-2009, 03:57 PM
loopdreams loopdreams is offline
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Quote:
Originally Posted by Jazzy Jase View Post
Is it just me or does WEP stay on forever and your engine never overheat when using the Aviator stick? Maybe that could be fixed?
I've noticed this too but it's not the stick. It seems to be unlimited in all modes except arcade, bizarrely.
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