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IL-2 Sturmovik The famous combat flight simulator.

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  #131  
Old 07-14-2009, 12:45 PM
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Igo kyu Igo kyu is offline
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Quote:
Originally Posted by steppie View Post
Will Rocket, Parachute Barrage Wire be available in the game.
These were air defense for protecting airfield and ships would make for some interesting results
I think this stuff was abandoned later in the war, because it largely speaking didn't work and/or wasn't cost effective.
  #132  
Old 07-14-2009, 12:56 PM
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Originally Posted by Igo kyu View Post
I think this stuff was abandoned later in the war, because it largely speaking didn't work and/or wasn't cost effective.
maybe so they were used in the battle of Britain and they did take down bomber with it. It would be a handy weapon to set up at airfields.
  #133  
Old 07-14-2009, 02:50 PM
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Originally Posted by steppie View Post
maybe so they were used in the battle of Britain and they did take down bomber with it. It would be a handy weapon to set up at airfields.
I think I remember reading about them once.

I don't remember much, which I suspect means they were probably fired on hundreds of occasions, and scored once.

It's the sort of thing which, if implemented in a game without the imperfections of the real thing, might well imbalance the game. If, suddenly, low level attacks on allied (only) airfields become impossible, that's not good for the game or the players.
  #134  
Old 07-14-2009, 02:56 PM
KG26_Alpha KG26_Alpha is offline
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Also.................

  #135  
Old 07-15-2009, 01:52 AM
hiro hiro is offline
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Default Panoramic views / pilot customization?

First off thanks for the Q/A. And props (proper recognition, not 4 bladed) to Oleg & his team for making a wonderful flight sim.


For SA, I'm going to assume the new graphics will help out. Say 200 m I can tell the destroyed planes in a row from the others (they all look black until I get closer)



Any information on the padlocking system and improvements over IL-2's current system?

Also will there be customizable padlocking? Like only targest in FOV or assigning priority (such as 1. target firing on you 2. target on your six (if you look and see on there) 3. threat to wingman etc)

Currently I use a mouse for SA purposes (waiting for Track IR)


Will BOB SOW have a config screen for devices like Track IR? (Like IL-2 does for HOTAS?)


Also will snap / pan views have more wider viewing area / panoramic? I remember in MiG Alley I had my views set I could scan in 5 places (L R Sides, Up, L R back).



And the last question is for the SOW series in general.

With the enhanced graphics, will there be some sort of pilot customization (like looks / outfit) ? I know this is probably a distant feature compared to other more important ones.

I want to go for cigar like Pappy B, or Saint Christopher's medal. When additional releases, people could go Tuskegee airmen. I remember reading about WASPS and lady squadrons in Soviet side. (Read in some article in a magazine about French and Japanese using lady pilots, but haven't found anything else on that).
  #136  
Old 07-16-2009, 11:29 AM
slm slm is offline
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I hope the new engine will support multi core CPUs well.
Things like this are still pricey, but what about after 5 years?

up to 960 cores:
http://www.disclose.tv/viewvideo/126..._to_your_desk/
  #137  
Old 07-16-2009, 01:43 PM
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Does anyone know when Oleg is thinking of answering some questions, there is a big backlog at the moment, he hasn't posted in this new thread since it started. Would it not be better to lock it rather than Oleg having to go through a whole heap of questions?
  #138  
Old 07-16-2009, 02:36 PM
nearmiss nearmiss is offline
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The purpose of the thread is clearly written in the title line.

Recent postings have completely ignored that title, and this has turned back into a B.S. thread.

I thought to make some efforts to clean it up and just delete a pile of recent off topic postings, but thought better of it.

Oleg has been addressing requests and questions over the past four years. It would be a rare instance, if someone actually posted anything original.

At this point, asking Oleg for anything is probably wasted effort. The BOB SOW is in latter stages of development,which means whatever BOB SOW is going to be... is done. The developer is now in cleanup and polish up phases of development prior to release.

Oleg has made recent posting here and at SimHq, which everyone appreciated. The only substantial news that will mean anything to anyone at this point is an official release date for BOB SOW.

Don't get me wrong, ask your questions and make your requests as your please.

Oleg is a decent human being and might actually answer some of your questions even in this late phase of SOW development.

Last edited by nearmiss; 07-16-2009 at 02:39 PM.
  #139  
Old 07-16-2009, 03:33 PM
Tree_UK
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Thank you for agreeing with me, in so many words there is little point to this thread at this stage of development.
  #140  
Old 07-16-2009, 03:42 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by nearmiss View Post
The purpose of the thread is clearly written in the title line.

Recent postings have completely ignored that title, and this has turned back into a B.S. thread.

I thought to make some efforts to clean it up and just delete a pile of recent off topic postings, but thought better of it.

Oleg has been addressing requests and questions over the past four years. It would be a rare instance, if someone actually posted anything original.

At this point, asking Oleg for anything is probably wasted effort. The BOB SOW is in latter stages of development,which means whatever BOB SOW is going to be... is done. The developer is now in cleanup and polish up phases of development prior to release.

Oleg has made recent posting here and at SimHq, which everyone appreciated. The only substantial news that will mean anything to anyone at this point is an official release date for BOB SOW.

Don't get me wrong, ask your questions and make your requests as your please.

Oleg is a decent human being and might actually answer some of your questions even in this late phase of SOW development.
I would also add that it possible that the forum is visited by Oleg/1cTeam and the threads viewed to see what's going on, the discussions could possibly be taken up and "chewed over" by 1cteam regarding ideas and suggestions, to have a 1to1 Q&A every time someone posts in here is too much to ask, especially when its the same questions over and over again.

More interesting questions would be:

Oleg can we have civilian/military moving group objects for the FMB with adjustable size of group on a slider 10-50.
Also make the group scatter the same as the moving vehicle columns persons do when under threat/attack from aircraft.


Cheers
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