Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Birds of Prey

IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

Reply
 
Thread Tools Display Modes
  #31  
Old 06-26-2009, 01:20 AM
Marchochias Marchochias is offline
Approved Member
 
Join Date: Jun 2009
Posts: 94
Default

Quote:
Originally Posted by Riceball View Post
That price is laughable.

Does anybody know what the control layout is for the gamepads? I'm hoping for an option to have left stick:pitch/roll, and right stick:rudder/throttle.

I've never used a flight stick before so i think i'm better off sticking with a good old controller.
360 controllers are certainly better for flying than standard mouse and keyboard (which is why joysticks were almost required for flight sims on PC really).

Still, joysticks are really easy and fast to learn. It's very intuitive, or at least I thought so when I used em on PC way back.
Reply With Quote
  #32  
Old 06-26-2009, 02:29 AM
Riceball Riceball is offline
Approved Member
 
Join Date: Jun 2009
Location: Iowa City, IA. USA
Posts: 306
Default

I'll probably get one at some point, especially with the prospect of a sequel if BoP does well. Which I believe it will.
Reply With Quote
  #33  
Old 06-29-2009, 12:30 PM
mondo mondo is offline
Approved Member
 
Join Date: Oct 2007
Posts: 213
Default

Please say that CH hardware is supported on the 360!
Reply With Quote
  #34  
Old 06-29-2009, 04:58 PM
Steiner Steiner is offline
Approved Member
 
Join Date: Nov 2008
Location: Pt.Mugu, Calif.
Posts: 144
Default

Quote:
Originally Posted by Riceball View Post
That price is laughable.

Does anybody know what the control layout is for the gamepads? I'm hoping for an option to have left stick:pitch/roll, and right stick:rudder/throttle.

I've never used a flight stick before so i think i'm better off sticking with a good old controller.
http://www.1up.com/do/previewPage?cId=3174970&p=4
You use the left-analog stick for pitching and yawing, while the right stick handles the throttle and rudder -- you don't need to hold the throttle forward to keep speed up a la Blazing Angels, however; you can set it and then leave it alone. The upper left of the screen displays the throttle, airspeed, ammo, and altitude numerically, while the upper right shows the radar -- a very minimal interface overall. You fire with the Right trigger, cycle through weapons with the Left bumper, and use the Back button to control the landing gears.

The D-Pad commands your fellow squadmates: left to assist you, up to attack the current target, etc. You cycle through targets by pressing A, and by holding it down you can lock-on. Once you target an enemy, you can track their position by holding down the left trigger. If you want to see the view from behind, you can press down on the right analog stick, or you can cycle through various views with the Y button.
Reply With Quote
  #35  
Old 07-01-2009, 12:01 AM
The Few The Few is offline
Approved Member
 
Join Date: Mar 2009
Location: 1060 W Addison St.
Posts: 93
Default

Quote:
Originally Posted by Steiner View Post
http://www.1up.com/do/previewPage?cId=3174970&p=4
You use the left-analog stick for pitching and yawing, while the right stick handles the throttle and rudder
The article must have made a mistake. The rudder is what controls yaw so there is a redundancy. The left analog stick will probably be pitch and roll.
Reply With Quote
  #36  
Old 07-03-2009, 08:17 PM
Steiner Steiner is offline
Approved Member
 
Join Date: Nov 2008
Location: Pt.Mugu, Calif.
Posts: 144
Default

Yeah, I think he meant roll...


Last edited by Steiner; 07-03-2009 at 08:38 PM.
Reply With Quote
  #37  
Old 07-07-2009, 11:31 PM
BigDaddyAB BigDaddyAB is offline
Registered Member
 
Join Date: Jul 2009
Location: So Cal
Posts: 4
Default

Guess I'll be starting with a controll pad. Cant believe that my flying skill would suffer that much without a stick. But then again depends on hoe difficult the simm really is. But never really needed a stick unless using a lot of radar controlls and missle selects.
Reply With Quote
  #38  
Old 07-08-2009, 07:52 AM
juz1 juz1 is offline
Approved Member
 
Join Date: Jun 2009
Location: No more team deathmatch, EVER!
Posts: 526
Default

just picked up an aviator in JB hifi (Cheltenham)...was hard to find down under

so far...nice stick, and 4 times cheaper than the HORI-

now to velcro the base to my desk...
________
Autozam

Last edited by juz1; 02-24-2011 at 07:39 AM.
Reply With Quote
  #39  
Old 07-08-2009, 09:18 AM
mondo mondo is offline
Approved Member
 
Join Date: Oct 2007
Posts: 213
Default

Quote:
Originally Posted by BigDaddyAB View Post
Guess I'll be starting with a controll pad. Cant believe that my flying skill would suffer that much without a stick. But then again depends on hoe difficult the simm really is. But never really needed a stick unless using a lot of radar controlls and missle selects.
For a simulator a pad will be hard to fly without a ton of filtering .

Think about it, your moving a 2ft long control column with a 1cm long stick with maybe 2cm of deflection.

If you move that stick from centre to lock your moving the entire control surface's range of movement quicker than any pilot could move it and with no feedback (at 300mph most WW2 fighter control columns will need 20lbs to 40lbs of pressure to move the ailerons or elevator) which in any WW2 plane will cause a stall if not a spin. This is the problem of making a sim work with a control pad.

Even doing that on a 1ft long flight stick (try it out in IL2, you'll stall a plane most of the time ramming the stick from lock to lock) will still cause problems but at least the range of defelction you have with a stick means you can make gradual and more controlled movements and filtering and stick settings are able to be used to make a meaningful effect.
Reply With Quote
  #40  
Old 07-08-2009, 09:38 AM
Mr_V Mr_V is offline
Approved Member
 
Join Date: Jun 2009
Posts: 26
Default

At least the thumbsticks on the controllers of the two current-gen consoles have 10-bit precision.

That said, I agree entirely: If you fly a sim, use a proper stick. Period.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:09 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.