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#41
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by the end of the week i can see the topic getting brought up to 505 games though , even people from sim HQ are complaining about it. the problem is the game is gold now , and nothing can really be done about it. Im sure if it was june and they released the demo things would be different. Thats why i am so supportive of the idea of every developer doing a mass public test ( a beta , or demo well before release ) so they can observe feedback from more than just select testers and stuff |
#42
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Yeah.
I appreciate that. |
#43
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ya , i understand the situation , it doesnt personally effect me cuz i have a joystick though. But i would be pretty upset if i was planning on playing it with a gamepad. For me when i plugged up the gamepad it was like my brain didnt recognize the commands , like throwing a ball with your other hand.
Its not something i could really get used to i suppose but if there really is nothing that can be done for the game at launch i can help out the community with getting their pad on |
#44
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I've been playing Battlefield 1943 for a couple of weeks, flying the airplanes mostly. I was using the default configuration with the right stick for ailerons. I have just tried IL-2 demo and the transition was SEAMLESS. I just don't see how a person with two good hands can't reprogram his head for having the pitch controls on the left stick.
Please, don't make a huge problem out of it. |
#45
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Not as hard as it seem.
For arcade players this layout is more familiar. More close to shooters. For real hardcore - they have flightsticks. Having in option would be sweet, but nobody will make patch _only_ for that, at least now, before D1 sells. If it will add something else to the game, though, it can be. |
#46
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So this will be on the list for the first patch then. I suppose thats good news, but going from pitch/roll on the right stick to pitch/roll on the left didn't really bother me.
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#47
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well as ive said the main reason it bothers me is i fly rc planes and feel it will be a bad move on my part to play the game a lot with the current setup ,flying rc is a lot to do with muscle memory and oritation ,im sure there will a lot of people who fly rc who will play this game who will feel the same way ,and i know some peolpe wont be bothered.
i think i will buy a flight stick anyway now, is there going to be a new one out for this game or should i buy a Saitek Avaitor |
#48
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I have a feeling there could be a bundle , but i could be very wrong |
#49
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Shooters move with the left stick (froward and strafe, the flight analogy would be throttle and rudder) and look around with the right one (pitch and roll analogy). So for players who play shooters (a big part of 360 players) it's not enjoyable at all! I love fsims, I used to play IL2 all the time with my sidewinder precision 2 pro, but i don't have a descent stick for the 360. The saitek seems really bad. The Edge ace is discontinued and very expensive. I also play shooters a lot. It was a pain in the ass to handle the plane the first time I played the demo. The second time also. The third also. In fact, it seems that each time I launch the game, I have to relearn how to handle the plane with this control layout. This is so sad because the rest of the game is perfect, the best sim on console so far imo. Now, as a big fan, I will try to accomodate to this. But my friends who aren't big sim fans told me they wont buy it because it's to hard with that "southpaw" control, they keept crashing because the went to 0% throttle instead of pulling up. This sucks for me (because we won't be able to play multiplayer together ![]() And even I you patch it like 2 month after release, the launch will suffer this and a huge part of the pie will be lost. |
#50
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Seems the opposite to me....Its no big deal from my point of view even if I'm using a pad but a full configuration would have been the way to go to cater for everyone.
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