Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Birds of Prey

IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

Reply
 
Thread Tools Display Modes
  #1  
Old 08-04-2009, 08:06 PM
guiltyspark guiltyspark is offline
Approved Member
 
Join Date: Jun 2008
Posts: 622
Default

Quote:
Originally Posted by philip.ed View Post
One thing that I would really like is historically accurate skins. And also the ability to add new skins to the plane, maybe as free DLC? Such an update, I feel would go down really well with simmers like me.
this thread is more along the lines of a patch , things that NEED to be fixed for gameplay reasons
Reply With Quote
  #2  
Old 08-20-2009, 12:58 PM
philip.ed's Avatar
philip.ed philip.ed is offline
Approved Member
 
Join Date: Jun 2008
Posts: 1,766
Default

Quote:
Originally Posted by guiltyspark View Post
this thread is more along the lines of a patch , things that NEED to be fixed for gameplay reasons
I know, but it is such an easy fix that I feel it shouldn't be overlooked. I moderate on one of the main Il-2 forums and I know that having historically inaccurate skins could put some people off.
Reply With Quote
  #3  
Old 08-20-2009, 06:16 PM
Danny M NL Danny M NL is offline
Approved Member
 
Join Date: Aug 2009
Location: Oss, Netherlands
Posts: 141
Default

A glitch I just discovered on the PS3 demo:

When flying in third-person, you can look around with the hat switch on the T-flight Hotas, but when you release it the camera doesn't go back behind the plane, instead the camera goes to cockpit view...
Reply With Quote
  #4  
Old 08-20-2009, 08:02 PM
bussinrounds bussinrounds is offline
Approved Member
 
Join Date: Aug 2009
Location: New York
Posts: 44
Default

Ps3 owner here. Playing the demo, and really loving the sim mode ! Finally a challenging flight game for consoles Great job guys. Somthing i did notice however, was a lack in varying engine noises when throttling, which i think was touched on before. Just reiterating, that's all.
Reply With Quote
  #5  
Old 08-20-2009, 09:21 PM
manintrees manintrees is offline
Approved Member
 
Join Date: Aug 2009
Location: Squamish, BC Canada
Posts: 112
Default

Quote:
Originally Posted by bussinrounds View Post
Ps3 owner here. Playing the demo, and really loving the sim mode ! Finally a challenging flight game for consoles Great job guys. Somthing i did notice however, was a lack in varying engine noises when throttling, which i think was touched on before. Just reiterating, that's all.
I'll be downloading when I get home from work and am very excited (wife working late tonight,Yay!)

The engine noise issue has been mentioned here but it is worth mentioning again. I really, really, really hope this gets fixed. Cars on my Colecovision had variable throttle noise for pete's sake!
Reply With Quote
  #6  
Old 08-21-2009, 02:21 AM
Pup Pup is offline
Approved Member
 
Join Date: Aug 2009
Location: UK
Posts: 72
Default

Just tried the PS3 demo, already had the game on pre-order anyways.. but loving it so far.

I know a number of people have already mentioned control configuration already, seemingly for the gamepad.. but I would like to see more options for the Joystick config.

I have a Saitek Cyborg Evo, and none of the settings worked for me. At best my throttle level controlled the rudders and twisting the stick (usually for yaw) controlled the throttle. I read that another Saitek user (X52) has the same issue. Also the main trigger switched cockpit view, so essentially the current options are not viable at all for my Saitek joystick, so will have to stick to the gamepad for the time being.

Cheers.
Reply With Quote
  #7  
Old 08-21-2009, 02:36 AM
DannyBooze DannyBooze is offline
Approved Member
 
Join Date: Aug 2009
Location: seattle
Posts: 75
Default

i think a good feature would be to have co op online campain so you could pass with friends or squadron mates, i think it would be funner than havin some ai wingmen that dont attack right targets or dont listen.......
Reply With Quote
  #8  
Old 08-22-2009, 09:16 PM
kharvick292192 kharvick292192 is offline
Registered Member
 
Join Date: Aug 2009
Posts: 1
Default

Quote:
Originally Posted by Pup View Post
Just tried the PS3 demo, already had the game on pre-order anyways.. but loving it so far.

I know a number of people have already mentioned control configuration already, seemingly for the gamepad.. but I would like to see more options for the Joystick config.

I have a Saitek Cyborg Evo, and none of the settings worked for me. At best my throttle level controlled the rudders and twisting the stick (usually for yaw) controlled the throttle. I read that another Saitek user (X52) has the same issue. Also the main trigger switched cockpit view, so essentially the current options are not viable at all for my Saitek joystick, so will have to stick to the gamepad for the time being.

Cheers.
I agree with this post as I have the Logitech Force 3D Pro. I tried the configs that come with the demo, with the thrustmaster 1 config being close (throttle was throttle, twist did adjust rudder, hat switch looked around) but the trigger was the 11 button and not where it should be assigned. It would be nice for additional configs for other joysticks, or just a screen where you can assign it yourself. Thanks for making an enjoyable, realistic WW2 combat sim for consoles, something that has been lacking for quite sometime.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:02 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.